re PR java/22578 (should inline floatToIntBits et al)

gcc/java
	PR java/22578:
	* check-init.c (check_init): Handle VIEW_CONVERT_EXPR.
	* builtins.c (convert_real): New function.
	(java_builtins): Handle Float.intBitsToFloat,
	Float.floatToRawIntBits, Double.longBitsToDouble,
	Double.doubleToRawLongBits.
libjava
	PR java/22578:
	* gcj/javaprims.h: Updated.
	* sources.am, Makefile.in: Rebuilt.
	* java/lang/natDouble.cc (doubleToLongBits): Moved to VMDouble.
	(doubleToRawLongBits): Likewise.
	(longBitsToDouble): Likewise.
	(toString): Likewise.
	(parseDouble): Likewise.
	* java/lang/natFloat.cc (floatToIntBits): Moved to VMFloat.
	(floatToRawIntBits): Likewise.
	(intBitsToFloat): Likewise.
	* java/lang/VMDouble.java: New file.
	* java/lang/VMFloat.java: New file.
	* java/lang/Float.java, java/lang/Double.java: Removed.

From-SVN: r110759
This commit is contained in:
Tom Tromey 2006-02-08 18:06:11 +00:00 committed by Tom Tromey
parent 59c02d8a61
commit 855dd2bcff
13 changed files with 280 additions and 1115 deletions

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@ -1,3 +1,12 @@
2006-02-08 Tom Tromey <tromey@redhat.com>
PR java/22578:
* check-init.c (check_init): Handle VIEW_CONVERT_EXPR.
* builtins.c (convert_real): New function.
(java_builtins): Handle Float.intBitsToFloat,
Float.floatToRawIntBits, Double.longBitsToDouble,
Double.doubleToRawLongBits.
2006-02-07 Andrew Haley <aph@redhat.com>
* expr.c (expand_invoke): (BC mode.) If we find a method in a

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@ -39,6 +39,7 @@ The Free Software Foundation is independent of Sun Microsystems, Inc. */
static tree max_builtin (tree, tree);
static tree min_builtin (tree, tree);
static tree abs_builtin (tree, tree);
static tree convert_real (tree, tree);
static tree java_build_function_call_expr (tree, tree);
@ -85,6 +86,10 @@ static GTY(()) struct builtin_record java_builtins[] =
{ { "java.lang.Math" }, { "sin" }, NULL, BUILT_IN_SIN },
{ { "java.lang.Math" }, { "sqrt" }, NULL, BUILT_IN_SQRT },
{ { "java.lang.Math" }, { "tan" }, NULL, BUILT_IN_TAN },
{ { "java.lang.Float" }, { "intBitsToFloat" }, convert_real, 0 },
{ { "java.lang.Double" }, { "longBitsToDouble" }, convert_real, 0 },
{ { "java.lang.Float" }, { "floatToRawIntBits" }, convert_real, 0 },
{ { "java.lang.Double" }, { "doubleToRawLongBits" }, convert_real, 0 },
{ { NULL }, { NULL }, NULL, END_BUILTINS }
};
@ -131,6 +136,13 @@ java_build_function_call_expr (tree fn, tree arglist)
call_expr, arglist, NULL_TREE);
}
static tree
convert_real (tree method_return_type, tree method_arguments)
{
return build1 (VIEW_CONVERT_EXPR, method_return_type,
TREE_VALUE (method_arguments));
}
#define BUILTIN_NOTHROW 1

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@ -1,5 +1,5 @@
/* Code to test for "definitive [un]assignment".
Copyright (C) 1999, 2000, 2001, 2003, 2004, 2005 Free Software Foundation,
Copyright (C) 1999, 2000, 2001, 2003, 2004, 2005, 2006 Free Software Foundation,
Inc.
This file is part of GCC.
@ -806,6 +806,7 @@ check_init (tree exp, words before)
case TRUTH_NOT_EXPR:
case BIT_NOT_EXPR:
case CONVERT_EXPR:
case VIEW_CONVERT_EXPR:
case BIT_FIELD_REF:
case FLOAT_EXPR:
case FIX_TRUNC_EXPR:

View file

@ -1,3 +1,20 @@
2006-02-08 Tom Tromey <tromey@redhat.com>
PR java/22578:
* gcj/javaprims.h: Updated.
* sources.am, Makefile.in: Rebuilt.
* java/lang/natDouble.cc (doubleToLongBits): Moved to VMDouble.
(doubleToRawLongBits): Likewise.
(longBitsToDouble): Likewise.
(toString): Likewise.
(parseDouble): Likewise.
* java/lang/natFloat.cc (floatToIntBits): Moved to VMFloat.
(floatToRawIntBits): Likewise.
(intBitsToFloat): Likewise.
* java/lang/VMDouble.java: New file.
* java/lang/VMFloat.java: New file.
* java/lang/Float.java, java/lang/Double.java: Removed.
2006-02-06 Tom Tromey <tromey@redhat.com>
* gij.cc (version): Use 2006.

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@ -2884,12 +2884,12 @@ classpath/java/lang/Cloneable.java \
classpath/java/lang/Comparable.java \
classpath/java/lang/Compiler.java \
java/lang/ConcreteProcess.java \
java/lang/Double.java \
classpath/java/lang/Double.java \
classpath/java/lang/EnumConstantNotPresentException.java \
classpath/java/lang/Error.java \
classpath/java/lang/Exception.java \
classpath/java/lang/ExceptionInInitializerError.java \
java/lang/Float.java \
classpath/java/lang/Float.java \
classpath/java/lang/IllegalAccessError.java \
classpath/java/lang/IllegalAccessException.java \
classpath/java/lang/IllegalArgumentException.java \
@ -2947,6 +2947,8 @@ classpath/java/lang/UnsupportedClassVersionError.java \
classpath/java/lang/UnsupportedOperationException.java \
java/lang/VMClassLoader.java \
java/lang/VMCompiler.java \
java/lang/VMDouble.java \
java/lang/VMFloat.java \
java/lang/VMSecurityManager.java \
java/lang/VMThrowable.java \
classpath/java/lang/VerifyError.java \

View file

@ -1,7 +1,7 @@
// javaprims.h - Main external header file for libgcj. -*- c++ -*-
/* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
/* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006
Free Software Foundation
This file is part of libgcj.
@ -218,6 +218,8 @@ extern "Java"
class UnsupportedOperationException;
class VMClassLoader;
class VMCompiler;
class VMDouble;
class VMFloat;
class VMSecurityManager;
class VMThrowable;
class VerifyError;

View file

@ -1,546 +0,0 @@
/* Double.java -- object wrapper for double
Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2005, 2006
Free Software Foundation, Inc.
This file is part of GNU Classpath.
GNU Classpath is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU Classpath is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Classpath; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.
Linking this library statically or dynamically with other modules is
making a combined work based on this library. Thus, the terms and
conditions of the GNU General Public License cover the whole
combination.
As a special exception, the copyright holders of this library give you
permission to link this library with independent modules to produce an
executable, regardless of the license terms of these independent
modules, and to copy and distribute the resulting executable under
terms of your choice, provided that you also meet, for each linked
independent module, the terms and conditions of the license of that
module. An independent module is a module which is not derived from
or based on this library. If you modify this library, you may extend
this exception to your version of the library, but you are not
obligated to do so. If you do not wish to do so, delete this
exception statement from your version. */
package java.lang;
/**
* Instances of class <code>Double</code> represent primitive
* <code>double</code> values.
*
* Additionally, this class provides various helper functions and variables
* related to doubles.
*
* @author Paul Fisher
* @author Andrew Haley (aph@cygnus.com)
* @author Eric Blake (ebb9@email.byu.edu)
* @since 1.0
* @status updated to 1.4
*/
public final class Double extends Number implements Comparable
{
/**
* Compatible with JDK 1.0+.
*/
private static final long serialVersionUID = -9172774392245257468L;
/**
* The maximum positive value a <code>double</code> may represent
* is 1.7976931348623157e+308.
*/
public static final double MAX_VALUE = 1.7976931348623157e+308;
/**
* The minimum positive value a <code>double</code> may represent
* is 5e-324.
*/
public static final double MIN_VALUE = 5e-324;
/**
* The value of a double representation -1.0/0.0, negative
* infinity.
*/
public static final double NEGATIVE_INFINITY = -1.0 / 0.0;
/**
* The value of a double representing 1.0/0.0, positive infinity.
*/
public static final double POSITIVE_INFINITY = 1.0 / 0.0;
/**
* All IEEE 754 values of NaN have the same value in Java.
*/
public static final double NaN = 0.0 / 0.0;
/**
* The number of bits needed to represent a <code>double</code>.
* @since 1.5
*/
public static final int SIZE = 64;
/**
* The primitive type <code>double</code> is represented by this
* <code>Class</code> object.
* @since 1.1
*/
public static final Class TYPE = VMClassLoader.getPrimitiveClass('D');
/**
* The immutable value of this Double.
*
* @serial the wrapped double
*/
private final double value;
/**
* Create a <code>Double</code> from the primitive <code>double</code>
* specified.
*
* @param value the <code>double</code> argument
*/
public Double(double value)
{
this.value = value;
}
/**
* Create a <code>Double</code> from the specified <code>String</code>.
* This method calls <code>Double.parseDouble()</code>.
*
* @param s the <code>String</code> to convert
* @throws NumberFormatException if <code>s</code> cannot be parsed as a
* <code>double</code>
* @throws NullPointerException if <code>s</code> is null
* @see #parseDouble(String)
*/
public Double(String s)
{
value = parseDouble(s);
}
/**
* Convert the <code>double</code> to a <code>String</code>.
* Floating-point string representation is fairly complex: here is a
* rundown of the possible values. "<code>[-]</code>" indicates that a
* negative sign will be printed if the value (or exponent) is negative.
* "<code>&lt;number&gt;</code>" means a string of digits ('0' to '9').
* "<code>&lt;digit&gt;</code>" means a single digit ('0' to '9').<br>
*
* <table border=1>
* <tr><th>Value of Double</th><th>String Representation</th></tr>
* <tr><td>[+-] 0</td> <td><code>[-]0.0</code></td></tr>
* <tr><td>Between [+-] 10<sup>-3</sup> and 10<sup>7</sup>, exclusive</td>
* <td><code>[-]number.number</code></td></tr>
* <tr><td>Other numeric value</td>
* <td><code>[-]&lt;digit&gt;.&lt;number&gt;
* E[-]&lt;number&gt;</code></td></tr>
* <tr><td>[+-] infinity</td> <td><code>[-]Infinity</code></td></tr>
* <tr><td>NaN</td> <td><code>NaN</code></td></tr>
* </table>
*
* Yes, negative zero <em>is</em> a possible value. Note that there is
* <em>always</em> a <code>.</code> and at least one digit printed after
* it: even if the number is 3, it will be printed as <code>3.0</code>.
* After the ".", all digits will be printed except trailing zeros. The
* result is rounded to the shortest decimal number which will parse back
* to the same double.
*
* <p>To create other output formats, use {@link java.text.NumberFormat}.
*
* @XXX specify where we are not in accord with the spec.
*
* @param d the <code>double</code> to convert
* @return the <code>String</code> representing the <code>double</code>
*/
public static String toString(double d)
{
return toString(d, false);
}
/**
* Returns a <code>Double</code> object wrapping the value.
* In contrast to the <code>Double</code> constructor, this method
* may cache some values. It is used by boxing conversion.
*
* @param val the value to wrap
* @return the <code>Double</code>
*
* @since 1.5
*/
public static Double valueOf(double val)
{
// We don't actually cache, but we could.
return new Double(val);
}
/**
* Create a new <code>Double</code> object using the <code>String</code>.
*
* @param s the <code>String</code> to convert
* @return the new <code>Double</code>
* @throws NumberFormatException if <code>s</code> cannot be parsed as a
* <code>double</code>
* @throws NullPointerException if <code>s</code> is null.
* @see #parseDouble(String)
*/
public static Double valueOf(String s)
{
return new Double(parseDouble(s));
}
/**
* Parse the specified <code>String</code> as a <code>double</code>. The
* extended BNF grammar is as follows:<br>
* <pre>
* <em>DecodableString</em>:
* ( [ <code>-</code> | <code>+</code> ] <code>NaN</code> )
* | ( [ <code>-</code> | <code>+</code> ] <code>Infinity</code> )
* | ( [ <code>-</code> | <code>+</code> ] <em>FloatingPoint</em>
* [ <code>f</code> | <code>F</code> | <code>d</code>
* | <code>D</code>] )
* <em>FloatingPoint</em>:
* ( { <em>Digit</em> }+ [ <code>.</code> { <em>Digit</em> } ]
* [ <em>Exponent</em> ] )
* | ( <code>.</code> { <em>Digit</em> }+ [ <em>Exponent</em> ] )
* <em>Exponent</em>:
* ( ( <code>e</code> | <code>E</code> )
* [ <code>-</code> | <code>+</code> ] { <em>Digit</em> }+ )
* <em>Digit</em>: <em><code>'0'</code> through <code>'9'</code></em>
* </pre>
*
* <p>NaN and infinity are special cases, to allow parsing of the output
* of toString. Otherwise, the result is determined by calculating
* <em>n * 10<sup>exponent</sup></em> to infinite precision, then rounding
* to the nearest double. Remember that many numbers cannot be precisely
* represented in floating point. In case of overflow, infinity is used,
* and in case of underflow, signed zero is used. Unlike Integer.parseInt,
* this does not accept Unicode digits outside the ASCII range.
*
* <p>If an unexpected character is found in the <code>String</code>, a
* <code>NumberFormatException</code> will be thrown. Leading and trailing
* 'whitespace' is ignored via <code>String.trim()</code>, but spaces
* internal to the actual number are not allowed.
*
* <p>To parse numbers according to another format, consider using
* {@link java.text.NumberFormat}.
*
* @XXX specify where/how we are not in accord with the spec.
*
* @param str the <code>String</code> to convert
* @return the <code>double</code> value of <code>s</code>
* @throws NumberFormatException if <code>s</code> cannot be parsed as a
* <code>double</code>
* @throws NullPointerException if <code>s</code> is null
* @see #MIN_VALUE
* @see #MAX_VALUE
* @see #POSITIVE_INFINITY
* @see #NEGATIVE_INFINITY
* @since 1.2
*/
public static native double parseDouble(String str);
/**
* Return <code>true</code> if the <code>double</code> has the same
* value as <code>NaN</code>, otherwise return <code>false</code>.
*
* @param v the <code>double</code> to compare
* @return whether the argument is <code>NaN</code>.
*/
public static boolean isNaN(double v)
{
// This works since NaN != NaN is the only reflexive inequality
// comparison which returns true.
return v != v;
}
/**
* Return <code>true</code> if the <code>double</code> has a value
* equal to either <code>NEGATIVE_INFINITY</code> or
* <code>POSITIVE_INFINITY</code>, otherwise return <code>false</code>.
*
* @param v the <code>double</code> to compare
* @return whether the argument is (-/+) infinity.
*/
public static boolean isInfinite(double v)
{
return v == POSITIVE_INFINITY || v == NEGATIVE_INFINITY;
}
/**
* Return <code>true</code> if the value of this <code>Double</code>
* is the same as <code>NaN</code>, otherwise return <code>false</code>.
*
* @return whether this <code>Double</code> is <code>NaN</code>
*/
public boolean isNaN()
{
return isNaN(value);
}
/**
* Return <code>true</code> if the value of this <code>Double</code>
* is the same as <code>NEGATIVE_INFINITY</code> or
* <code>POSITIVE_INFINITY</code>, otherwise return <code>false</code>.
*
* @return whether this <code>Double</code> is (-/+) infinity
*/
public boolean isInfinite()
{
return isInfinite(value);
}
/**
* Convert the <code>double</code> value of this <code>Double</code>
* to a <code>String</code>. This method calls
* <code>Double.toString(double)</code> to do its dirty work.
*
* @return the <code>String</code> representation
* @see #toString(double)
*/
public String toString()
{
return toString(value);
}
/**
* Return the value of this <code>Double</code> as a <code>byte</code>.
*
* @return the byte value
* @since 1.1
*/
public byte byteValue()
{
return (byte) value;
}
/**
* Return the value of this <code>Double</code> as a <code>short</code>.
*
* @return the short value
* @since 1.1
*/
public short shortValue()
{
return (short) value;
}
/**
* Return the value of this <code>Double</code> as an <code>int</code>.
*
* @return the int value
*/
public int intValue()
{
return (int) value;
}
/**
* Return the value of this <code>Double</code> as a <code>long</code>.
*
* @return the long value
*/
public long longValue()
{
return (long) value;
}
/**
* Return the value of this <code>Double</code> as a <code>float</code>.
*
* @return the float value
*/
public float floatValue()
{
return (float) value;
}
/**
* Return the value of this <code>Double</code>.
*
* @return the double value
*/
public double doubleValue()
{
return value;
}
/**
* Return a hashcode representing this Object. <code>Double</code>'s hash
* code is calculated by:<br>
* <code>long v = Double.doubleToLongBits(doubleValue());<br>
* int hash = (int)(v^(v&gt;&gt;32))</code>.
*
* @return this Object's hash code
* @see #doubleToLongBits(double)
*/
public int hashCode()
{
long v = doubleToLongBits(value);
return (int) (v ^ (v >>> 32));
}
/**
* Returns <code>true</code> if <code>obj</code> is an instance of
* <code>Double</code> and represents the same double value. Unlike comparing
* two doubles with <code>==</code>, this treats two instances of
* <code>Double.NaN</code> as equal, but treats <code>0.0</code> and
* <code>-0.0</code> as unequal.
*
* <p>Note that <code>d1.equals(d2)</code> is identical to
* <code>doubleToLongBits(d1.doubleValue()) ==
* doubleToLongBits(d2.doubleValue())</code>.
*
* @param obj the object to compare
* @return whether the objects are semantically equal
*/
public boolean equals(Object obj)
{
if (! (obj instanceof Double))
return false;
double d = ((Double) obj).value;
// Avoid call to native method. However, some implementations, like gcj,
// are better off using floatToIntBits(value) == floatToIntBits(f).
// Check common case first, then check NaN and 0.
if (value == d)
return (value != 0) || (1 / value == 1 / d);
return isNaN(value) && isNaN(d);
}
/**
* Convert the double to the IEEE 754 floating-point "double format" bit
* layout. Bit 63 (the most significant) is the sign bit, bits 62-52
* (masked by 0x7ff0000000000000L) represent the exponent, and bits 51-0
* (masked by 0x000fffffffffffffL) are the mantissa. This function
* collapses all versions of NaN to 0x7ff8000000000000L. The result of this
* function can be used as the argument to
* <code>Double.longBitsToDouble(long)</code> to obtain the original
* <code>double</code> value.
*
* @param value the <code>double</code> to convert
* @return the bits of the <code>double</code>
* @see #longBitsToDouble(long)
*/
// GCJ LOCAL: We diverge from Classpath for efficiency.
public static native long doubleToLongBits(double value);
// END GCJ LOCAL
/**
* Convert the double to the IEEE 754 floating-point "double format" bit
* layout. Bit 63 (the most significant) is the sign bit, bits 62-52
* (masked by 0x7ff0000000000000L) represent the exponent, and bits 51-0
* (masked by 0x000fffffffffffffL) are the mantissa. This function
* leaves NaN alone, rather than collapsing to a canonical value. The
* result of this function can be used as the argument to
* <code>Double.longBitsToDouble(long)</code> to obtain the original
* <code>double</code> value.
*
* @param value the <code>double</code> to convert
* @return the bits of the <code>double</code>
* @see #longBitsToDouble(long)
*/
// GCJ LOCAL: We diverge from Classpath for efficiency.
public static native long doubleToRawLongBits(double value);
// END GCJ LOCAL
/**
* Convert the argument in IEEE 754 floating-point "double format" bit
* layout to the corresponding float. Bit 63 (the most significant) is the
* sign bit, bits 62-52 (masked by 0x7ff0000000000000L) represent the
* exponent, and bits 51-0 (masked by 0x000fffffffffffffL) are the mantissa.
* This function leaves NaN alone, so that you can recover the bit pattern
* with <code>Double.doubleToRawLongBits(double)</code>.
*
* @param bits the bits to convert
* @return the <code>double</code> represented by the bits
* @see #doubleToLongBits(double)
* @see #doubleToRawLongBits(double)
*/
// GCJ LOCAL: We diverge from Classpath for efficiency.
public static native double longBitsToDouble(long bits);
// END GCJ LOCAL
/**
* Compare two Doubles numerically by comparing their <code>double</code>
* values. The result is positive if the first is greater, negative if the
* second is greater, and 0 if the two are equal. However, this special
* cases NaN and signed zero as follows: NaN is considered greater than
* all other doubles, including <code>POSITIVE_INFINITY</code>, and positive
* zero is considered greater than negative zero.
*
* @param d the Double to compare
* @return the comparison
* @since 1.2
*/
public int compareTo(Double d)
{
return compare(value, d.value);
}
/**
* Behaves like <code>compareTo(Double)</code> unless the Object
* is not an <code>Double</code>.
*
* @param o the object to compare
* @return the comparison
* @throws ClassCastException if the argument is not a <code>Double</code>
* @see #compareTo(Double)
* @see Comparable
* @since 1.2
*/
public int compareTo(Object o)
{
return compare(value, ((Double) o).value);
}
/**
* Behaves like <code>new Double(x).compareTo(new Double(y))</code>; in
* other words this compares two doubles, special casing NaN and zero,
* without the overhead of objects.
*
* @param x the first double to compare
* @param y the second double to compare
* @return the comparison
* @since 1.4
*/
public static int compare(double x, double y)
{
if (isNaN(x))
return isNaN(y) ? 0 : 1;
if (isNaN(y))
return -1;
// recall that 0.0 == -0.0, so we convert to infinites and try again
if (x == 0 && y == 0)
return (int) (1 / x - 1 / y);
if (x == y)
return 0;
return x > y ? 1 : -1;
}
/**
* Helper method to convert to string.
*
* @param d the double to convert
* @param isFloat true if the conversion is requested by Float (results in
* fewer digits)
*/
// Package visible for use by Float.
static native String toString(double d, boolean isFloat);
}

View file

@ -1,546 +0,0 @@
/* Float.java -- object wrapper for float
Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2005, 2006
Free Software Foundation, Inc.
This file is part of GNU Classpath.
GNU Classpath is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU Classpath is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Classpath; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.
Linking this library statically or dynamically with other modules is
making a combined work based on this library. Thus, the terms and
conditions of the GNU General Public License cover the whole
combination.
As a special exception, the copyright holders of this library give you
permission to link this library with independent modules to produce an
executable, regardless of the license terms of these independent
modules, and to copy and distribute the resulting executable under
terms of your choice, provided that you also meet, for each linked
independent module, the terms and conditions of the license of that
module. An independent module is a module which is not derived from
or based on this library. If you modify this library, you may extend
this exception to your version of the library, but you are not
obligated to do so. If you do not wish to do so, delete this
exception statement from your version. */
package java.lang;
/**
* Instances of class <code>Float</code> represent primitive
* <code>float</code> values.
*
* Additionally, this class provides various helper functions and variables
* related to floats.
*
* @author Paul Fisher
* @author Andrew Haley (aph@cygnus.com)
* @author Eric Blake (ebb9@email.byu.edu)
* @since 1.0
* @status updated to 1.4
*/
public final class Float extends Number implements Comparable
{
/**
* Compatible with JDK 1.0+.
*/
private static final long serialVersionUID = -2671257302660747028L;
/**
* The maximum positive value a <code>double</code> may represent
* is 3.4028235e+38f.
*/
public static final float MAX_VALUE = 3.4028235e+38f;
/**
* The minimum positive value a <code>float</code> may represent
* is 1.4e-45.
*/
public static final float MIN_VALUE = 1.4e-45f;
/**
* The value of a float representation -1.0/0.0, negative infinity.
*/
public static final float NEGATIVE_INFINITY = -1.0f / 0.0f;
/**
* The value of a float representation 1.0/0.0, positive infinity.
*/
public static final float POSITIVE_INFINITY = 1.0f / 0.0f;
/**
* All IEEE 754 values of NaN have the same value in Java.
*/
public static final float NaN = 0.0f / 0.0f;
/**
* The primitive type <code>float</code> is represented by this
* <code>Class</code> object.
* @since 1.1
*/
public static final Class TYPE = VMClassLoader.getPrimitiveClass('F');
/**
* The number of bits needed to represent a <code>float</code>.
* @since 1.5
*/
public static final int SIZE = 32;
/**
* The immutable value of this Float.
*
* @serial the wrapped float
*/
private final float value;
/**
* Create a <code>Float</code> from the primitive <code>float</code>
* specified.
*
* @param value the <code>float</code> argument
*/
public Float(float value)
{
this.value = value;
}
/**
* Create a <code>Float</code> from the primitive <code>double</code>
* specified.
*
* @param value the <code>double</code> argument
*/
public Float(double value)
{
this.value = (float) value;
}
/**
* Create a <code>Float</code> from the specified <code>String</code>.
* This method calls <code>Float.parseFloat()</code>.
*
* @param s the <code>String</code> to convert
* @throws NumberFormatException if <code>s</code> cannot be parsed as a
* <code>float</code>
* @throws NullPointerException if <code>s</code> is null
* @see #parseFloat(String)
*/
public Float(String s)
{
value = parseFloat(s);
}
/**
* Convert the <code>float</code> to a <code>String</code>.
* Floating-point string representation is fairly complex: here is a
* rundown of the possible values. "<code>[-]</code>" indicates that a
* negative sign will be printed if the value (or exponent) is negative.
* "<code>&lt;number&gt;</code>" means a string of digits ('0' to '9').
* "<code>&lt;digit&gt;</code>" means a single digit ('0' to '9').<br>
*
* <table border=1>
* <tr><th>Value of Float</th><th>String Representation</th></tr>
* <tr><td>[+-] 0</td> <td><code>[-]0.0</code></td></tr>
* <tr><td>Between [+-] 10<sup>-3</sup> and 10<sup>7</sup>, exclusive</td>
* <td><code>[-]number.number</code></td></tr>
* <tr><td>Other numeric value</td>
* <td><code>[-]&lt;digit&gt;.&lt;number&gt;
* E[-]&lt;number&gt;</code></td></tr>
* <tr><td>[+-] infinity</td> <td><code>[-]Infinity</code></td></tr>
* <tr><td>NaN</td> <td><code>NaN</code></td></tr>
* </table>
*
* Yes, negative zero <em>is</em> a possible value. Note that there is
* <em>always</em> a <code>.</code> and at least one digit printed after
* it: even if the number is 3, it will be printed as <code>3.0</code>.
* After the ".", all digits will be printed except trailing zeros. The
* result is rounded to the shortest decimal number which will parse back
* to the same float.
*
* <p>To create other output formats, use {@link java.text.NumberFormat}.
*
* @XXX specify where we are not in accord with the spec.
*
* @param f the <code>float</code> to convert
* @return the <code>String</code> representing the <code>float</code>
*/
public static String toString(float f)
{
return Double.toString(f, true);
}
/**
* Creates a new <code>Float</code> object using the <code>String</code>.
*
* @param s the <code>String</code> to convert
* @return the new <code>Float</code>
* @throws NumberFormatException if <code>s</code> cannot be parsed as a
* <code>float</code>
* @throws NullPointerException if <code>s</code> is null
* @see #parseFloat(String)
*/
public static Float valueOf(String s)
{
return new Float(parseFloat(s));
}
/**
* Returns a <code>Float</code> object wrapping the value.
* In contrast to the <code>Float</code> constructor, this method
* may cache some values. It is used by boxing conversion.
*
* @param val the value to wrap
* @return the <code>Float</code>
*
* @since 1.5
*/
public static Float valueOf(float val)
{
// We don't actually cache, but we could.
return new Float(val);
}
/**
* Parse the specified <code>String</code> as a <code>float</code>. The
* extended BNF grammar is as follows:<br>
* <pre>
* <em>DecodableString</em>:
* ( [ <code>-</code> | <code>+</code> ] <code>NaN</code> )
* | ( [ <code>-</code> | <code>+</code> ] <code>Infinity</code> )
* | ( [ <code>-</code> | <code>+</code> ] <em>FloatingPoint</em>
* [ <code>f</code> | <code>F</code> | <code>d</code>
* | <code>D</code>] )
* <em>FloatingPoint</em>:
* ( { <em>Digit</em> }+ [ <code>.</code> { <em>Digit</em> } ]
* [ <em>Exponent</em> ] )
* | ( <code>.</code> { <em>Digit</em> }+ [ <em>Exponent</em> ] )
* <em>Exponent</em>:
* ( ( <code>e</code> | <code>E</code> )
* [ <code>-</code> | <code>+</code> ] { <em>Digit</em> }+ )
* <em>Digit</em>: <em><code>'0'</code> through <code>'9'</code></em>
* </pre>
*
* <p>NaN and infinity are special cases, to allow parsing of the output
* of toString. Otherwise, the result is determined by calculating
* <em>n * 10<sup>exponent</sup></em> to infinite precision, then rounding
* to the nearest float. Remember that many numbers cannot be precisely
* represented in floating point. In case of overflow, infinity is used,
* and in case of underflow, signed zero is used. Unlike Integer.parseInt,
* this does not accept Unicode digits outside the ASCII range.
*
* <p>If an unexpected character is found in the <code>String</code>, a
* <code>NumberFormatException</code> will be thrown. Leading and trailing
* 'whitespace' is ignored via <code>String.trim()</code>, but spaces
* internal to the actual number are not allowed.
*
* <p>To parse numbers according to another format, consider using
* {@link java.text.NumberFormat}.
*
* @XXX specify where/how we are not in accord with the spec.
*
* @param str the <code>String</code> to convert
* @return the <code>float</code> value of <code>s</code>
* @throws NumberFormatException if <code>s</code> cannot be parsed as a
* <code>float</code>
* @throws NullPointerException if <code>s</code> is null
* @see #MIN_VALUE
* @see #MAX_VALUE
* @see #POSITIVE_INFINITY
* @see #NEGATIVE_INFINITY
* @since 1.2
*/
public static float parseFloat(String str)
{
// XXX Rounding parseDouble() causes some errors greater than 1 ulp from
// the infinitely precise decimal.
return (float) Double.parseDouble(str);
}
/**
* Return <code>true</code> if the <code>float</code> has the same
* value as <code>NaN</code>, otherwise return <code>false</code>.
*
* @param v the <code>float</code> to compare
* @return whether the argument is <code>NaN</code>
*/
public static boolean isNaN(float v)
{
// This works since NaN != NaN is the only reflexive inequality
// comparison which returns true.
return v != v;
}
/**
* Return <code>true</code> if the <code>float</code> has a value
* equal to either <code>NEGATIVE_INFINITY</code> or
* <code>POSITIVE_INFINITY</code>, otherwise return <code>false</code>.
*
* @param v the <code>float</code> to compare
* @return whether the argument is (-/+) infinity
*/
public static boolean isInfinite(float v)
{
return v == POSITIVE_INFINITY || v == NEGATIVE_INFINITY;
}
/**
* Return <code>true</code> if the value of this <code>Float</code>
* is the same as <code>NaN</code>, otherwise return <code>false</code>.
*
* @return whether this <code>Float</code> is <code>NaN</code>
*/
public boolean isNaN()
{
return isNaN(value);
}
/**
* Return <code>true</code> if the value of this <code>Float</code>
* is the same as <code>NEGATIVE_INFINITY</code> or
* <code>POSITIVE_INFINITY</code>, otherwise return <code>false</code>.
*
* @return whether this <code>Float</code> is (-/+) infinity
*/
public boolean isInfinite()
{
return isInfinite(value);
}
/**
* Convert the <code>float</code> value of this <code>Float</code>
* to a <code>String</code>. This method calls
* <code>Float.toString(float)</code> to do its dirty work.
*
* @return the <code>String</code> representation
* @see #toString(float)
*/
public String toString()
{
return toString(value);
}
/**
* Return the value of this <code>Float</code> as a <code>byte</code>.
*
* @return the byte value
* @since 1.1
*/
public byte byteValue()
{
return (byte) value;
}
/**
* Return the value of this <code>Float</code> as a <code>short</code>.
*
* @return the short value
* @since 1.1
*/
public short shortValue()
{
return (short) value;
}
/**
* Return the value of this <code>Integer</code> as an <code>int</code>.
*
* @return the int value
*/
public int intValue()
{
return (int) value;
}
/**
* Return the value of this <code>Integer</code> as a <code>long</code>.
*
* @return the long value
*/
public long longValue()
{
return (long) value;
}
/**
* Return the value of this <code>Float</code>.
*
* @return the float value
*/
public float floatValue()
{
return value;
}
/**
* Return the value of this <code>Float</code> as a <code>double</code>
*
* @return the double value
*/
public double doubleValue()
{
return value;
}
/**
* Return a hashcode representing this Object. <code>Float</code>'s hash
* code is calculated by calling <code>floatToIntBits(floatValue())</code>.
*
* @return this Object's hash code
* @see #floatToIntBits(float)
*/
public int hashCode()
{
return floatToIntBits(value);
}
/**
* Returns <code>true</code> if <code>obj</code> is an instance of
* <code>Float</code> and represents the same float value. Unlike comparing
* two floats with <code>==</code>, this treats two instances of
* <code>Float.NaN</code> as equal, but treats <code>0.0</code> and
* <code>-0.0</code> as unequal.
*
* <p>Note that <code>f1.equals(f2)</code> is identical to
* <code>floatToIntBits(f1.floatValue()) ==
* floatToIntBits(f2.floatValue())</code>.
*
* @param obj the object to compare
* @return whether the objects are semantically equal
*/
public boolean equals(Object obj)
{
if (! (obj instanceof Float))
return false;
float f = ((Float) obj).value;
// Avoid call to native method. However, some implementations, like gcj,
// are better off using floatToIntBits(value) == floatToIntBits(f).
// Check common case first, then check NaN and 0.
if (value == f)
return (value != 0) || (1 / value == 1 / f);
return isNaN(value) && isNaN(f);
}
/**
* Convert the float to the IEEE 754 floating-point "single format" bit
* layout. Bit 31 (the most significant) is the sign bit, bits 30-23
* (masked by 0x7f800000) represent the exponent, and bits 22-0
* (masked by 0x007fffff) are the mantissa. This function collapses all
* versions of NaN to 0x7fc00000. The result of this function can be used
* as the argument to <code>Float.intBitsToFloat(int)</code> to obtain the
* original <code>float</code> value.
*
* @param value the <code>float</code> to convert
* @return the bits of the <code>float</code>
* @see #intBitsToFloat(int)
*/
// GCJ LOCAL: We diverge from Classpath for efficiency.
public static native int floatToIntBits(float value);
// END GCJ LOCAL
/**
* Convert the float to the IEEE 754 floating-point "single format" bit
* layout. Bit 31 (the most significant) is the sign bit, bits 30-23
* (masked by 0x7f800000) represent the exponent, and bits 22-0
* (masked by 0x007fffff) are the mantissa. This function leaves NaN alone,
* rather than collapsing to a canonical value. The result of this function
* can be used as the argument to <code>Float.intBitsToFloat(int)</code> to
* obtain the original <code>float</code> value.
*
* @param value the <code>float</code> to convert
* @return the bits of the <code>float</code>
* @see #intBitsToFloat(int)
*/
// GCJ LOCAL: We diverge from Classpath for efficiency.
public static native int floatToRawIntBits(float value);
// END GCJ LOCAL
/**
* Convert the argument in IEEE 754 floating-point "single format" bit
* layout to the corresponding float. Bit 31 (the most significant) is the
* sign bit, bits 30-23 (masked by 0x7f800000) represent the exponent, and
* bits 22-0 (masked by 0x007fffff) are the mantissa. This function leaves
* NaN alone, so that you can recover the bit pattern with
* <code>Float.floatToRawIntBits(float)</code>.
*
* @param bits the bits to convert
* @return the <code>float</code> represented by the bits
* @see #floatToIntBits(float)
* @see #floatToRawIntBits(float)
*/
// GCJ LOCAL: We diverge from Classpath for efficiency.
public static native float intBitsToFloat(int bits);
// END GCJ LOCAL
/**
* Compare two Floats numerically by comparing their <code>float</code>
* values. The result is positive if the first is greater, negative if the
* second is greater, and 0 if the two are equal. However, this special
* cases NaN and signed zero as follows: NaN is considered greater than
* all other floats, including <code>POSITIVE_INFINITY</code>, and positive
* zero is considered greater than negative zero.
*
* @param f the Float to compare
* @return the comparison
* @since 1.2
*/
public int compareTo(Float f)
{
return compare(value, f.value);
}
/**
* Behaves like <code>compareTo(Float)</code> unless the Object
* is not an <code>Float</code>.
*
* @param o the object to compare
* @return the comparison
* @throws ClassCastException if the argument is not a <code>Float</code>
* @see #compareTo(Float)
* @see Comparable
* @since 1.2
*/
public int compareTo(Object o)
{
return compare(value, ((Float) o).value);
}
/**
* Behaves like <code>new Float(x).compareTo(new Float(y))</code>; in
* other words this compares two floats, special casing NaN and zero,
* without the overhead of objects.
*
* @param x the first float to compare
* @param y the second float to compare
* @return the comparison
* @since 1.4
*/
public static int compare(float x, float y)
{
if (isNaN(x))
return isNaN(y) ? 0 : 1;
if (isNaN(y))
return -1;
// recall that 0.0 == -0.0, so we convert to infinities and try again
if (x == 0 && y == 0)
return (int) (1 / x - 1 / y);
if (x == y)
return 0;
return x > y ? 1 : -1;
}
}

View file

@ -0,0 +1,111 @@
/* VMDouble.java -- VM Specific Double methods
Copyright (C) 2003, 2005, 2006 Free Software Foundation
This file is part of GNU Classpath.
GNU Classpath is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU Classpath is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Classpath; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.
Linking this library statically or dynamically with other modules is
making a combined work based on this library. Thus, the terms and
conditions of the GNU General Public License cover the whole
combination.
As a special exception, the copyright holders of this library give you
permission to link this library with independent modules to produce an
executable, regardless of the license terms of these independent
modules, and to copy and distribute the resulting executable under
terms of your choice, provided that you also meet, for each linked
independent module, the terms and conditions of the license of that
module. An independent module is a module which is not derived from
or based on this library. If you modify this library, you may extend
this exception to your version of the library, but you are not
obligated to do so. If you do not wish to do so, delete this
exception statement from your version. */
package java.lang;
import gnu.classpath.Configuration;
/*
* This class is a reference version, mainly for compiling a class library
* jar. It is likely that VM implementers replace this with their own
* version that can communicate effectively with the VM.
*/
/**
* Code relocated from java.lang.Double by
* @author Dave Grove (groved@us.ibm.com)
*/
final class VMDouble
{
/**
* Convert the double to the IEEE 754 floating-point "double format" bit
* layout. Bit 63 (the most significant) is the sign bit, bits 62-52
* (masked by 0x7ff0000000000000L) represent the exponent, and bits 51-0
* (masked by 0x000fffffffffffffL) are the mantissa. This function
* collapses all versions of NaN to 0x7ff8000000000000L. The result of this
* function can be used as the argument to
* <code>Double.longBitsToDouble(long)</code> to obtain the original
* <code>double</code> value.
*
* @param value the <code>double</code> to convert
* @return the bits of the <code>double</code>
* @see #longBitsToDouble(long)
*/
public static native long doubleToLongBits(double value);
/**
* Convert the double to the IEEE 754 floating-point "double format" bit
* layout. Bit 63 (the most significant) is the sign bit, bits 62-52
* (masked by 0x7ff0000000000000L) represent the exponent, and bits 51-0
* (masked by 0x000fffffffffffffL) are the mantissa. This function
* leaves NaN alone, rather than collapsing to a canonical value. The
* result of this function can be used as the argument to
* <code>Double.longBitsToDouble(long)</code> to obtain the original
* <code>double</code> value.
*
* @param value the <code>double</code> to convert
* @return the bits of the <code>double</code>
* @see #longBitsToDouble(long)
*/
public static native long doubleToRawLongBits(double value);
/**
* Convert the argument in IEEE 754 floating-point "double format" bit
* layout to the corresponding float. Bit 63 (the most significant) is the
* sign bit, bits 62-52 (masked by 0x7ff0000000000000L) represent the
* exponent, and bits 51-0 (masked by 0x000fffffffffffffL) are the mantissa.
* This function leaves NaN alone, so that you can recover the bit pattern
* with <code>Double.doubleToRawLongBits(double)</code>.
*
* @param bits the bits to convert
* @return the <code>double</code> represented by the bits
* @see #doubleToLongBits(double)
* @see #doubleToRawLongBits(double)
*/
public static native double longBitsToDouble(long bits);
/**
* Helper method to convert to string.
*
* @param d the double to convert
* @param isFloat true if the conversion is requested by Float (results in
* fewer digits)
*/
public static native String toString(double d, boolean isFloat);
public static native double parseDouble(String str);
}

View file

@ -0,0 +1,99 @@
/* VMFloat.java -- VM Specific Float methods
Copyright (C) 2003, 2006 Free Software Foundation
This file is part of GNU Classpath.
GNU Classpath is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU Classpath is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Classpath; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.
Linking this library statically or dynamically with other modules is
making a combined work based on this library. Thus, the terms and
conditions of the GNU General Public License cover the whole
combination.
As a special exception, the copyright holders of this library give you
permission to link this library with independent modules to produce an
executable, regardless of the license terms of these independent
modules, and to copy and distribute the resulting executable under
terms of your choice, provided that you also meet, for each linked
independent module, the terms and conditions of the license of that
module. An independent module is a module which is not derived from
or based on this library. If you modify this library, you may extend
this exception to your version of the library, but you are not
obligated to do so. If you do not wish to do so, delete this
exception statement from your version. */
package java.lang;
import gnu.classpath.Configuration;
/*
* This class is a reference version, mainly for compiling a class library
* jar. It is likely that VM implementers replace this with their own
* version that can communicate effectively with the VM.
*/
/**
* Code relocated from java.lang.Float by
* @author Dave Grove <groved@us.ibm.com>
*/
final class VMFloat
{
/**
* Convert the float to the IEEE 754 floating-point "single format" bit
* layout. Bit 31 (the most significant) is the sign bit, bits 30-23
* (masked by 0x7f800000) represent the exponent, and bits 22-0
* (masked by 0x007fffff) are the mantissa. This function collapses all
* versions of NaN to 0x7fc00000. The result of this function can be used
* as the argument to <code>Float.intBitsToFloat(int)</code> to obtain the
* original <code>float</code> value.
*
* @param value the <code>float</code> to convert
* @return the bits of the <code>float</code>
* @see #intBitsToFloat(int)
*/
static native int floatToIntBits(float value);
/**
* Convert the float to the IEEE 754 floating-point "single format" bit
* layout. Bit 31 (the most significant) is the sign bit, bits 30-23
* (masked by 0x7f800000) represent the exponent, and bits 22-0
* (masked by 0x007fffff) are the mantissa. This function leaves NaN alone,
* rather than collapsing to a canonical value. The result of this function
* can be used as the argument to <code>Float.intBitsToFloat(int)</code> to
* obtain the original <code>float</code> value.
*
* @param value the <code>float</code> to convert
* @return the bits of the <code>float</code>
* @see #intBitsToFloat(int)
*/
static native int floatToRawIntBits(float value);
/**
* Convert the argument in IEEE 754 floating-point "single format" bit
* layout to the corresponding float. Bit 31 (the most significant) is the
* sign bit, bits 30-23 (masked by 0x7f800000) represent the exponent, and
* bits 22-0 (masked by 0x007fffff) are the mantissa. This function leaves
* NaN alone, so that you can recover the bit pattern with
* <code>Float.floatToRawIntBits(float)</code>.
*
* @param bits the bits to convert
* @return the <code>float</code> represented by the bits
* @see #floatToIntBits(float)
* @see #floatToRawIntBits(float)
*/
static native float intBitsToFloat(int bits);
} // class VMFloat

View file

@ -1,4 +1,4 @@
// natDouble.cc - Implementation of java.lang.Double native methods.
// natDouble.cc - Implementation of java.lang.VMDouble native methods.
/* Copyright (C) 1998, 1999, 2000, 2001, 2003, 2005, 2006 Free Software Foundation
@ -15,6 +15,7 @@ details. */
#include <gcj/cni.h>
#include <java/lang/String.h>
#include <java/lang/Double.h>
#include <java/lang/VMDouble.h>
#include <java/lang/Character.h>
#include <java/lang/NumberFormatException.h>
#include <jvm.h>
@ -31,7 +32,7 @@ union u
};
jlong
java::lang::Double::doubleToLongBits(jdouble value)
java::lang::VMDouble::doubleToLongBits(jdouble value)
{
union u u;
u.d = value;
@ -46,7 +47,7 @@ java::lang::Double::doubleToLongBits(jdouble value)
}
jlong
java::lang::Double::doubleToRawLongBits(jdouble value)
java::lang::VMDouble::doubleToRawLongBits(jdouble value)
{
union u u;
u.d = value;
@ -54,7 +55,7 @@ java::lang::Double::doubleToRawLongBits(jdouble value)
}
jdouble
java::lang::Double::longBitsToDouble(jlong bits)
java::lang::VMDouble::longBitsToDouble(jlong bits)
{
union u u;
u.l = bits;
@ -62,15 +63,15 @@ java::lang::Double::longBitsToDouble(jlong bits)
}
jstring
java::lang::Double::toString(jdouble value, jboolean isFloat)
java::lang::VMDouble::toString(jdouble value, jboolean isFloat)
{
if (isNaN (value))
if (Double::isNaN (value))
return JvNewStringLatin1 ("NaN", sizeof ("NaN") - 1);
if (value == POSITIVE_INFINITY)
if (value == Double::POSITIVE_INFINITY)
return JvNewStringLatin1 ("Infinity", sizeof ("Infinity") - 1);
if (value == NEGATIVE_INFINITY)
if (value == Double::NEGATIVE_INFINITY)
return JvNewStringLatin1 ("-Infinity", sizeof ("-Infinity") - 1);
char buffer[50], result[50];
@ -158,7 +159,7 @@ java::lang::Double::toString(jdouble value, jboolean isFloat)
}
jdouble
java::lang::Double::parseDouble(jstring str)
java::lang::VMDouble::parseDouble(jstring str)
{
int length = str->length();
@ -194,11 +195,11 @@ java::lang::Double::parseDouble(jstring str)
{
if (! strcmp (data, "NaN") || ! strcmp (data, "+NaN")
|| ! strcmp (data, "-NaN"))
return NaN;
return Double::NaN;
else if (! strcmp (data, "Infinity") || ! strcmp (data, "+Infinity"))
return POSITIVE_INFINITY;
return Double::POSITIVE_INFINITY;
else if (! strcmp (data, "-Infinity"))
return NEGATIVE_INFINITY;
return Double::NEGATIVE_INFINITY;
}
struct _Jv_reent reent;

View file

@ -1,6 +1,6 @@
// natFloat.cc - Implementation of java.lang.Float native methods.
// natFloat.cc - Implementation of java.lang.VMFloat native methods.
/* Copyright (C) 1998, 1999, 2001 Free Software Foundation
/* Copyright (C) 1998, 1999, 2001, 2006 Free Software Foundation
This file is part of libgcj.
@ -11,6 +11,7 @@ details. */
#include <config.h>
#include <java/lang/Float.h>
#include <java/lang/VMFloat.h>
#include <jvm.h>
union u
@ -20,7 +21,7 @@ union u
};
jint
java::lang::Float::floatToIntBits(jfloat value)
java::lang::VMFloat::floatToIntBits(jfloat value)
{
union u u;
u.d = value;
@ -34,7 +35,7 @@ java::lang::Float::floatToIntBits(jfloat value)
}
jint
java::lang::Float::floatToRawIntBits(jfloat value)
java::lang::VMFloat::floatToRawIntBits(jfloat value)
{
union u u;
u.d = value;
@ -42,7 +43,7 @@ java::lang::Float::floatToRawIntBits(jfloat value)
}
jfloat
java::lang::Float::intBitsToFloat(jint bits)
java::lang::VMFloat::intBitsToFloat(jint bits)
{
union u u;
u.l = bits;

View file

@ -3043,12 +3043,12 @@ classpath/java/lang/Cloneable.java \
classpath/java/lang/Comparable.java \
classpath/java/lang/Compiler.java \
java/lang/ConcreteProcess.java \
java/lang/Double.java \
classpath/java/lang/Double.java \
classpath/java/lang/EnumConstantNotPresentException.java \
classpath/java/lang/Error.java \
classpath/java/lang/Exception.java \
classpath/java/lang/ExceptionInInitializerError.java \
java/lang/Float.java \
classpath/java/lang/Float.java \
classpath/java/lang/IllegalAccessError.java \
classpath/java/lang/IllegalAccessException.java \
classpath/java/lang/IllegalArgumentException.java \
@ -3106,6 +3106,8 @@ classpath/java/lang/UnsupportedClassVersionError.java \
classpath/java/lang/UnsupportedOperationException.java \
java/lang/VMClassLoader.java \
java/lang/VMCompiler.java \
java/lang/VMDouble.java \
java/lang/VMFloat.java \
java/lang/VMSecurityManager.java \
java/lang/VMThrowable.java \
classpath/java/lang/VerifyError.java \