Changes to implement the -mapped and -readnow options for commands that

read symbol tables.
This commit is contained in:
Fred Fish 1992-03-18 16:43:25 +00:00
parent afbdd10672
commit b0246b3bec
11 changed files with 572 additions and 614 deletions

View file

@ -1,5 +1,5 @@
/* Symbol table definitions for GDB.
Copyright (C) 1986, 1989, 1991 Free Software Foundation, Inc.
Copyright (C) 1986, 1989, 1991, 1992 Free Software Foundation, Inc.
This file is part of GDB.
@ -21,13 +21,9 @@ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#define SYMTAB_H 1
#include "obstack.h"
/* An obstack to hold objects that should be freed
when we load a new symbol table.
This includes the symbols made by dbxread
and the types that are not permanent. */
/* See the comment in symfile.c about how current_objfile is used. */
extern struct obstack *symbol_obstack;
extern struct obstack *psymbol_obstack;
extern struct objfile *current_objfile;
/* Some definitions and declarations to go with use of obstacks. */
#define obstack_chunk_alloc xmalloc
@ -41,237 +37,61 @@ extern struct obstack *psymbol_obstack;
#define B_BYTES(x) ( 1 + ((x)>>3) )
#define B_CLRALL(a,x) bzero (a, B_BYTES(x))
/* gdb can know one or several symbol tables at the same time;
the ultimate intent is to have one for each separately-compiled module.
Each such symbol table is recorded by a struct symtab, and they
are all chained together. */
/* In addition, gdb can record any number of miscellaneous undebuggable
functions' addresses. In a system that appends _ to function names,
the _'s are removed from the names stored in this table. */
/* Define a simple structure used to hold some very basic information about
all defined global symbols (text, data, bss, abs, etc). The only two
required pieces of information are the symbol's name and the address
associated with that symbol. In many cases, even if a file was compiled
with no special options for debugging at all, as long as was not stripped
it will contain sufficient information to build a useful minimal symbol
table using this structure. Even when a file contains enough debugging
information to build a full symbol table, these minimal symbols are still
useful for quickly mapping between names and addresses, and vice versa.
They are also sometimes used to figure out what full symbol table entries
need to be read in. */
/* Actually, the misc function list is used to store *all* of the
global symbols (text, data, bss, and abs). It is sometimes used
to figure out what symtabs to read in. The "type" field is used
occasionally. Calling it the misc "function" vector is now a misnomer.
The misc_info field is available for machine-specific information
that can be cached along with a misc function vector entry. The
AMD 29000 tdep.c uses it to remember things it has decoded from the
instructions in the function header, so it doesn't have to rederive
the info constantly (over a serial line). It is initialized to zero
and stays that way until target-dependent code sets it. */
enum misc_function_type {mf_unknown = 0, mf_text, mf_data, mf_bss, mf_abs};
struct misc_function
struct minimal_symbol
{
/* Name of the symbol. This is a required field. Storage for the name is
allocated on the symbol_obstack for the associated objfile. */
char *name;
/* Address of the symbol. This is a required field. */
CORE_ADDR address;
char *misc_info; /* Random pointer to misc info. void * but for old C */
enum misc_function_type type;
};
/* Address and length of the vector recording all misc function names/addresses. */
/* The info field is available for caching machine-specific information that
The AMD 29000 tdep.c uses it to remember things it has decoded from the
instructions in the function header, so it doesn't have to rederive the
info constantly (over a serial line). It is initialized to zero and
stays that way until target-dependent code sets it. Storage for any data
pointed to by this field should be allocated on the symbol_obstack for
the associated objfile. The type would be "void *" except for reasons
of compatibility with older compilers. This field is optional. */
struct misc_function *misc_function_vector;
int misc_function_count;
/* Different kinds of data types are distinguished by the `code' field. */
char *info;
enum type_code
{
TYPE_CODE_UNDEF, /* Not used; catches errors */
TYPE_CODE_PTR, /* Pointer type */
TYPE_CODE_ARRAY, /* Array type, lower bound zero */
TYPE_CODE_STRUCT, /* C struct or Pascal record */
TYPE_CODE_UNION, /* C union or Pascal variant part */
TYPE_CODE_ENUM, /* Enumeration type */
TYPE_CODE_FUNC, /* Function type */
TYPE_CODE_INT, /* Integer type */
TYPE_CODE_FLT, /* Floating type */
TYPE_CODE_VOID, /* Void type (values zero length) */
TYPE_CODE_SET, /* Pascal sets */
TYPE_CODE_RANGE, /* Range (integers within spec'd bounds) */
TYPE_CODE_PASCAL_ARRAY, /* Array with explicit type of index */
TYPE_CODE_ERROR, /* Unknown type */
/* Classification types for this symbol. These should be taken as "advisory
only", since if gdb can't easily figure out a classification it simply
selects mst_unknown. It may also have to guess when it can't figure out
which is a better match between two types (mst_data versus mst_bss) for
example. Since the minimal symbol info is sometimes derived from the
BFD library's view of a file, we need to live with what information bfd
supplies. */
/* C++ */
TYPE_CODE_MEMBER, /* Member type */
TYPE_CODE_METHOD, /* Method type */
TYPE_CODE_REF, /* C++ Reference types */
/* Modula-2 */
TYPE_CODE_CHAR, /* *real* character type */
TYPE_CODE_BOOL /* Builtin Modula-2 BOOLEAN */
};
/* This appears in a type's flags word for an unsigned integer type. */
#define TYPE_FLAG_UNSIGNED 1
/* This appears in a type's flags word
if it is a (pointer to a|function returning a)* built in scalar type.
These types are never freed. */
#define TYPE_FLAG_PERM 4
/* This appears in a type's flags word if it is a stub type (eg. if
someone referenced a type that wasn't definined in a source file
via (struct sir_not_appearing_in_this_film *)). */
#define TYPE_FLAG_STUB 8
struct type
{
/* Code for kind of type */
enum type_code code;
/* Name of this type, or zero if none.
This is used for printing only, except by poorly designed C++ code.
Type names specified as input are defined by symbols. */
char *name;
/* Length in bytes of storage for a value of this type */
unsigned length;
/* For a pointer type, describes the type of object pointed to.
For an array type, describes the type of the elements.
For a function or method type, describes the type of the value.
For a range type, describes the type of the full range.
Unused otherwise. */
struct type *target_type;
/* Type that is a pointer to this type.
Zero if no such pointer-to type is known yet.
The debugger may add the address of such a type
if it has to construct one later. */
struct type *pointer_type;
/* C++: also need a reference type. */
struct type *reference_type;
/* Type that is a function returning this type.
Zero if no such function type is known here.
The debugger may add the address of such a type
if it has to construct one later. */
struct type *function_type;
/* Flags about this type. */
short flags;
/* Number of fields described for this type */
short nfields;
/* For structure and union types, a description of each field.
For set and pascal array types, there is one "field",
whose type is the domain type of the set or array.
For range types, there are two "fields",
the minimum and maximum values (both inclusive).
For enum types, each possible value is described by one "field".
Using a pointer to a separate array of fields
allows all types to have the same size, which is useful
because we can allocate the space for a type before
we know what to put in it. */
struct field
enum minimal_symbol_type
{
/* Position of this field, counting in bits from start of
containing structure. For a function type, this is the
position in the argument list of this argument.
For a range bound or enum value, this is the value itself. */
int bitpos;
/* Size of this field, in bits, or zero if not packed.
For an unpacked field, the field's type's length
says how many bytes the field occupies. */
int bitsize;
/* In a struct or enum type, type of this field.
In a function type, type of this argument.
In an array type, the domain-type of the array. */
struct type *type;
/* Name of field, value or argument.
Zero for range bounds and array domains. */
char *name;
} *fields;
mst_unknown = 0, /* Unknown type, the default */
mst_text, /* Generally executable instructions */
mst_data, /* Generally initialized data */
mst_bss, /* Generally uninitialized data */
mst_abs /* Generally absolute (nonrelocatable) */
} type;
/* For types with virtual functions, VPTR_BASETYPE is the base class which
defined the virtual function table pointer. VPTR_FIELDNO is
the field number of that pointer in the structure.
For types that are pointer to member types, VPTR_BASETYPE
is the type that this pointer is a member of.
Unused otherwise. */
struct type *vptr_basetype;
int vptr_fieldno;
/* Slot to point to additional language-specific fields of this type. */
union type_specific
{
/* ARG_TYPES is for TYPE_CODE_METHOD and TYPE_CODE_FUNC. */
struct type **arg_types;
/* CPLUS_STUFF is for TYPE_CODE_STRUCT. */
struct cplus_struct_type *cplus_stuff;
} type_specific;
};
/* C++ language-specific information for TYPE_CODE_STRUCT and TYPE_CODE_UNION
nodes. */
struct cplus_struct_type
{
B_TYPE *virtual_field_bits; /* if base class is virtual */
B_TYPE *private_field_bits;
B_TYPE *protected_field_bits;
/* Number of methods described for this type */
short nfn_fields;
/* Number of base classes this type derives from. */
short n_baseclasses;
/* Number of methods described for this type plus all the
methods that it derives from. */
int nfn_fields_total;
/* For classes, structures, and unions, a description of each field,
which consists of an overloaded name, followed by the types of
arguments that the method expects, and then the name after it
has been renamed to make it distinct. */
struct fn_fieldlist
{
/* The overloaded name. */
char *name;
/* The number of methods with this name. */
int length;
/* The list of methods. */
struct fn_field
{
/* The return value of the method */
struct type *type;
/* The argument list */
struct type **args;
/* The name after it has been processed */
char *physname;
/* For virtual functions. */
/* First baseclass that defines this virtual function. */
struct type *fcontext;
unsigned int is_const : 1;
unsigned int is_volatile : 1;
unsigned int is_private : 1;
unsigned int is_protected : 1;
unsigned int is_stub : 1;
unsigned int dummy : 3;
/* Index into that baseclass's virtual function table,
minus 2; else if static: VOFFSET_STATIC; else: 0. */
unsigned voffset : 24;
# define VOFFSET_STATIC 1
} *fn_fields;
} *fn_fieldlists;
unsigned char via_protected;
unsigned char via_public;
};
/* The default value of TYPE_CPLUS_SPECIFIC(T) points to the
this shared static structure. */
extern struct cplus_struct_type cplus_struct_default;
extern void allocate_cplus_struct_type ();
#define ALLOCATE_CPLUS_STRUCT_TYPE(type) allocate_cplus_struct_type (type)
#define HAVE_CPLUS_STRUCT(type) \
(TYPE_CPLUS_SPECIFIC(type) != &cplus_struct_default)
/* All of the name-scope contours of the program
are represented by `struct block' objects.
@ -438,7 +258,7 @@ struct symbol
symbols whose types we have not parsed yet. For functions, it also
contains their memory address, so we can find them from a PC value.
Each partial_symbol sits in a partial_symtab, all of which are chained
on the partial_symtab_list and which points to the corresponding
on a partial symtab list and which points to the corresponding
normal symtab once the partial_symtab has been referenced. */
struct partial_symbol
@ -542,8 +362,6 @@ struct symtab
/* Object file from which this symbol information was read. */
struct objfile *objfile;
/* Chain of all symtabs owned by that objfile. */
struct symtab *objfile_chain;
/* Anything extra for this symtab. This is for target machines
with special debugging info of some sort (which cannot just
@ -557,12 +375,13 @@ struct symtab
a partial_symtab. This contains the information on where in the
executable the debugging symbols for a specific file are, and a
list of names of global symbols which are located in this file.
They are all chained on partial_symtab_list.
They are all chained on partial symtab lists.
Even after the source file has been read into a symtab, the
partial_symtab remains around. They are allocated on an obstack,
psymbol_obstack. FIXME, this is bad for dynamic linking or VxWorks-
style execution of a bunch of .o's. */
struct partial_symtab
{
/* Chain of all existing partial symtabs. */
@ -572,8 +391,6 @@ struct partial_symtab
/* Information about the object file from which symbols should be read. */
struct objfile *objfile;
/* Chain of psymtabs owned by this objfile */
struct partial_symtab *objfile_chain;
/* Address relative to which the symbols in this file are. Need to
relocate by this amount when reading in symbols from the symbol
@ -606,7 +423,7 @@ struct partial_symtab
struct symtab *symtab;
/* Pointer to function which will read in the symtab corresponding to
this psymtab. */
void (*read_symtab) ();
void (*read_symtab) PARAMS ((struct partial_symtab *));
/* Information that lets read_symtab() locate the part of the symbol table
that this psymtab corresponds to. This information is private to the
format-dependent symbol reading routines. For further detail examine
@ -623,14 +440,6 @@ struct partial_symtab
(pst)->symtab: \
psymtab_to_symtab (pst) )
/* This is the list of struct symtab's that gdb considers current. */
struct symtab *symtab_list;
/* This is the list of struct partial_symtab's that gdb may need to access */
struct partial_symtab *partial_symtab_list;
/* This symtab variable specifies the current file for printing source lines */
struct symtab *current_source_symtab;
@ -670,86 +479,6 @@ int current_source_line;
#define SYMBOL_TYPE(symbol) (symbol)->type
#define SYMBOL_LINE(symbol) (symbol)->line
#define TYPE_NAME(thistype) (thistype)->name
#define TYPE_TARGET_TYPE(thistype) (thistype)->target_type
#define TYPE_POINTER_TYPE(thistype) (thistype)->pointer_type
#define TYPE_REFERENCE_TYPE(thistype) (thistype)->reference_type
#define TYPE_FUNCTION_TYPE(thistype) (thistype)->function_type
#define TYPE_LENGTH(thistype) (thistype)->length
#define TYPE_FLAGS(thistype) (thistype)->flags
#define TYPE_UNSIGNED(thistype) ((thistype)->flags & TYPE_FLAG_UNSIGNED)
#define TYPE_CODE(thistype) (thistype)->code
#define TYPE_NFIELDS(thistype) (thistype)->nfields
#define TYPE_FIELDS(thistype) (thistype)->fields
/* C++ */
#define TYPE_VPTR_BASETYPE(thistype) (thistype)->vptr_basetype
#define TYPE_DOMAIN_TYPE(thistype) (thistype)->vptr_basetype
#define TYPE_VPTR_FIELDNO(thistype) (thistype)->vptr_fieldno
#define TYPE_FN_FIELDS(thistype) TYPE_CPLUS_SPECIFIC(thistype)->fn_fields
#define TYPE_NFN_FIELDS(thistype) TYPE_CPLUS_SPECIFIC(thistype)->nfn_fields
#define TYPE_NFN_FIELDS_TOTAL(thistype) TYPE_CPLUS_SPECIFIC(thistype)->nfn_fields_total
#define TYPE_TYPE_SPECIFIC(thistype) (thistype)->type_specific
#define TYPE_ARG_TYPES(thistype) (thistype)->type_specific.arg_types
#define TYPE_CPLUS_SPECIFIC(thistype) (thistype)->type_specific.cplus_stuff
#define TYPE_BASECLASS(thistype,index) (thistype)->fields[index].type
#define TYPE_N_BASECLASSES(thistype) TYPE_CPLUS_SPECIFIC(thistype)->n_baseclasses
#define TYPE_BASECLASS_NAME(thistype,index) (thistype)->fields[index].name
#define TYPE_BASECLASS_BITPOS(thistype,index) (thistype)->fields[index].bitpos
#define BASETYPE_VIA_PUBLIC(thistype, index) (!TYPE_FIELD_PRIVATE(thistype, index))
#define BASETYPE_VIA_VIRTUAL(thistype, index) \
B_TST(TYPE_CPLUS_SPECIFIC(thistype)->virtual_field_bits, (index))
#define TYPE_FIELD(thistype, n) (thistype)->fields[n]
#define TYPE_FIELD_TYPE(thistype, n) (thistype)->fields[n].type
#define TYPE_FIELD_NAME(thistype, n) (thistype)->fields[n].name
#define TYPE_FIELD_VALUE(thistype, n) (* (int*) &(thistype)->fields[n].type)
#define TYPE_FIELD_BITPOS(thistype, n) (thistype)->fields[n].bitpos
#define TYPE_FIELD_BITSIZE(thistype, n) (thistype)->fields[n].bitsize
#define TYPE_FIELD_PACKED(thistype, n) (thistype)->fields[n].bitsize
#define TYPE_FIELD_PRIVATE_BITS(thistype) \
TYPE_CPLUS_SPECIFIC(thistype)->private_field_bits
#define TYPE_FIELD_PROTECTED_BITS(thistype) \
TYPE_CPLUS_SPECIFIC(thistype)->protected_field_bits
#define TYPE_FIELD_VIRTUAL_BITS(thistype) \
TYPE_CPLUS_SPECIFIC(thistype)->virtual_field_bits
#define SET_TYPE_FIELD_PRIVATE(thistype, n) \
B_SET (TYPE_CPLUS_SPECIFIC(thistype)->private_field_bits, (n))
#define SET_TYPE_FIELD_PROTECTED(thistype, n) \
B_SET (TYPE_CPLUS_SPECIFIC(thistype)->protected_field_bits, (n))
#define SET_TYPE_FIELD_VIRTUAL(thistype, n) \
B_SET (TYPE_CPLUS_SPECIFIC(thistype)->virtual_field_bits, (n))
#define TYPE_FIELD_PRIVATE(thistype, n) \
(TYPE_CPLUS_SPECIFIC(thistype)->private_field_bits == NULL ? 0 \
: B_TST(TYPE_CPLUS_SPECIFIC(thistype)->private_field_bits, (n)))
#define TYPE_FIELD_PROTECTED(thistype, n) \
(TYPE_CPLUS_SPECIFIC(thistype)->protected_field_bits == NULL ? 0 \
: B_TST(TYPE_CPLUS_SPECIFIC(thistype)->protected_field_bits, (n)))
#define TYPE_FIELD_VIRTUAL(thistype, n) \
B_TST(TYPE_CPLUS_SPECIFIC(thistype)->virtual_field_bits, (n))
#define TYPE_FIELD_STATIC(thistype, n) ((thistype)->fields[n].bitpos == -1)
#define TYPE_FIELD_STATIC_PHYSNAME(thistype, n) ((char *)(thistype)->fields[n].bitsize)
#define TYPE_FN_FIELDLISTS(thistype) TYPE_CPLUS_SPECIFIC(thistype)->fn_fieldlists
#define TYPE_FN_FIELDLIST(thistype, n) TYPE_CPLUS_SPECIFIC(thistype)->fn_fieldlists[n]
#define TYPE_FN_FIELDLIST1(thistype, n) TYPE_CPLUS_SPECIFIC(thistype)->fn_fieldlists[n].fn_fields
#define TYPE_FN_FIELDLIST_NAME(thistype, n) TYPE_CPLUS_SPECIFIC(thistype)->fn_fieldlists[n].name
#define TYPE_FN_FIELDLIST_LENGTH(thistype, n) TYPE_CPLUS_SPECIFIC(thistype)->fn_fieldlists[n].length
#define TYPE_FN_FIELD(thisfn, n) (thisfn)[n]
#define TYPE_FN_FIELD_NAME(thisfn, n) (thisfn)[n].name
#define TYPE_FN_FIELD_TYPE(thisfn, n) (thisfn)[n].type
#define TYPE_FN_FIELD_ARGS(thisfn, n) TYPE_ARG_TYPES ((thisfn)[n].type)
#define TYPE_FN_FIELD_PHYSNAME(thisfn, n) (thisfn)[n].physname
#define TYPE_FN_FIELD_VIRTUAL_P(thisfn, n) ((thisfn)[n].voffset > 1)
#define TYPE_FN_FIELD_STATIC_P(thisfn, n) ((thisfn)[n].voffset == VOFFSET_STATIC)
#define TYPE_FN_FIELD_VOFFSET(thisfn, n) ((thisfn)[n].voffset-2)
#define TYPE_FN_FIELD_FCONTEXT(thisfn, n) ((thisfn)[n].fcontext)
#define TYPE_FN_FIELD_STUB(thisfn, n) ((thisfn)[n].is_stub)
#define TYPE_FN_FIELD_PRIVATE(thisfn, n) ((thisfn)[n].is_private)
#define TYPE_FN_FIELD_PROTECTED(thisfn, n) ((thisfn)[n].is_protected)
/* The virtual function table is now an array of structures
which have the form { int16 offset, delta; void *pfn; }.
@ -775,93 +504,95 @@ int current_source_line;
/* Functions that work on the objects described above */
extern struct symtab *lookup_symtab ();
extern struct symbol *lookup_symbol ();
extern struct symbol *lookup_block_symbol ();
extern int lookup_misc_func ();
extern void check_stub_type ();
extern void check_stub_method ();
extern struct type *lookup_primitive_typename ();
extern struct type *lookup_typename ();
extern struct type *lookup_unsigned_typename ();
extern struct type *lookup_struct ();
extern struct type *lookup_union ();
extern struct type *lookup_enum ();
extern struct type *lookup_struct_elt_type ();
extern struct type *lookup_pointer_type ();
extern struct type *lookup_function_type ();
extern struct type *create_array_type ();
extern struct symbol *block_function ();
extern struct symbol *find_pc_function ();
extern int find_pc_partial_function ();
extern void clear_pc_function_cache ();
extern struct partial_symtab *lookup_partial_symtab ();
extern struct partial_symtab *find_pc_psymtab ();
extern struct symtab *find_pc_symtab ();
extern struct partial_symbol *find_pc_psymbol ();
extern int find_pc_misc_function ();
extern int find_pc_line_pc_range ();
extern char *type_name_no_tag ();
extern int contained_in();
extern struct symtab *
lookup_symtab PARAMS ((char *));
/* C++ stuff. */
extern struct type *lookup_template_type ();
extern struct type *lookup_reference_type ();
extern struct type *lookup_member_type ();
extern void smash_to_method_type ();
void smash_to_member_type (
#ifdef __STDC__
struct type *, struct type *, struct type *
#endif
);
extern struct type *allocate_stub_method ();
/* end of C++ stuff. */
extern struct symbol *
lookup_symbol PARAMS ((const char *, const struct block *,
const enum namespace, int *, struct symtab **));
extern void reread_symbols ();
extern struct symbol *
lookup_block_symbol PARAMS ((const struct block *, const char *,
const enum namespace));
extern struct type *builtin_type_void;
extern struct type *builtin_type_char;
extern struct type *builtin_type_short;
extern struct type *builtin_type_int;
extern struct type *builtin_type_long;
extern struct type *builtin_type_unsigned_char;
extern struct type *builtin_type_unsigned_short;
extern struct type *builtin_type_unsigned_int;
extern struct type *builtin_type_unsigned_long;
extern struct type *builtin_type_float;
extern struct type *builtin_type_double;
extern struct type *builtin_type_long_double;
extern struct type *builtin_type_complex;
extern struct type *builtin_type_double_complex;
/* This type represents a type that was unrecognized in symbol
read-in. */
extern struct type *builtin_type_error;
extern struct type *
lookup_struct PARAMS ((char *, struct block *));
extern struct type *builtin_type_long_long;
extern struct type *builtin_type_unsigned_long_long;
extern struct type *
lookup_union PARAMS ((char *, struct block *));
/* Modula-2 types */
extern struct type *builtin_type_m2_char;
extern struct type *builtin_type_m2_int;
extern struct type *builtin_type_m2_card;
extern struct type *builtin_type_m2_real;
extern struct type *builtin_type_m2_bool;
extern struct type *
lookup_enum PARAMS ((char *, struct block *));
/* LONG_LONG is defined if the host has "long long". */
#ifdef LONG_LONG
#define BUILTIN_TYPE_LONGEST builtin_type_long_long
#define BUILTIN_TYPE_UNSIGNED_LONGEST builtin_type_unsigned_long_long
/* This should not be a typedef, because "unsigned LONGEST" needs
to work. */
#define LONGEST long long
extern struct symbol *
block_function PARAMS ((struct block *));
#else /* not LONG_LONG. */
extern struct symbol *
find_pc_function PARAMS ((CORE_ADDR));
#define BUILTIN_TYPE_LONGEST builtin_type_long
#define BUILTIN_TYPE_UNSIGNED_LONGEST builtin_type_unsigned_long
#define LONGEST long
extern int
find_pc_partial_function PARAMS ((CORE_ADDR, char **, CORE_ADDR *));
#endif /* not LONG_LONG. */
extern void
clear_pc_function_cache PARAMS ((void));
extern struct partial_symtab *
lookup_partial_symtab PARAMS ((char *));
extern struct partial_symtab *
find_pc_psymtab PARAMS ((CORE_ADDR));
extern struct symtab *
find_pc_symtab PARAMS ((CORE_ADDR));
extern struct partial_symbol *
find_pc_psymbol PARAMS ((struct partial_symtab *, CORE_ADDR));
extern int
find_pc_line_pc_range PARAMS ((CORE_ADDR, CORE_ADDR *, CORE_ADDR *));
extern int
contained_in PARAMS ((struct block *, struct block *));
extern void
reread_symbols PARAMS ((void));
extern int
have_partial_symbols PARAMS ((void));
extern int
have_full_symbols PARAMS ((void));
/* Functions for dealing with the minimal symbol table, really a misc
address<->symbol mapping for things we don't have debug symbols for. */
extern int
have_minimal_symbols PARAMS ((void));
extern void
prim_record_minimal_symbol PARAMS ((const char *, CORE_ADDR,
enum minimal_symbol_type));
extern struct minimal_symbol *
lookup_minimal_symbol PARAMS ((const char *, struct objfile *));
extern struct minimal_symbol *
lookup_minimal_symbol_by_pc PARAMS ((CORE_ADDR));
extern PTR
iterate_over_msymbols PARAMS ((PTR (*func) (struct objfile *,
struct minimal_symbol *,
PTR, PTR, PTR),
PTR, PTR, PTR));
extern void
init_minimal_symbol_collection PARAMS ((void));
extern void
discard_minimal_symbols PARAMS ((int));
extern void
install_minimal_symbols PARAMS ((struct objfile *));
struct symtab_and_line
{
@ -881,48 +612,78 @@ struct symtabs_and_lines
Second arg nonzero means if pc is on the boundary
use the previous statement's line number. */
struct symtab_and_line find_pc_line ();
extern struct symtab_and_line
find_pc_line PARAMS ((CORE_ADDR, int));
/* Given a symtab and line number, return the pc there. */
extern CORE_ADDR find_line_pc ();
extern int find_line_pc_range ();
extern CORE_ADDR
find_line_pc PARAMS ((struct symtab *, int));
extern int
find_line_pc_range PARAMS ((struct symtab *, int, CORE_ADDR *, CORE_ADDR *));
extern void
resolve_sal_pc PARAMS ((struct symtab_and_line *));
/* Given a string, return the line specified by it.
For commands like "list" and "breakpoint". */
struct symtabs_and_lines decode_line_spec ();
struct symtabs_and_lines decode_line_spec_1 ();
struct symtabs_and_lines decode_line_1 ();
extern struct symtabs_and_lines
decode_line_spec PARAMS ((char *, int));
extern struct symtabs_and_lines
decode_line_spec_1 PARAMS ((char *, int));
extern struct symtabs_and_lines
decode_line_1 PARAMS ((char **, int, struct symtab *, int));
/* Symmisc.c */
void free_symtab ();
extern void
free_symtab PARAMS ((struct symtab *));
/* Symbol-reading stuff in symfile.c and solib.c. */
struct symtab *psymtab_to_symtab ();
void clear_solib ();
void symbol_file_add ();
extern struct symtab *
psymtab_to_symtab PARAMS ((struct partial_symtab *));
extern void
clear_solib PARAMS ((void));
extern struct objfile *
symbol_file_add PARAMS ((char *, int, CORE_ADDR, int, int, int));
/* source.c */
int identify_source_line ();
void print_source_lines ();
void forget_cached_source_info (
#ifdef __STDC__
void
#endif
);
void select_source_symtab (
#ifdef __STDC__
struct symtab *
#endif
);
char **make_symbol_completion_list ();
extern int
identify_source_line PARAMS ((struct symtab *, int, int));
/* Maximum and minimum values of built-in types */
#define MAX_OF_TYPE(t) \
TYPE_UNSIGNED(t) ? UMAX_OF_SIZE(TYPE_LENGTH(t)) : MAX_OF_SIZE(TYPE_LENGTH(t))
extern void
print_source_lines PARAMS ((struct symtab *, int, int, int));
#define MIN_OF_TYPE(t) \
TYPE_UNSIGNED(t) ? UMIN_OF_SIZE(TYPE_LENGTH(t)) : MIN_OF_SIZE(TYPE_LENGTH(t))
extern void
forget_cached_source_info PARAMS ((void));
#endif /* symtab.h not already included. */
extern void
select_source_symtab PARAMS ((struct symtab *));
extern char **
make_symbol_completion_list PARAMS ((char *));
/* symtab.c */
extern struct partial_symtab *
find_main_psymtab PARAMS ((void));
/* blockframe.c */
extern struct blockvector *
blockvector_for_pc PARAMS ((CORE_ADDR, int *));
/* symfile.c */
extern enum language
deduce_language_from_filename PARAMS ((char *));
#endif /* !defined(SYMTAB_H) */