infrun.c:keep_going: update comments.
This function still has comments referring back to when it was a goto label in wait_for_inferior, eons ago. Looking closer, actually most of its comments could use a facelift (contents/formatting/typos). That's what this patch does. gdb/ 2013-10-22 Pedro Alves <palves@redhat.com> * infrun.c (keep_going): Update comments.
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1 changed files with 31 additions and 35 deletions
66
gdb/infrun.c
66
gdb/infrun.c
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@ -5720,9 +5720,9 @@ stop_stepping (struct execution_control_state *ecs)
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ecs->wait_some_more = 0;
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}
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/* This function handles various cases where we need to continue
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waiting for the inferior. */
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/* (Used to be the keep_going: label in the old wait_for_inferior). */
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/* Called when we should continue running the inferior, because the
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current event doesn't cause a user visible stop. This does the
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resuming part; waiting for the next event is done elsewhere. */
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static void
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keep_going (struct execution_control_state *ecs)
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@ -5735,16 +5735,13 @@ keep_going (struct execution_control_state *ecs)
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ecs->event_thread->prev_pc
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= regcache_read_pc (get_thread_regcache (ecs->ptid));
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/* If we did not do break;, it means we should keep running the
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inferior and not return to debugger. */
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if (ecs->event_thread->control.trap_expected
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&& ecs->event_thread->suspend.stop_signal != GDB_SIGNAL_TRAP)
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{
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/* We took a signal (which we are supposed to pass through to
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the inferior, else we'd not get here) and we haven't yet
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gotten our trap. Simply continue. */
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/* We haven't yet gotten our trap, and either: intercepted a
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non-signal event (e.g., a fork); or took a signal which we
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are supposed to pass through to the inferior. Simply
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continue. */
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discard_cleanups (old_cleanups);
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resume (currently_stepping (ecs->event_thread),
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ecs->event_thread->suspend.stop_signal);
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@ -5752,34 +5749,35 @@ keep_going (struct execution_control_state *ecs)
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else
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{
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/* Either the trap was not expected, but we are continuing
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anyway (the user asked that this signal be passed to the
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child)
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-- or --
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The signal was SIGTRAP, e.g. it was our signal, but we
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decided we should resume from it.
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anyway (if we got a signal, the user asked it be passed to
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the child)
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-- or --
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We got our expected trap, but decided we should resume from
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it.
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We're going to run this baby now!
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We're going to run this baby now!
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Note that insert_breakpoints won't try to re-insert
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already inserted breakpoints. Therefore, we don't
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care if breakpoints were already inserted, or not. */
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if (ecs->event_thread->stepping_over_breakpoint)
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{
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struct regcache *thread_regcache = get_thread_regcache (ecs->ptid);
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if (!use_displaced_stepping (get_regcache_arch (thread_regcache)))
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/* Since we can't do a displaced step, we have to remove
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the breakpoint while we step it. To keep things
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simple, we remove them all. */
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remove_breakpoints ();
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{
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/* Since we can't do a displaced step, we have to remove
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the breakpoint while we step it. To keep things
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simple, we remove them all. */
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remove_breakpoints ();
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}
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}
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else
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{
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volatile struct gdb_exception e;
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/* Stop stepping when inserting breakpoints
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has failed. */
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/* Stop stepping if inserting breakpoints fails. */
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TRY_CATCH (e, RETURN_MASK_ERROR)
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{
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insert_breakpoints ();
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@ -5795,18 +5793,16 @@ keep_going (struct execution_control_state *ecs)
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ecs->event_thread->control.trap_expected
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= ecs->event_thread->stepping_over_breakpoint;
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/* Do not deliver SIGNAL_TRAP (except when the user explicitly
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specifies that such a signal should be delivered to the
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target program).
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Typically, this would occure when a user is debugging a
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target monitor on a simulator: the target monitor sets a
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breakpoint; the simulator encounters this break-point and
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halts the simulation handing control to GDB; GDB, noteing
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that the break-point isn't valid, returns control back to the
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simulator; the simulator then delivers the hardware
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equivalent of a SIGNAL_TRAP to the program being debugged. */
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/* Do not deliver GDB_SIGNAL_TRAP (except when the user
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explicitly specifies that such a signal should be delivered
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to the target program). Typically, that would occur when a
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user is debugging a target monitor on a simulator: the target
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monitor sets a breakpoint; the simulator encounters this
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breakpoint and halts the simulation handing control to GDB;
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GDB, noting that the stop address doesn't map to any known
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breakpoint, returns control back to the simulator; the
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simulator then delivers the hardware equivalent of a
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GDB_SIGNAL_TRAP to the program being debugged. */
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if (ecs->event_thread->suspend.stop_signal == GDB_SIGNAL_TRAP
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&& !signal_program[ecs->event_thread->suspend.stop_signal])
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ecs->event_thread->suspend.stop_signal = GDB_SIGNAL_0;
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