Makefile.in: New #defines and friends for Thread.h.
* Makefile.in: New #defines and friends for Thread.h. * posix-threads.cc: (struct starter): Remove `object'. (_Jv_CondWait): Use interruptable condition variables and new recursive mutexes. New return codes on interrupt or non-ownership of mutex. (_Jv_CondNotify): Ditto. (_Jv_CondNotifyAll): Ditto. (_Jv_ThreadInterrupt): Set thread interrupt flag directly. Interrupt the target thread by signaling its wait condition. (_Jv_ThreadInitData): Set `thread_obj' in the thread data struct, not the starter struct. Initialize wait_mutex and wait_cond. (_Jv_MutexLock): New recursive mutex implementation. Moved from posix-threads.h. (_Jv_MutexUnlock): Ditto. (really_start): Set info->data->thread from pthread_self() to work around a race condition. Destroy wait_mutex and wait_cond when run() returns. * java/lang/Thread.java: (isInterrupted_): Renamed to overloaded `isInterrupted(boolean)'. Clear interrupted flag if clear_flag is set. startable_flag: New private field. (Thread): Initialize `startable_flag'. (toString): Check for null thread group. * java/lang/natThread.cc: (struct natThread): New fields `join_mutex', `join_cond'. Removed fields `joiner', `next'. (class locker): Removed. (initialize_native): Initialize `join_cond' and `join_mutex'. (interrupt): Now just calls _Jv_ThreadInterrupt(). (join): Simplified. Just wait on the target thread's join condition. (finish_): Remove join list code. Unset thread group. Signal potential joiners by notifying the dying threads join_cond. (start): Check for illegal restarts. * java/lang/natObject.cc: Check for return value of _Jv_CondWait and act appropriatly. * include/posix-threads.h: Remove all HAVE_RECURSIVE_MUTEX related #defines and #ifdefs. (struct _Jv_Thread_t): New fields `thread_obj', `wait_cond', `wait_mutex', `next'. (struct _Jv_ConditionVariable_t): Define as a struct instead of directly mapping to pthread_cond_t. (struct _Jv_Mutex_t): New recursive implementation. (_Jv_PthreadCheckMonitor): Reimplemented. Simple `owner' check. _Jv_HaveCondDestroy: Never define this for posix-threads. (_Jv_CondNotify): Remove inline implementation(s), prototype instead. (_Jv_CondNotifyAll): Ditto. (_Jv_MutexLock): Ditto. (_Jv_MutexUnlock): Ditto. (_Jv_MutexInit): Changed to reflect new mutex implementation. (_Jv_MutexDestroy): Ditto. (_Jv_CondDestroy): Removed. (_Jv_PthreadGetMutex): Removed. * include/win32-threads.h: (_Jv_CondNotify): Guess _JV_NOT_OWNER on an error. Add a FIXME about this. (_Jv_CondNotifyAll): Ditto. * win32-threads.cc: (_Jv_CondWait): Return 0 on a timeout. Guess _JV_NOT_OWNER on other errors. Add FIXME. From-SVN: r32773
This commit is contained in:
parent
73780b74b3
commit
b834f1fa06
8 changed files with 394 additions and 494 deletions
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@ -79,12 +79,11 @@ public class Thread implements Runnable
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public static boolean interrupted ()
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{
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return currentThread().isInterrupted_();
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return currentThread().isInterrupted (true);
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}
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// FIXME: it seems to me that this should be synchronized.
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// Check the threads interrupted status. Note that this does not clear the
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// threads interrupted status (per JDK 1.2 online API documentation).
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// thread's interrupted status (per JDK 1.2 online API documentation).
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public boolean isInterrupted ()
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{
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return interrupt_flag;
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@ -119,11 +118,18 @@ public class Thread implements Runnable
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private static final native void run_ (Object obj);
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private final native void finish_ ();
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// Convenience method to check and clear the thread's interrupted status.
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private boolean isInterrupted_ ()
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// Check the thread's interrupted status. If clear_flag is true, the
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// thread's interrupted status is also cleared.
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private boolean isInterrupted (boolean clear_flag)
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{
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boolean r = interrupt_flag;
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interrupt_flag = false;
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if (clear_flag && r)
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{
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// Only clear the flag if we saw it as set. Otherwise this could
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// potentially cause us to miss an interrupt in a race condition,
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// because this method is not synchronized.
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interrupt_flag = false;
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}
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return r;
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}
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@ -221,6 +227,8 @@ public class Thread implements Runnable
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data = null;
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interrupt_flag = false;
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alive_flag = false;
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startable_flag = true;
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if (current != null)
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{
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daemon_flag = current.isDaemon();
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@ -267,7 +275,8 @@ public class Thread implements Runnable
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public String toString ()
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{
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return "Thread[" + name + "," + priority + "," + group.getName() + "]";
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return "Thread[" + name + "," + priority + "," +
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(group == null ? "" : group.getName()) + "]";
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}
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public static native void yield ();
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@ -280,6 +289,7 @@ public class Thread implements Runnable
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private boolean daemon_flag;
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private boolean interrupt_flag;
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private boolean alive_flag;
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private boolean startable_flag;
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// Our native data.
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private RawData data;
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@ -198,11 +198,15 @@ java::lang::Object::wait (jlong timeout, jint nanos)
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if (timeout < 0 || nanos < 0 || nanos > 999999)
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JvThrow (new IllegalArgumentException);
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_Jv_SyncInfo *si = (_Jv_SyncInfo *) sync_info;
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if (_Jv_CondWait (&si->condition, &si->mutex, timeout, nanos))
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JvThrow (new IllegalMonitorStateException(JvNewStringLatin1
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("current thread not owner")));
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if (Thread::interrupted())
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JvThrow (new InterruptedException);
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switch (_Jv_CondWait (&si->condition, &si->mutex, timeout, nanos))
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{
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case _JV_NOT_OWNER:
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JvThrow (new IllegalMonitorStateException (JvNewStringLatin1
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("current thread not owner")));
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case _JV_INTERRUPTED:
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if (Thread::interrupted ())
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JvThrow (new InterruptedException);
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}
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}
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//
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@ -35,47 +35,16 @@ details. */
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struct natThread
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{
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// These are used to interrupt sleep and join calls. We can share a
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// condition variable here since this thread can either be sleeping
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// or waiting for a thread exit, but not both.
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_Jv_Mutex_t interrupt_mutex;
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_Jv_ConditionVariable_t interrupt_cond;
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// condition variable here since it only ever gets notified when the thread
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// exits.
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_Jv_Mutex_t join_mutex;
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_Jv_ConditionVariable_t join_cond;
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// This is private data for the thread system layer.
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_Jv_Thread_t *thread;
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// Each thread has its own JNI object.
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JNIEnv *jni_env;
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// All threads waiting to join this thread are linked together and
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// waiting on their respective `interrupt' condition variables.
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// When this thread exits, it notifies each such thread by
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// signalling the condition. In this case the `interrupt_flag' is
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// not set; this is how the waiting thread knows whether the join
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// has failed or whether it should throw an exception.
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struct natThread *joiner;
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// Chain for waiters.
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struct natThread *next;
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};
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// We use this for its side effects: it lets us lock a mutex directly
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// and not lose if an exception is thrown.
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class locker
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{
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private:
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_Jv_Mutex_t *mutex;
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public:
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locker (_Jv_Mutex_t *m)
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: mutex (m)
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{
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_Jv_MutexLock (mutex);
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}
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~locker ()
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{
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_Jv_MutexUnlock (mutex);
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}
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};
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// This is called from the constructor to initialize the native side
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@ -90,14 +59,12 @@ java::lang::Thread::initialize_native (void)
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// any "interesting" point.
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natThread *nt = (natThread *) _Jv_AllocBytes (sizeof (natThread));
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data = reinterpret_cast<gnu::gcj::RawData *> (nt);
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_Jv_MutexInit (&nt->interrupt_mutex);
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_Jv_CondInit (&nt->interrupt_cond);
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_Jv_MutexInit (&nt->join_mutex);
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_Jv_CondInit (&nt->join_cond);
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_Jv_ThreadInitData (&nt->thread, this);
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// FIXME: if JNI_ENV is set we will want to free it. It is
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// malloc()d.
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nt->jni_env = NULL;
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nt->joiner = 0;
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nt->next = 0;
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}
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jint
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@ -125,90 +92,33 @@ java::lang::Thread::destroy (void)
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void
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java::lang::Thread::interrupt (void)
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{
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interrupt_flag = true;
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// Wake up this thread, whether it is sleeping or waiting for
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// another thread to exit.
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natThread *nt = (natThread *) data;
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_Jv_MutexLock (&nt->interrupt_mutex);
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// Notify the interrupt condition to interrupt sleep() and join() calls.
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_Jv_CondNotify (&nt->interrupt_cond, &nt->interrupt_mutex);
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// Send a signal to the target thread to interrupt system calls. On Linux,
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// this will also interrupt the target thread from *any* _Jv_CondWait call,
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// ie wait(). This behaviour is not portable, however.
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_Jv_ThreadInterrupt (nt->thread);
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_Jv_MutexUnlock (&nt->interrupt_mutex);
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}
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void
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java::lang::Thread::join (jlong millis, jint nanos)
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{
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// FIXME: what if we are trying to join ourselves with no timeout?
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if (millis < 0 || nanos < 0 || nanos > 999999)
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_Jv_Throw (new IllegalArgumentException);
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Thread *current = currentThread ();
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if (current->isInterrupted_ ())
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_Jv_Throw (new InterruptedException);
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// Update the list of all threads waiting for this thread to exit.
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// We grab a mutex when doing this in order to ensure that the
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// required state changes are atomic.
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_Jv_MonitorEnter (this);
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if (! isAlive ())
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{
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_Jv_MonitorExit (this);
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return;
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}
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// Here `CURR_NT' is the native structure for the currently
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// executing thread, while `NT' is the native structure for the
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// thread we are trying to join.
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natThread *curr_nt = (natThread *) current->data;
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// Here `NT' is the native structure for the thread we are trying to join.
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natThread *nt = (natThread *) data;
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JvAssert (curr_nt->next == NULL);
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// Put thread CURR_NT onto NT's list. When NT exits, it will
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// traverse its list and notify all joiners.
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curr_nt->next = nt->joiner;
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nt->joiner = curr_nt;
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_Jv_MonitorExit (this);
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// Now wait for: (1) an interrupt, (2) the thread to exit, or (3)
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// the timeout to occur. Use a `locker' object because _Jv_CondWait
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// can throw an exception.
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{
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locker l (&curr_nt->interrupt_mutex);
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_Jv_CondWait (&curr_nt->interrupt_cond,
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&curr_nt->interrupt_mutex,
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millis, nanos);
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}
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// Now the join has completed, one way or another. Update the
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// joiners list to account for this.
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_Jv_MonitorEnter (this);
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JvAssert (nt->joiner != NULL);
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natThread *prev = 0;
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natThread *t;
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for (t = nt->joiner; t != NULL; t = t->next)
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// the timeout to occur.
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_Jv_MutexLock (&nt->join_mutex);
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if (! isAlive ())
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{
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if (t == curr_nt)
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{
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if (prev)
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prev->next = t->next;
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else
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nt->joiner = t->next;
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t->next = 0;
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break;
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}
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prev = t;
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_Jv_MutexUnlock (&nt->join_mutex);
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return;
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}
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JvAssert (t != NULL);
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_Jv_MonitorExit (this);
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_Jv_CondWait (&nt->join_cond, &nt->join_mutex, millis, nanos);
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_Jv_MutexUnlock (&nt->join_mutex);
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if (current->isInterrupted_ ())
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if (current->isInterrupted (true))
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_Jv_Throw (new InterruptedException);
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}
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++nanos;
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Thread *current = currentThread ();
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if (current->isInterrupted_ ())
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_Jv_Throw (new InterruptedException);
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// We use a condition variable to implement sleeping so that an
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// interrupt can wake us up.
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// interrupt can wake us up.
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natThread *nt = (natThread *) current->data;
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{
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// Use a locker because _Jv_CondWait can throw an exception.
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locker l (&nt->interrupt_mutex);
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_Jv_CondWait (&nt->interrupt_cond, &nt->interrupt_mutex,
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millis, nanos);
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}
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_Jv_MutexLock (&nt->join_mutex);
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_Jv_CondWait (&nt->join_cond, &nt->join_mutex, millis, nanos);
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_Jv_MutexUnlock (&nt->join_mutex);
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if (current->isInterrupted_ ())
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if (current->isInterrupted (true))
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_Jv_Throw (new InterruptedException);
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}
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void
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java::lang::Thread::finish_ ()
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{
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// Notify all threads waiting to join this this.
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_Jv_MonitorEnter (this);
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alive_flag = false;
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// Note that we don't bother cleaning up the joiner list here. That
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// is taken care of when each thread wakes up again.
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natThread *nt = (natThread *) data;
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for (natThread *t = nt->joiner; t != NULL; t = t->next)
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{
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_Jv_MutexLock (&t->interrupt_mutex);
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_Jv_CondNotify (&t->interrupt_cond, &t->interrupt_mutex);
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_Jv_MutexUnlock (&t->interrupt_mutex);
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}
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group->remove (this);
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_Jv_MonitorExit (this);
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group = NULL;
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// Signal any threads that are waiting to join() us.
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_Jv_MutexLock (&nt->join_mutex);
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alive_flag = false;
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_Jv_CondNotifyAll (&nt->join_cond, &nt->join_mutex);
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_Jv_MutexUnlock (&nt->join_mutex);
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}
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void
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{
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JvSynchronize sync (this);
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if (alive_flag)
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// Its illegal to re-start() a thread, even if its dead.
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if (!startable_flag)
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_Jv_Throw (new IllegalThreadStateException);
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alive_flag = true;
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startable_flag = false;
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natThread *nt = (natThread *) data;
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_Jv_ThreadStart (this, nt->thread, (_Jv_ThreadStartFunc *) &run_);
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}
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