gcc/libgo/go/net/fd_unix.go
Ian Lance Taylor f8d9fa9e80 libgo, compiler: Upgrade libgo to Go 1.4, except for runtime.
This upgrades all of libgo other than the runtime package to
the Go 1.4 release.  In Go 1.4 much of the runtime was
rewritten into Go.  Merging that code will take more time and
will not change the API, so I'm putting it off for now.

There are a few runtime changes anyhow, to accomodate other
packages that rely on minor modifications to the runtime
support.

The compiler changes slightly to add a one-bit flag to each
type descriptor kind that is stored directly in an interface,
which for gccgo is currently only pointer types.  Another
one-bit flag (gcprog) is reserved because it is used by the gc
compiler, but gccgo does not currently use it.

There is another error check in the compiler since I ran
across it during testing.

gotools/:
	* Makefile.am (go_cmd_go_files): Sort entries.  Add generate.go.
	* Makefile.in: Rebuild.

From-SVN: r219627
2015-01-15 00:27:56 +00:00

518 lines
12 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris
package net
import (
"io"
"os"
"runtime"
"sync/atomic"
"syscall"
"time"
)
// Network file descriptor.
type netFD struct {
// locking/lifetime of sysfd + serialize access to Read and Write methods
fdmu fdMutex
// immutable until Close
sysfd int
family int
sotype int
isConnected bool
net string
laddr Addr
raddr Addr
// wait server
pd pollDesc
}
func sysInit() {
}
func dial(network string, ra Addr, dialer func(time.Time) (Conn, error), deadline time.Time) (Conn, error) {
return dialer(deadline)
}
func newFD(sysfd, family, sotype int, net string) (*netFD, error) {
return &netFD{sysfd: sysfd, family: family, sotype: sotype, net: net}, nil
}
func (fd *netFD) init() error {
if err := fd.pd.Init(fd); err != nil {
return err
}
return nil
}
func (fd *netFD) setAddr(laddr, raddr Addr) {
fd.laddr = laddr
fd.raddr = raddr
runtime.SetFinalizer(fd, (*netFD).Close)
}
func (fd *netFD) name() string {
var ls, rs string
if fd.laddr != nil {
ls = fd.laddr.String()
}
if fd.raddr != nil {
rs = fd.raddr.String()
}
return fd.net + ":" + ls + "->" + rs
}
func (fd *netFD) connect(la, ra syscall.Sockaddr, deadline time.Time) error {
// Do not need to call fd.writeLock here,
// because fd is not yet accessible to user,
// so no concurrent operations are possible.
switch err := syscall.Connect(fd.sysfd, ra); err {
case syscall.EINPROGRESS, syscall.EALREADY, syscall.EINTR:
case nil, syscall.EISCONN:
if !deadline.IsZero() && deadline.Before(time.Now()) {
return errTimeout
}
if err := fd.init(); err != nil {
return err
}
return nil
case syscall.EINVAL:
// On Solaris we can see EINVAL if the socket has
// already been accepted and closed by the server.
// Treat this as a successful connection--writes to
// the socket will see EOF. For details and a test
// case in C see http://golang.org/issue/6828.
if runtime.GOOS == "solaris" {
return nil
}
fallthrough
default:
return err
}
if err := fd.init(); err != nil {
return err
}
if !deadline.IsZero() {
fd.setWriteDeadline(deadline)
defer fd.setWriteDeadline(noDeadline)
}
for {
// Performing multiple connect system calls on a
// non-blocking socket under Unix variants does not
// necessarily result in earlier errors being
// returned. Instead, once runtime-integrated network
// poller tells us that the socket is ready, get the
// SO_ERROR socket option to see if the connection
// succeeded or failed. See issue 7474 for further
// details.
if err := fd.pd.WaitWrite(); err != nil {
return err
}
nerr, err := syscall.GetsockoptInt(fd.sysfd, syscall.SOL_SOCKET, syscall.SO_ERROR)
if err != nil {
return err
}
switch err := syscall.Errno(nerr); err {
case syscall.EINPROGRESS, syscall.EALREADY, syscall.EINTR:
case syscall.Errno(0), syscall.EISCONN:
return nil
default:
return err
}
}
}
func (fd *netFD) destroy() {
// Poller may want to unregister fd in readiness notification mechanism,
// so this must be executed before closesocket.
fd.pd.Close()
closesocket(fd.sysfd)
fd.sysfd = -1
runtime.SetFinalizer(fd, nil)
}
// Add a reference to this fd.
// Returns an error if the fd cannot be used.
func (fd *netFD) incref() error {
if !fd.fdmu.Incref() {
return errClosing
}
return nil
}
// Remove a reference to this FD and close if we've been asked to do so
// (and there are no references left).
func (fd *netFD) decref() {
if fd.fdmu.Decref() {
fd.destroy()
}
}
// Add a reference to this fd and lock for reading.
// Returns an error if the fd cannot be used.
func (fd *netFD) readLock() error {
if !fd.fdmu.RWLock(true) {
return errClosing
}
return nil
}
// Unlock for reading and remove a reference to this FD.
func (fd *netFD) readUnlock() {
if fd.fdmu.RWUnlock(true) {
fd.destroy()
}
}
// Add a reference to this fd and lock for writing.
// Returns an error if the fd cannot be used.
func (fd *netFD) writeLock() error {
if !fd.fdmu.RWLock(false) {
return errClosing
}
return nil
}
// Unlock for writing and remove a reference to this FD.
func (fd *netFD) writeUnlock() {
if fd.fdmu.RWUnlock(false) {
fd.destroy()
}
}
func (fd *netFD) Close() error {
fd.pd.Lock() // needed for both fd.incref(true) and pollDesc.Evict
if !fd.fdmu.IncrefAndClose() {
fd.pd.Unlock()
return errClosing
}
// Unblock any I/O. Once it all unblocks and returns,
// so that it cannot be referring to fd.sysfd anymore,
// the final decref will close fd.sysfd. This should happen
// fairly quickly, since all the I/O is non-blocking, and any
// attempts to block in the pollDesc will return errClosing.
doWakeup := fd.pd.Evict()
fd.pd.Unlock()
fd.decref()
if doWakeup {
fd.pd.Wakeup()
}
return nil
}
func (fd *netFD) shutdown(how int) error {
if err := fd.incref(); err != nil {
return err
}
defer fd.decref()
err := syscall.Shutdown(fd.sysfd, how)
if err != nil {
return &OpError{"shutdown", fd.net, fd.laddr, err}
}
return nil
}
func (fd *netFD) closeRead() error {
return fd.shutdown(syscall.SHUT_RD)
}
func (fd *netFD) closeWrite() error {
return fd.shutdown(syscall.SHUT_WR)
}
func (fd *netFD) Read(p []byte) (n int, err error) {
if err := fd.readLock(); err != nil {
return 0, err
}
defer fd.readUnlock()
if err := fd.pd.PrepareRead(); err != nil {
return 0, &OpError{"read", fd.net, fd.raddr, err}
}
for {
n, err = syscall.Read(int(fd.sysfd), p)
if err != nil {
n = 0
if err == syscall.EAGAIN {
if err = fd.pd.WaitRead(); err == nil {
continue
}
}
}
err = chkReadErr(n, err, fd)
break
}
if err != nil && err != io.EOF {
err = &OpError{"read", fd.net, fd.raddr, err}
}
return
}
func (fd *netFD) readFrom(p []byte) (n int, sa syscall.Sockaddr, err error) {
if err := fd.readLock(); err != nil {
return 0, nil, err
}
defer fd.readUnlock()
if err := fd.pd.PrepareRead(); err != nil {
return 0, nil, &OpError{"read", fd.net, fd.laddr, err}
}
for {
n, sa, err = syscall.Recvfrom(fd.sysfd, p, 0)
if err != nil {
n = 0
if err == syscall.EAGAIN {
if err = fd.pd.WaitRead(); err == nil {
continue
}
}
}
err = chkReadErr(n, err, fd)
break
}
if err != nil && err != io.EOF {
err = &OpError{"read", fd.net, fd.laddr, err}
}
return
}
func (fd *netFD) readMsg(p []byte, oob []byte) (n, oobn, flags int, sa syscall.Sockaddr, err error) {
if err := fd.readLock(); err != nil {
return 0, 0, 0, nil, err
}
defer fd.readUnlock()
if err := fd.pd.PrepareRead(); err != nil {
return 0, 0, 0, nil, &OpError{"read", fd.net, fd.laddr, err}
}
for {
n, oobn, flags, sa, err = syscall.Recvmsg(fd.sysfd, p, oob, 0)
if err != nil {
// TODO(dfc) should n and oobn be set to 0
if err == syscall.EAGAIN {
if err = fd.pd.WaitRead(); err == nil {
continue
}
}
}
err = chkReadErr(n, err, fd)
break
}
if err != nil && err != io.EOF {
err = &OpError{"read", fd.net, fd.laddr, err}
}
return
}
func chkReadErr(n int, err error, fd *netFD) error {
if n == 0 && err == nil && fd.sotype != syscall.SOCK_DGRAM && fd.sotype != syscall.SOCK_RAW {
return io.EOF
}
return err
}
func (fd *netFD) Write(p []byte) (nn int, err error) {
if err := fd.writeLock(); err != nil {
return 0, err
}
defer fd.writeUnlock()
if err := fd.pd.PrepareWrite(); err != nil {
return 0, &OpError{"write", fd.net, fd.raddr, err}
}
for {
var n int
n, err = syscall.Write(int(fd.sysfd), p[nn:])
if n > 0 {
nn += n
}
if nn == len(p) {
break
}
if err == syscall.EAGAIN {
if err = fd.pd.WaitWrite(); err == nil {
continue
}
}
if err != nil {
n = 0
break
}
if n == 0 {
err = io.ErrUnexpectedEOF
break
}
}
if err != nil {
err = &OpError{"write", fd.net, fd.raddr, err}
}
return nn, err
}
func (fd *netFD) writeTo(p []byte, sa syscall.Sockaddr) (n int, err error) {
if err := fd.writeLock(); err != nil {
return 0, err
}
defer fd.writeUnlock()
if err := fd.pd.PrepareWrite(); err != nil {
return 0, &OpError{"write", fd.net, fd.raddr, err}
}
for {
err = syscall.Sendto(fd.sysfd, p, 0, sa)
if err == syscall.EAGAIN {
if err = fd.pd.WaitWrite(); err == nil {
continue
}
}
break
}
if err == nil {
n = len(p)
} else {
err = &OpError{"write", fd.net, fd.raddr, err}
}
return
}
func (fd *netFD) writeMsg(p []byte, oob []byte, sa syscall.Sockaddr) (n int, oobn int, err error) {
if err := fd.writeLock(); err != nil {
return 0, 0, err
}
defer fd.writeUnlock()
if err := fd.pd.PrepareWrite(); err != nil {
return 0, 0, &OpError{"write", fd.net, fd.raddr, err}
}
for {
n, err = syscall.SendmsgN(fd.sysfd, p, oob, sa, 0)
if err == syscall.EAGAIN {
if err = fd.pd.WaitWrite(); err == nil {
continue
}
}
break
}
if err == nil {
oobn = len(oob)
} else {
err = &OpError{"write", fd.net, fd.raddr, err}
}
return
}
func (fd *netFD) accept() (netfd *netFD, err error) {
if err := fd.readLock(); err != nil {
return nil, err
}
defer fd.readUnlock()
var s int
var rsa syscall.Sockaddr
if err = fd.pd.PrepareRead(); err != nil {
return nil, &OpError{"accept", fd.net, fd.laddr, err}
}
for {
s, rsa, err = accept(fd.sysfd)
if err != nil {
if err == syscall.EAGAIN {
if err = fd.pd.WaitRead(); err == nil {
continue
}
} else if err == syscall.ECONNABORTED {
// This means that a socket on the listen queue was closed
// before we Accept()ed it; it's a silly error, so try again.
continue
}
return nil, &OpError{"accept", fd.net, fd.laddr, err}
}
break
}
if netfd, err = newFD(s, fd.family, fd.sotype, fd.net); err != nil {
closesocket(s)
return nil, err
}
if err = netfd.init(); err != nil {
fd.Close()
return nil, err
}
lsa, _ := syscall.Getsockname(netfd.sysfd)
netfd.setAddr(netfd.addrFunc()(lsa), netfd.addrFunc()(rsa))
return netfd, nil
}
// tryDupCloexec indicates whether F_DUPFD_CLOEXEC should be used.
// If the kernel doesn't support it, this is set to 0.
var tryDupCloexec = int32(1)
func dupCloseOnExec(fd int) (newfd int, err error) {
if atomic.LoadInt32(&tryDupCloexec) == 1 && syscall.F_DUPFD_CLOEXEC != 0 {
r0, _, e1 := syscall.Syscall(syscall.SYS_FCNTL, uintptr(fd), syscall.F_DUPFD_CLOEXEC, 0)
if runtime.GOOS == "darwin" && e1 == syscall.EBADF {
// On OS X 10.6 and below (but we only support
// >= 10.6), F_DUPFD_CLOEXEC is unsupported
// and fcntl there falls back (undocumented)
// to doing an ioctl instead, returning EBADF
// in this case because fd is not of the
// expected device fd type. Treat it as
// EINVAL instead, so we fall back to the
// normal dup path.
// TODO: only do this on 10.6 if we can detect 10.6
// cheaply.
e1 = syscall.EINVAL
}
switch e1 {
case 0:
return int(r0), nil
case syscall.EINVAL:
// Old kernel. Fall back to the portable way
// from now on.
atomic.StoreInt32(&tryDupCloexec, 0)
default:
return -1, e1
}
}
return dupCloseOnExecOld(fd)
}
// dupCloseOnExecUnixOld is the traditional way to dup an fd and
// set its O_CLOEXEC bit, using two system calls.
func dupCloseOnExecOld(fd int) (newfd int, err error) {
syscall.ForkLock.RLock()
defer syscall.ForkLock.RUnlock()
newfd, err = syscall.Dup(fd)
if err != nil {
return -1, err
}
syscall.CloseOnExec(newfd)
return
}
func (fd *netFD) dup() (f *os.File, err error) {
ns, err := dupCloseOnExec(fd.sysfd)
if err != nil {
return nil, &OpError{"dup", fd.net, fd.laddr, err}
}
// We want blocking mode for the new fd, hence the double negative.
// This also puts the old fd into blocking mode, meaning that
// I/O will block the thread instead of letting us use the epoll server.
// Everything will still work, just with more threads.
if err = syscall.SetNonblock(ns, false); err != nil {
return nil, &OpError{"setnonblock", fd.net, fd.laddr, err}
}
return os.NewFile(uintptr(ns), fd.name()), nil
}
func closesocket(s int) error {
return syscall.Close(s)
}
func skipRawSocketTests() (skip bool, skipmsg string, err error) {
if os.Getuid() != 0 {
return true, "skipping test; must be root", nil
}
return false, "", nil
}