Rename split_style::DOT
This renames split_style::DOT, to avoid name clashes when building gdb with an old version of Bison (2.3, the version available on macOS). In particular the error looks like: ./split-name.h:34:3: error: expected identifier DOT, ^ m2-exp.c:163:13: note: expanded from macro 'DOT' Bug: https://sourceware.org/bugzilla/show_bug.cgi?id=30286
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4 changed files with 6 additions and 5 deletions
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@ -267,7 +267,7 @@ cooked_index_shard::handle_gnat_encoded_entry (cooked_index_entry *entry,
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if (canonical.empty ())
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return {};
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std::vector<gdb::string_view> names = split_name (canonical.c_str (),
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split_style::DOT);
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split_style::DOT_STYLE);
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gdb::string_view tail = names.back ();
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names.pop_back ();
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@ -58,7 +58,7 @@ split_name (const char *name, split_style style)
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}
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break;
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case split_style::DOT:
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case split_style::DOT_STYLE:
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/* D and Go-style names. */
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for (const char *iter = strchr (name, '.');
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iter != nullptr;
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@ -30,8 +30,9 @@ enum class split_style
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NONE,
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/* C++ style, with "::" and template parameter intelligence. */
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CXX,
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/* Split at ".". Used by Ada, Go, D. */
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DOT,
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/* Split at ".". Used by Ada, Go, D. This has a funny name to work
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around a bug in Bison 2.3, which is used on macOS. */
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DOT_STYLE,
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/* Split at "__". Used by Ada encoded names. */
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UNDERSCORE,
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};
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@ -305,7 +305,7 @@ class lookup_name_info final
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break;
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case language_d:
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case language_go:
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style = split_style::DOT;
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style = split_style::DOT_STYLE;
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break;
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}
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return ::split_name (language_lookup_name (lang), style);
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