Use an std::vector for inline_states
This patch replaces VEC(inline_state) with std::vector<inline_state> and adjusts the code that uses it. gdb/ChangeLog: * common/gdb_vecs.h (unordered_remove): Add overload that takes an iterator. * inline-frame.c: Include <algorithm>. (struct inline_state): Add constructor. (inline_state_s): Remove. (DEF_VEC_O(inline_state_s)): Remove. (inline_states): Change type to std::vector. (find_inline_frame_state): Adjust to std::vector. (allocate_inline_frame_state): Remove. (clear_inline_frame_state): Adjust to std::vector. (skip_inline_frames): Adjust to std::vector.
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c252925ccc
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3 changed files with 78 additions and 69 deletions
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@ -1,3 +1,17 @@
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2018-04-09 Simon Marchi <simon.marchi@polymtl.ca>
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* common/gdb_vecs.h (unordered_remove): Add overload that takes
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an iterator.
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* inline-frame.c: Include <algorithm>.
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(struct inline_state): Add constructor.
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(inline_state_s): Remove.
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(DEF_VEC_O(inline_state_s)): Remove.
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(inline_states): Change type to std::vector.
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(find_inline_frame_state): Adjust to std::vector.
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(allocate_inline_frame_state): Remove.
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(clear_inline_frame_state): Adjust to std::vector.
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(skip_inline_frames): Adjust to std::vector.
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2018-04-09 Simon Marchi <simon.marchi@polymtl.ca>
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* tracepoint.h (struct trace_state_variable): Add constructor.
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@ -47,6 +47,22 @@ extern void dirnames_to_char_ptr_vec_append
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extern std::vector<gdb::unique_xmalloc_ptr<char>>
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dirnames_to_char_ptr_vec (const char *dirnames);
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/* Remove the element pointed by iterator IT from VEC, not preserving the order
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of the remaining elements. Return the removed element. */
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template <typename T>
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T
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unordered_remove (std::vector<T> &vec, typename std::vector<T>::iterator it)
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{
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gdb_assert (it >= vec.begin () && it < vec.end ());
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T removed = std::move (*it);
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*it = std::move (vec.back ());
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vec.pop_back ();
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return removed;
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}
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/* Remove the element at position IX from VEC, not preserving the order of the
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remaining elements. Return the removed element. */
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@ -56,11 +72,7 @@ unordered_remove (std::vector<T> &vec, typename std::vector<T>::size_type ix)
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{
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gdb_assert (ix < vec.size ());
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T removed = std::move (vec[ix]);
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vec[ix] = std::move (vec.back ());
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vec.pop_back ();
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return removed;
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return unordered_remove (vec, vec.begin () + ix);
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}
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/* Remove the element at position IX from VEC, preserving the order the
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@ -27,6 +27,7 @@
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#include "symtab.h"
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#include "vec.h"
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#include "frame.h"
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#include <algorithm>
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/* We need to save a few variables for every thread stopped at the
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virtual call site of an inlined function. If there was always a
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@ -34,6 +35,12 @@
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keep our own list. */
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struct inline_state
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{
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inline_state (ptid_t ptid_, int skipped_frames_, CORE_ADDR saved_pc_,
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symbol *skipped_symbol_)
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: ptid (ptid_), skipped_frames (skipped_frames_), saved_pc (saved_pc_),
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skipped_symbol (skipped_symbol_)
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{}
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/* The thread this data relates to. It should be a currently
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stopped thread; we assume thread IDs never change while the
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thread is stopped. */
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@ -55,10 +62,7 @@ struct inline_state
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struct symbol *skipped_symbol;
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};
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typedef struct inline_state inline_state_s;
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DEF_VEC_O(inline_state_s);
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static VEC(inline_state_s) *inline_states;
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static std::vector<inline_state> inline_states;
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/* Locate saved inlined frame state for PTID, if it exists
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and is valid. */
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@ -66,43 +70,29 @@ static VEC(inline_state_s) *inline_states;
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static struct inline_state *
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find_inline_frame_state (ptid_t ptid)
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{
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struct inline_state *state;
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int ix;
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auto state_it = std::find_if (inline_states.begin (), inline_states.end (),
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[&ptid] (const inline_state &state)
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{
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return ptid == state.ptid;
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});
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for (ix = 0; VEC_iterate (inline_state_s, inline_states, ix, state); ix++)
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if (state_it == inline_states.end ())
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return nullptr;
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inline_state &state = *state_it;
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struct regcache *regcache = get_thread_regcache (ptid);
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CORE_ADDR current_pc = regcache_read_pc (regcache);
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if (current_pc != state.saved_pc)
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{
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if (ptid_equal (state->ptid, ptid))
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{
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struct regcache *regcache = get_thread_regcache (ptid);
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CORE_ADDR current_pc = regcache_read_pc (regcache);
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/* PC has changed - this context is invalid. Use the
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default behavior. */
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if (current_pc != state->saved_pc)
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{
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/* PC has changed - this context is invalid. Use the
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default behavior. */
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VEC_unordered_remove (inline_state_s, inline_states, ix);
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return NULL;
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}
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else
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return state;
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}
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unordered_remove (inline_states, state_it);
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return nullptr;
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}
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return NULL;
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}
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/* Allocate saved inlined frame state for PTID. */
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static struct inline_state *
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allocate_inline_frame_state (ptid_t ptid)
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{
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struct inline_state *state;
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state = VEC_safe_push (inline_state_s, inline_states, NULL);
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memset (state, 0, sizeof (*state));
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state->ptid = ptid;
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return state;
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return &state;
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}
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/* Forget about any hidden inlined functions in PTID, which is new or
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@ -112,36 +102,34 @@ allocate_inline_frame_state (ptid_t ptid)
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void
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clear_inline_frame_state (ptid_t ptid)
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{
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struct inline_state *state;
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int ix;
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if (ptid_equal (ptid, minus_one_ptid))
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if (ptid == minus_one_ptid)
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{
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VEC_free (inline_state_s, inline_states);
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inline_states.clear ();
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return;
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}
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if (ptid_is_pid (ptid))
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if (ptid.is_pid ())
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{
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VEC (inline_state_s) *new_states = NULL;
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int pid = ptid_get_pid (ptid);
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int pid = ptid.pid ();
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auto it = std::remove_if (inline_states.begin (), inline_states.end (),
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[pid] (const inline_state &state)
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{
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return pid == state.ptid.pid ();
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});
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inline_states.erase (it, inline_states.end ());
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for (ix = 0;
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VEC_iterate (inline_state_s, inline_states, ix, state);
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ix++)
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if (pid != ptid_get_pid (state->ptid))
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VEC_safe_push (inline_state_s, new_states, state);
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VEC_free (inline_state_s, inline_states);
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inline_states = new_states;
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return;
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}
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for (ix = 0; VEC_iterate (inline_state_s, inline_states, ix, state); ix++)
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if (ptid_equal (state->ptid, ptid))
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{
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VEC_unordered_remove (inline_state_s, inline_states, ix);
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return;
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}
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auto it = std::find_if (inline_states.begin (), inline_states.end (),
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[&ptid] (const inline_state &state)
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{
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return ptid == state.ptid;
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});
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if (it != inline_states.end ())
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unordered_remove (inline_states, it);
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}
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static void
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@ -303,16 +291,14 @@ block_starting_point_at (CORE_ADDR pc, const struct block *block)
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void
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skip_inline_frames (ptid_t ptid)
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{
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CORE_ADDR this_pc;
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const struct block *frame_block, *cur_block;
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struct symbol *last_sym = NULL;
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int skip_count = 0;
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struct inline_state *state;
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/* This function is called right after reinitializing the frame
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cache. We try not to do more unwinding than absolutely
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necessary, for performance. */
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this_pc = get_frame_pc (get_current_frame ());
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CORE_ADDR this_pc = get_frame_pc (get_current_frame ());
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frame_block = block_for_pc (this_pc);
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if (frame_block != NULL)
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}
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gdb_assert (find_inline_frame_state (ptid) == NULL);
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state = allocate_inline_frame_state (ptid);
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state->skipped_frames = skip_count;
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state->saved_pc = this_pc;
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state->skipped_symbol = last_sym;
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inline_states.emplace_back (ptid, skip_count, this_pc, last_sym);
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if (skip_count != 0)
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reinit_frame_cache ();
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