compiler: use const std::string& in a couple of places
Use a reference to avoid copying a std::string. Fixes go/94766 Reviewed-on: https://go-review.googlesource.com/c/gofrontend/+/233320
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3 changed files with 4 additions and 4 deletions
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@ -1,4 +1,4 @@
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761d68dacefc578e45ff299761f20989aef67823
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41019d50ae519328dd3cf200815a2a2b0b64674e
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The first line of this file holds the git revision number of the last
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merge done from the gofrontend repository.
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@ -958,7 +958,7 @@ class Gogo
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// Return the name of the type descriptor list symbol of a package.
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std::string
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type_descriptor_list_symbol(std::string);
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type_descriptor_list_symbol(const std::string&);
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// Return the name of the list of all type descriptor lists.
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std::string
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@ -1073,7 +1073,7 @@ class Gogo
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Specific_type_function(Type* atype, Named_type* aname, int64_t asize,
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Specific_type_function_kind akind,
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const std::string afnname,
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const std::string& afnname,
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Function_type* afntype)
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: type(atype), name(aname), size(asize), kind(akind),
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fnname(afnname), fntype(afntype)
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@ -1024,7 +1024,7 @@ Gogo::type_descriptor_name(const Type* type, Named_type* nt)
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// Return the name of the type descriptor list symbol of a package.
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std::string
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Gogo::type_descriptor_list_symbol(std::string pkgpath)
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Gogo::type_descriptor_list_symbol(const std::string& pkgpath)
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{
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return pkgpath + "..types";
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}
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