Use ui_file_as_string in gdb/compile/

Using ui_file_as_string would imply changing a few prototypes to pass
around source and object file names as std::string.  Instead of that,
wrap those two in a new class.  This ends up eliminating a small
wrinkle: get_new_file_names and compile_object_load have swapped
parameters.  The former takes "source, objfile", while the latter
takes "objfile, source".

gdb/ChangeLog:
2016-11-08  Pedro Alves  <palves@redhat.com>

	* c-lang.h (c_compute_program): Now returns std::string.
	* compile/compile-internal.h (class compile_file_names): New
	class.
	* compile/compile-object-load.c (compile_object_load): Replace
	object_file and source_file parameters with a compile_file_names
	parameter.  Adjust.
	* compile-object-load.h: Include "compile-internal.h".
	(compile_object_load): Replace object_file and source_file
	parameters with a compile_file_names parameter.
	* compile/compile-c-support.c (c_compute_program): Now returns a
	std::string.  Use ui_file_as_string.
	* compile/compile.c (get_new_file_names): Remove parameters and
	return a compile_file_names instead.
	(compile_to_object): Now returns a compile_file_names.  Use
	ui_file_as_string.
	(eval_compile_command): Use compile_file_names.
	* language.h (struct language_defn) <la_compute_program>: Now
	returns std::string.
This commit is contained in:
Pedro Alves 2016-11-08 15:26:46 +00:00
parent 3d8b0d9483
commit aaee65aea2
8 changed files with 122 additions and 86 deletions

View file

@ -152,4 +152,29 @@ extern const char *c_get_mode_for_size (int size);
struct dynamic_prop;
extern char *c_get_range_decl_name (const struct dynamic_prop *prop);
/* Type used to hold and pass around the source and object file names
to use for compilation. */
class compile_file_names
{
public:
compile_file_names (std::string source_file, std::string object_file)
: m_source_file (source_file), m_object_file (object_file)
{}
/* Provide read-only views only. Return 'const char *' instead of
std::string to avoid having to use c_str() everywhere in client
code. */
const char *source_file () const
{ return m_source_file.c_str (); }
const char *object_file () const
{ return m_object_file.c_str (); }
private:
/* Storage for the file names. */
std::string m_source_file;
std::string m_object_file;
};
#endif /* GDB_COMPILE_INTERNAL_H */