Remove some manual memory management from compile interface
This changes gdb's compile code to use std::vector in a couple of places, rather than manual memory management. gdb/ChangeLog 2020-09-23 Tom Tromey <tom@tromey.com> * compile/compile-cplus-types.c (compile_cplus_convert_struct_or_union): Use std::vector. (compile_cplus_convert_func): Likewise. * compile/compile-c-types.c (convert_func): Use std::vector.
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3 changed files with 25 additions and 23 deletions
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@ -1,3 +1,10 @@
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2020-09-23 Tom Tromey <tom@tromey.com>
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* compile/compile-cplus-types.c
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(compile_cplus_convert_struct_or_union): Use std::vector.
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(compile_cplus_convert_func): Likewise.
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* compile/compile-c-types.c (convert_func): Use std::vector.
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2020-09-21 Tom Tromey <tromey@adacore.com>
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* sparc-tdep.c (sparc32_skip_prologue): Use
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@ -176,13 +176,13 @@ convert_func (compile_c_instance *context, struct type *type)
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return_type = context->convert_type (target_type);
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array.n_elements = type->num_fields ();
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array.elements = XNEWVEC (gcc_type, type->num_fields ());
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std::vector<gcc_type> elements (array.n_elements);
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array.elements = elements.data ();
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for (i = 0; i < type->num_fields (); ++i)
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array.elements[i] = context->convert_type (type->field (i).type ());
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result = context->plugin ().build_function_type (return_type,
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&array, is_varargs);
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xfree (array.elements);
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return result;
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}
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@ -848,33 +848,29 @@ compile_cplus_convert_struct_or_union (compile_cplus_instance *instance,
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gcc_type result;
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if (type->code () == TYPE_CODE_STRUCT)
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{
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struct gcc_vbase_array bases;
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int num_baseclasses = TYPE_N_BASECLASSES (type);
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std::vector<gcc_type> elements (num_baseclasses);
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std::vector<enum gcc_cp_symbol_kind> flags (num_baseclasses);
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memset (&bases, 0, sizeof (bases));
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struct gcc_vbase_array bases {};
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bases.elements = elements.data ();
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bases.flags = flags.data ();
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bases.n_elements = num_baseclasses;
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if (num_baseclasses > 0)
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for (int i = 0; i < num_baseclasses; ++i)
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{
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bases.elements = XNEWVEC (gcc_type, num_baseclasses);
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bases.flags = XNEWVEC (enum gcc_cp_symbol_kind, num_baseclasses);
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bases.n_elements = num_baseclasses;
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for (int i = 0; i < num_baseclasses; ++i)
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{
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struct type *base_type = TYPE_BASECLASS (type, i);
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struct type *base_type = TYPE_BASECLASS (type, i);
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bases.flags[i] = GCC_CP_SYMBOL_BASECLASS
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| get_field_access_flag (type, i)
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| (BASETYPE_VIA_VIRTUAL (type, i)
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? GCC_CP_FLAG_BASECLASS_VIRTUAL
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: GCC_CP_FLAG_BASECLASS_NOFLAG);
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bases.elements[i] = instance->convert_type (base_type);
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}
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bases.flags[i] = (GCC_CP_SYMBOL_BASECLASS
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| get_field_access_flag (type, i)
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| (BASETYPE_VIA_VIRTUAL (type, i)
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? GCC_CP_FLAG_BASECLASS_VIRTUAL
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: GCC_CP_FLAG_BASECLASS_NOFLAG));
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bases.elements[i] = instance->convert_type (base_type);
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}
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result = instance->plugin ().start_class_type
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(name.get (), resuld, &bases, filename, line);
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xfree (bases.flags);
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xfree (bases.elements);
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}
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else
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{
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@ -985,8 +981,8 @@ compile_cplus_convert_func (compile_cplus_instance *instance,
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types. Those are impossible in C, though. */
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gcc_type return_type = instance->convert_type (target_type);
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struct gcc_type_array array =
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{ type->num_fields (), XNEWVEC (gcc_type, type->num_fields ()) };
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std::vector<gcc_type> elements (type->num_fields ());
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struct gcc_type_array array = { type->num_fields (), elements.data () };
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int artificials = 0;
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for (int i = 0; i < type->num_fields (); ++i)
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{
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@ -1006,7 +1002,6 @@ compile_cplus_convert_func (compile_cplus_instance *instance,
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with some minsyms like printf (compile-cplus.exp has examples). */
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gcc_type result = instance->plugin ().build_function_type
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(return_type, &array, is_varargs);
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xfree (array.elements);
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return result;
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}
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