This reduces the size of <regex> a little. This is one of the largest
and slowest headers in the library.
By using <bits/stl_algobase.h> and <bits/stl_algo.h> instead of
<algorithm> we don't need to parse all the parallel algorithms and
std::ranges:: algorithms that are not needed by <regex>. Similarly, by
using <bits/stl_tree.h> and <bits/stl_map.h> instead of <map> we don't
need to parse the definition of std::multimap.
The _State_info type is not movable or copyable, so doesn't need to use
std::unique_ptr<bool[]> to manage a bitset, we can just delete it in the
destructor. It would use a lot less space if we used a bitset instead,
but that would be an ABI break. We could do it for the versioned
namespace, but this patch doesn't do so. For future reference, using
vector<bool> would work, but would increase sizeof(_State_info) by two
pointers, because it's three times as large as unique_ptr<bool[]>. We
can't use std::bitset because the length isn't constant. We want a
bitset with a non-constant but fixed length.
Signed-off-by: Jonathan Wakely <jwakely@redhat.com>
libstdc++-v3/ChangeLog:
* include/bits/regex_executor.h (_State_info): Replace
unique_ptr<bool[]> with array of bool.
* include/bits/regex_executor.tcc: Likewise.
* include/bits/regex_scanner.tcc: Replace std::strchr with
__builtin_strchr.
* include/std/regex: Replace standard headers with smaller
internal ones.
* testsuite/28_regex/traits/char/lookup_classname.cc: Include
<string.h> for strlen.
* testsuite/28_regex/traits/char/lookup_collatename.cc:
Likewise.