Make varobj::children an std::vector
This patch makes the children field of varobj an std::vector, and updates the fallout. One note is that varobj::parent must be made non-const. The reason is that when a child deletes itself, it modifies its writes NULL to its slot in its parent's children vector. With the VEC, the const didn't made the parent's children vector content const, only the pointer to it, but with std::vector, even the content is. gdb/ChangeLog: * varobj.h (struct varobj) <parent>: Remove const. <children>: Change type to std::vector. (varobj_list_children): Return std::vector const reference. (varobj_restrict_range): Change parameter type to std::vector const reference. * varobj.c (varobj_has_more): Adjust. (varobj_restrict_range): Change parameter type to std::vector const reference and adjust. (install_dynamic_child): Adjust. (update_dynamic_varobj_children): Adjust. (varobj_list_children): Return std::vector const reference and adjust. (varobj_add_child): Adjust. (update_type_if_necessary): Adjust. (varobj_update): Adjust. (delete_variable_1): Adjust. * ada-varobj.c (ada_value_has_mutated): Adjust. * mi/mi-cmd-var.c (mi_cmd_var_list_children): Adjust.
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5 changed files with 74 additions and 62 deletions
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@ -959,7 +959,6 @@ static int
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ada_value_has_mutated (const struct varobj *var, struct value *new_val,
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struct type *new_type)
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{
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int i;
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int from = -1;
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int to = -1;
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@ -983,10 +982,10 @@ ada_value_has_mutated (const struct varobj *var, struct value *new_val,
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has mutated or not. So just assume it hasn't. */
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varobj_restrict_range (var->children, &from, &to);
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for (i = from; i < to; i++)
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for (int i = from; i < to; i++)
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if (ada_varobj_get_name_of_child (new_val, new_type,
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var->name.c_str (), i)
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!= VEC_index (varobj_p, var->children, i)->name)
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!= var->children[i]->name)
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return 1;
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return 0;
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