include elf doc
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@ -1,3 +1,11 @@
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Mon Aug 9 16:27:30 1993 Ken Raeburn (raeburn@cambridge.cygnus.com)
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* bfd.texinfo (BFD back end): New section on ELF, includes
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elf.texi and elfcode.texi.
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* Makefile.in (DOCFILES): Include elf.texi, elfcode.texi.
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(SRCDOC): Include elfcode.h, elf.c.
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(elf.texi, elfcode.texi): New intermediate targets.
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Thu Jun 24 13:48:13 1993 David J. Mackenzie (djm@thepub.cygnus.com)
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Thu Jun 24 13:48:13 1993 David J. Mackenzie (djm@thepub.cygnus.com)
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* Makefile.in (.c.o, chew.o): Put CFLAGS last.
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* Makefile.in (.c.o, chew.o): Put CFLAGS last.
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@ -20,7 +20,7 @@
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@ifinfo
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@ifinfo
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@format
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@format
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START-INFO-DIR-ENTRY
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START-INFO-DIR-ENTRY
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* Bfd: (bfd). The Binary File Descriptor library.
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* Bfd:: The Binary File Descriptor library.
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END-INFO-DIR-ENTRY
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END-INFO-DIR-ENTRY
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@end format
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@end format
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@end ifinfo
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@end ifinfo
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@ -150,9 +150,9 @@ different object file formats: IEEE-695, Oasys, Srecords, a.out and 68k
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coff.
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coff.
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BFD was first implemented by members of Cygnus Support; Steve
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BFD was first implemented by members of Cygnus Support; Steve
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Chamberlain (@file{sac@@cygnus.com}), John Gilmore
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Chamberlain (@code{sac@@cygnus.com}), John Gilmore
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(@file{gnu@@cygnus.com}), K. Richard Pixley (@file{rich@@cygnus.com})
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(@code{gnu@@cygnus.com}), K. Richard Pixley (@code{rich@@cygnus.com})
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and David Henkel-Wallace (@file{gumby@@cygnus.com}).
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and David Henkel-Wallace (@code{gumby@@cygnus.com}).
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@ -165,9 +165,9 @@ BFD provides a common interface to the parts of an object file
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for a calling application.
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for a calling application.
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When an application sucessfully opens a target file (object, archive, or
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When an application sucessfully opens a target file (object, archive, or
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whatever) a pointer to an internal structure is returned. This pointer
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whatever), a pointer to an internal structure is returned. This pointer
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points to a structure called @code{bfd}, described in
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points to a structure called @code{bfd}, described in
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@file{include/bfd.h}. Our convention is to call this pointer a BFD, and
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@file{bfd.h}. Our convention is to call this pointer a BFD, and
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instances of it within code @code{abfd}. All operations on
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instances of it within code @code{abfd}. All operations on
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the target object file are applied as methods to the BFD. The mapping is
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the target object file are applied as methods to the BFD. The mapping is
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defined within @code{bfd.h} in a set of macros, all beginning
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defined within @code{bfd.h} in a set of macros, all beginning
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@ -189,163 +189,31 @@ bfd *abfd;
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@c @end cartouche
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@c @end cartouche
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@end lisp
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@end lisp
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The abstraction used within BFD is that an object file has a header,
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The abstraction used within BFD is that an object file has:
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a number of sections containing raw data, a set of relocations, and some
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symbol information. Also, BFDs opened for archives have the
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@itemize @bullet
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additional attribute of an index and contain subordinate BFDs. This approach is
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@item
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fine for a.out and coff, but loses efficiency when applied to formats
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a header,
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such as S-records and IEEE-695.
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@item
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a number of sections containing raw data (@pxref{Sections}),
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@item
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a set of relocations (@pxref{Relocations}), and
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@item
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some symbol information (@pxref{Symbols}).
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@end itemize
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@noindent
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Also, BFDs opened for archives have the additional attribute of an index
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and contain subordinate BFDs. This approach is fine for a.out and coff,
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but loses efficiency when applied to formats such as S-records and
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IEEE-695.
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@node What BFD Version 2 Can Do, , How It Works, Overview
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@node What BFD Version 2 Can Do, , How It Works, Overview
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@section What BFD Version 2 Can Do
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@section What BFD Version 2 Can Do
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As different information from the the object files is required,
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@include bfdsumm.texi
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BFD reads from different sections of the file and processes them.
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For example, a very common operation for the linker is processing symbol
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tables. Each BFD back end provides a routine for converting
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between the object file's representation of symbols and an internal
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canonical format. When the linker asks for the symbol table of an object
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file, it calls through the memory pointer to a routine from the
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relevant BFD back end which reads and converts the table into a canonical
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form. The linker then operates upon the canonical form. When the link is
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finished and the linker writes the output file's symbol table,
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another BFD back end routine is called to take the newly
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created symbol table and convert it into the chosen output format.
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@menu
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* BFD information loss:: Information Loss
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* Mechanism:: Mechanism
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@end menu
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@node BFD information loss, Mechanism, What BFD Version 2 Can Do, What BFD Version 2 Can Do
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@subsection Information Loss
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@emph{Some information is lost due to the nature of the file format.} The output targets
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supported by BFD do not provide identical facilities, and
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information which can be described in one form has nowhere to go in
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another format. One example of this is alignment information in
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@code{b.out}. There is nowhere in an @code{a.out} format file to store
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alignment information on the contained data, so when a file is linked
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from @code{b.out} and an @code{a.out} image is produced, alignment
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information will not propagate to the output file. (The linker will
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still use the alignment information internally, so the link is performed
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correctly).
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Another example is COFF section names. COFF files may contain an
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unlimited number of sections, each one with a textual section name. If
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the target of the link is a format which does not have many sections (e.g.,
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@code{a.out}) or has sections without names (e.g., the Oasys format), the
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link cannot be done simply. You can circumvent this problem by
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describing the desired input-to-output section mapping with the linker command
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language.
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@emph{Information can be lost during canonicalization.} The BFD
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internal canonical form of the external formats is not exhaustive; there
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are structures in input formats for which there is no direct
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representation internally. This means that the BFD back ends
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cannot maintain all possible data richness through the transformation
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between external to internal and back to external formats.
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This limitation is only a problem when an application reads one
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format and writes another. Each BFD back end is responsible for
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maintaining as much data as possible, and the internal BFD
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canonical form has structures which are opaque to the BFD core,
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and exported only to the back ends. When a file is read in one format,
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the canonical form is generated for BFD and the application. At the
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same time, the back end saves away any information which may otherwise
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be lost. If the data is then written back in the same format, the back
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end routine will be able to use the canonical form provided by the
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BFD core as well as the information it prepared earlier. Since
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there is a great deal of commonality between back ends,
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there is no information lost when
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linking or copying big endian COFF to little endian COFF, or @code{a.out} to
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@code{b.out}. When a mixture of formats is linked, the information is
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only lost from the files whose format differs from the destination.
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@node Mechanism, , BFD information loss, What BFD Version 2 Can Do
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@subsection Mechanism
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The greatest potential for loss of information is when there is least
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overlap between the information provided by the source format, that
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stored by the canonical format, and the information needed by the
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destination format. A brief description of the canonical form may help
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you appreciate what kinds of data you can count on preserving across
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conversions.
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@cindex BFD canonical format
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@cindex internal object-file format
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@table @emph
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@item files
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Information on target machine architecture, particular implementation
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and format type are stored on a per-file basis. Other information
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includes a demand pageable bit and a write protected bit. Note that
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information like Unix magic numbers is not stored here---only the magic
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numbers' meaning, so a @code{ZMAGIC} file would have both the demand
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pageable bit and the write protected text bit set. The byte order of
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the target is stored on a per-file basis, so that big- and little-endian
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object files may be used with one another.
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@item sections
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Each section in the input file contains the name of the section, the
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original address in the object file, various flags, size and alignment
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information and pointers into other BFD data structures.
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@item symbols
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Each symbol contains a pointer to the object file which originally
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defined it, its name, its value, and various flag bits. When a
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BFD back end reads in a symbol table, the back end relocates all
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symbols to make them relative to the base of the section where they were
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defined. This ensures that each symbol points to its containing
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section. Each symbol also has a varying amount of hidden data to contain
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private data for the BFD back end. Since the symbol points to the
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original file, the private data format for that symbol is accessible.
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@code{gld} can operate on a collection of symbols of wildly different
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formats without problems.
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Normal global and simple local symbols are maintained on output, so an
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output file (no matter its format) will retain symbols pointing to
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functions and to global, static, and common variables. Some symbol
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information is not worth retaining; in @code{a.out} type information is
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stored in the symbol table as long symbol names. This information would
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be useless to most COFF debuggers; the linker has command line switches
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to allow users to throw it away.
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There is one word of type information within the symbol, so if the
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format supports symbol type information within symbols (for example COFF,
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IEEE, Oasys) and the type is simple enough to fit within one word
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(nearly everything but aggregates) the information will be preserved.
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@item relocation level
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Each canonical BFD relocation record contains a pointer to the symbol to
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relocate to (if any), the offset of the data to relocate, the section the data
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is in and a pointer to a relocation type descriptor. Relocation is
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performed effectively by message passing through the relocation type
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descriptor and symbol pointer. It allows relocations to be performed
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on output data using a relocation method only available in one of the
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input formats. For instance, Oasys provides a byte relocation format.
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A relocation record requesting this relocation type would point
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indirectly to a routine to perform this, so the relocation may be
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performed on a byte being written to a 68k COFF file, even though 68k COFF
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has no such relocation type.
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@item line numbers
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Object formats can contain, for debugging purposes, some form of mapping
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between symbols, source line numbers, and addresses in the output file.
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These addresses have to be relocated along with the symbol information.
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Each symbol with an associated list of line number records points to the
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first record of the list. The head of a line number list consists of a
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pointer to the symbol, which allows divination of the address of the
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function whose line number is being described. The rest of the list is
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made up of pairs: offsets into the section and line numbers. Any format
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which can simply derive this information can pass it successfully
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between formats (COFF, IEEE and Oasys).
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@end table
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@c FIXME: what is this line about? Do we want introductory remarks
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@c FIXME... on back ends? commented out for now.
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@c What is a backend
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@node BFD front end, BFD back end, Overview, Top
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@node BFD front end, BFD back end, Overview, Top
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@chapter BFD front end
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@chapter BFD front end
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@include bfd.texi
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@include bfd.texi
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@menu
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@menu
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* Memory Usage::
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* Memory Usage::
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@ -432,6 +300,7 @@ structures.
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* What to Put Where::
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* What to Put Where::
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* aout :: a.out backends
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* aout :: a.out backends
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* coff :: coff backends
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* coff :: coff backends
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* elf :: elf backends
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@ignore
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@ignore
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* oasys :: oasys backends
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* oasys :: oasys backends
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* ieee :: ieee backend
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* ieee :: ieee backend
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@ -444,9 +313,13 @@ All of BFD lives in one directory.
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@node aout, coff, What to Put Where, BFD back end
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@node aout, coff, What to Put Where, BFD back end
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@include aoutx.texi
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@include aoutx.texi
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@node coff, , aout, BFD back end
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@node coff, elf, aout, BFD back end
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@include coffcode.texi
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@include coffcode.texi
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@node elf, , coff, BFD back end
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@include elf.texi
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@include elfcode.texi
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@node Index, , BFD back end, Top
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@node Index, , BFD back end, Top
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@unnumbered Index
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@unnumbered Index
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@printindex cp
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@printindex cp
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@ -468,5 +341,3 @@ All of BFD lives in one directory.
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@contents
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@contents
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@bye
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@bye
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