Introduce frame_info_ptr smart pointer class
This adds frame_info_ptr, a smart pointer class. Every instance of the class is kept on an intrusive list. When reinit_frame_cache is called, the list is traversed and all the pointers are invalidated. This should help catch the typical GDB bug of keeping a frame_info pointer alive where a frame ID was needed instead. Co-Authored-By: Bruno Larsen <blarsen@redhat.com> Approved-by: Tom Tomey <tom@tromey.com>
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gdb/frame-info.h
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gdb/frame-info.h
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/* Frame info pointer
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Copyright (C) 2022 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef GDB_FRAME_INFO_H
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#define GDB_FRAME_INFO_H
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#include "gdbsupport/intrusive_list.h"
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struct frame_info;
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extern void reinit_frame_cache ();
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/* A wrapper for "frame_info *". frame_info objects are invalidated
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whenever reinit_frame_cache is called. This class arranges to
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invalidate the pointer when appropriate. This is done to help
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detect a GDB bug that was relatively common.
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A small amount of code must still operate on raw pointers, so a
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"get" method is provided. However, you should normally not use
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this in new code. */
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class frame_info_ptr : public intrusive_list_node<frame_info_ptr>
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{
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public:
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/* Create a frame_info_ptr from a raw pointer. */
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explicit frame_info_ptr (struct frame_info *ptr)
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: m_ptr (ptr)
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{
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frame_list.push_back (*this);
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}
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/* Create a null frame_info_ptr. */
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frame_info_ptr ()
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{
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frame_list.push_back (*this);
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}
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frame_info_ptr (std::nullptr_t)
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{
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frame_list.push_back (*this);
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}
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frame_info_ptr (const frame_info_ptr &other)
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: m_ptr (other.m_ptr)
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{
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frame_list.push_back (*this);
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}
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frame_info_ptr (frame_info_ptr &&other)
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: m_ptr (other.m_ptr)
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{
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other.m_ptr = nullptr;
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frame_list.push_back (*this);
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}
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~frame_info_ptr ()
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{
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frame_list.erase (frame_list.iterator_to (*this));
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}
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frame_info_ptr &operator= (const frame_info_ptr &other)
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{
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m_ptr = other.m_ptr;
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return *this;
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}
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frame_info_ptr &operator= (std::nullptr_t)
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{
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m_ptr = nullptr;
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return *this;
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}
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frame_info_ptr &operator= (frame_info_ptr &&other)
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{
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m_ptr = other.m_ptr;
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other.m_ptr = nullptr;
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return *this;
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}
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frame_info *operator-> () const
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{
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return m_ptr;
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}
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/* Fetch the underlying pointer. Note that new code should
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generally not use this -- avoid it if at all possible. */
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frame_info *get () const
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{
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return m_ptr;
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}
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/* This exists for compatibility with pre-existing code that checked
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a "frame_info *" using "!". */
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bool operator! () const
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{
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return m_ptr == nullptr;
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}
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/* This exists for compatibility with pre-existing code that checked
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a "frame_info *" like "if (ptr)". */
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explicit operator bool () const
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{
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return m_ptr != nullptr;
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}
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/* Invalidate this pointer. */
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void invalidate ()
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{
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m_ptr = nullptr;
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}
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private:
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/* The underlying pointer. */
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frame_info *m_ptr = nullptr;
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/* All frame_info_ptr objects are kept on an intrusive list.
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This keeps their construction and destruction costs
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reasonably small. */
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static intrusive_list<frame_info_ptr> frame_list;
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/* A friend so it can invalidate the pointers. */
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friend void reinit_frame_cache ();
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};
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static inline bool
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operator== (const frame_info *self, const frame_info_ptr &other)
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{
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return self == other.get ();
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}
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static inline bool
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operator== (const frame_info_ptr &self, const frame_info_ptr &other)
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{
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return self.get () == other.get ();
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}
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static inline bool
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operator== (const frame_info_ptr &self, const frame_info *other)
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{
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return self.get () == other;
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}
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static inline bool
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operator!= (const frame_info *self, const frame_info_ptr &other)
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{
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return self != other.get ();
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}
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static inline bool
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operator!= (const frame_info_ptr &self, const frame_info_ptr &other)
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{
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return self.get () != other.get ();
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}
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static inline bool
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operator!= (const frame_info_ptr &self, const frame_info *other)
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{
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return self.get () != other;
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}
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#endif /* GDB_FRAME_INFO_H */
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@ -56,6 +56,9 @@ static struct frame_info *sentinel_frame;
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/* Number of calls to reinit_frame_cache. */
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static unsigned int frame_cache_generation = 0;
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/* See frame-info.h. */
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intrusive_list<frame_info_ptr> frame_info_ptr::frame_list;
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/* See frame.h. */
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unsigned int
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@ -2006,6 +2009,9 @@ reinit_frame_cache (void)
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select_frame (NULL);
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frame_stash_invalidate ();
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for (frame_info_ptr &iter : frame_info_ptr::frame_list)
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iter.invalidate ();
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frame_debug_printf ("generation=%d", frame_cache_generation);
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}
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@ -20,6 +20,8 @@
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#if !defined (FRAME_H)
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#define FRAME_H 1
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#include "frame-info.h"
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/* The following is the intended naming schema for frame functions.
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It isn't 100% consistent, but it is approaching that. Frame naming
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schema:
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