Introduce async-event.[ch]
This patch splits out some gdb-specific code from event-loop, into new files async-event.[ch]. Strictly speaking this code could perhaps be put into gdbsupport/, but because gdbserver does not currently use it, it seemed better, for size reasons, to split it out. gdb/ChangeLog 2020-04-13 Tom Tromey <tom@tromey.com> * tui/tui-win.c: Include async-event.h. * remote.c: Include async-event.h. * remote-notif.c: Include async-event.h. * record-full.c: Include async-event.h. * record-btrace.c: Include async-event.h. * infrun.c: Include async-event.h. * event-top.c: Include async-event.h. * event-loop.h: Move some declarations to async-event.h. * event-loop.c: Don't include ser-event.h or top.h. Move some code to async-event.c. * async-event.h: New file. * async-event.c: New file. * Makefile.in (COMMON_SFILES): Add async-event.c. (HFILES_NO_SRCDIR): Add async-event.h.
This commit is contained in:
parent
c1cd3163d9
commit
93b54c8ed3
13 changed files with 430 additions and 345 deletions
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@ -1,3 +1,20 @@
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2020-04-13 Tom Tromey <tom@tromey.com>
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* tui/tui-win.c: Include async-event.h.
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* remote.c: Include async-event.h.
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* remote-notif.c: Include async-event.h.
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* record-full.c: Include async-event.h.
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* record-btrace.c: Include async-event.h.
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* infrun.c: Include async-event.h.
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* event-top.c: Include async-event.h.
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* event-loop.h: Move some declarations to async-event.h.
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* event-loop.c: Don't include ser-event.h or top.h. Move some
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code to async-event.c.
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* async-event.h: New file.
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* async-event.c: New file.
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* Makefile.in (COMMON_SFILES): Add async-event.c.
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(HFILES_NO_SRCDIR): Add async-event.h.
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2020-04-13 Tom Tromey <tom@tromey.com>
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* utils.c (flush_streams): New function.
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@ -955,6 +955,7 @@ COMMON_SFILES = \
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alloc.c \
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annotate.c \
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arch-utils.c \
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async-event.c \
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auto-load.c \
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auxv.c \
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ax-gdb.c \
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@ -1212,6 +1213,7 @@ HFILES_NO_SRCDIR = \
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arm-linux-tdep.h \
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arm-nbsd-tdep.h \
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arm-tdep.h \
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async-event.h \
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auto-load.h \
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auxv.h \
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ax.h \
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325
gdb/async-event.c
Normal file
325
gdb/async-event.c
Normal file
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/* Async events for the GDB event loop.
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Copyright (C) 1999-2019 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "defs.h"
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#include "async-event.h"
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#include "ser-event.h"
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#include "top.h"
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/* PROC is a function to be invoked when the READY flag is set. This
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happens when there has been a signal and the corresponding signal
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handler has 'triggered' this async_signal_handler for execution.
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The actual work to be done in response to a signal will be carried
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out by PROC at a later time, within process_event. This provides a
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deferred execution of signal handlers.
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Async_init_signals takes care of setting up such an
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async_signal_handler for each interesting signal. */
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typedef struct async_signal_handler
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{
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int ready; /* If ready, call this handler
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from the main event loop, using
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invoke_async_handler. */
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struct async_signal_handler *next_handler; /* Ptr to next handler. */
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sig_handler_func *proc; /* Function to call to do the work. */
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gdb_client_data client_data; /* Argument to async_handler_func. */
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}
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async_signal_handler;
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/* PROC is a function to be invoked when the READY flag is set. This
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happens when the event has been marked with
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MARK_ASYNC_EVENT_HANDLER. The actual work to be done in response
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to an event will be carried out by PROC at a later time, within
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process_event. This provides a deferred execution of event
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handlers. */
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typedef struct async_event_handler
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{
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/* If ready, call this handler from the main event loop, using
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invoke_event_handler. */
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int ready;
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/* Point to next handler. */
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struct async_event_handler *next_handler;
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/* Function to call to do the work. */
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async_event_handler_func *proc;
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/* Argument to PROC. */
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gdb_client_data client_data;
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}
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async_event_handler;
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/* All the async_signal_handlers gdb is interested in are kept onto
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this list. */
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static struct
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{
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/* Pointer to first in handler list. */
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async_signal_handler *first_handler;
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/* Pointer to last in handler list. */
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async_signal_handler *last_handler;
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}
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sighandler_list;
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/* All the async_event_handlers gdb is interested in are kept onto
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this list. */
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static struct
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{
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/* Pointer to first in handler list. */
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async_event_handler *first_handler;
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/* Pointer to last in handler list. */
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async_event_handler *last_handler;
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}
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async_event_handler_list;
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/* This event is signalled whenever an asynchronous handler needs to
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defer an action to the event loop. */
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static struct serial_event *async_signal_handlers_serial_event;
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/* Callback registered with ASYNC_SIGNAL_HANDLERS_SERIAL_EVENT. */
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static void
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async_signals_handler (int error, gdb_client_data client_data)
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{
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/* Do nothing. Handlers are run by invoke_async_signal_handlers
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from instead. */
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}
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void
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initialize_async_signal_handlers (void)
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{
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async_signal_handlers_serial_event = make_serial_event ();
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add_file_handler (serial_event_fd (async_signal_handlers_serial_event),
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async_signals_handler, NULL);
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}
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/* Create an asynchronous handler, allocating memory for it.
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Return a pointer to the newly created handler.
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This pointer will be used to invoke the handler by
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invoke_async_signal_handler.
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PROC is the function to call with CLIENT_DATA argument
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whenever the handler is invoked. */
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async_signal_handler *
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create_async_signal_handler (sig_handler_func * proc,
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gdb_client_data client_data)
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{
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async_signal_handler *async_handler_ptr;
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async_handler_ptr = XNEW (async_signal_handler);
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async_handler_ptr->ready = 0;
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async_handler_ptr->next_handler = NULL;
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async_handler_ptr->proc = proc;
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async_handler_ptr->client_data = client_data;
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if (sighandler_list.first_handler == NULL)
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sighandler_list.first_handler = async_handler_ptr;
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else
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sighandler_list.last_handler->next_handler = async_handler_ptr;
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sighandler_list.last_handler = async_handler_ptr;
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return async_handler_ptr;
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}
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/* Mark the handler (ASYNC_HANDLER_PTR) as ready. This information
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will be used when the handlers are invoked, after we have waited
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for some event. The caller of this function is the interrupt
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handler associated with a signal. */
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void
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mark_async_signal_handler (async_signal_handler * async_handler_ptr)
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{
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async_handler_ptr->ready = 1;
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serial_event_set (async_signal_handlers_serial_event);
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}
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/* See event-loop.h. */
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void
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clear_async_signal_handler (async_signal_handler *async_handler_ptr)
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{
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async_handler_ptr->ready = 0;
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}
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/* See event-loop.h. */
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int
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async_signal_handler_is_marked (async_signal_handler *async_handler_ptr)
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{
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return async_handler_ptr->ready;
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}
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/* Call all the handlers that are ready. Returns true if any was
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indeed ready. */
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int
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invoke_async_signal_handlers (void)
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{
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async_signal_handler *async_handler_ptr;
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int any_ready = 0;
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/* We're going to handle all pending signals, so no need to wake up
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the event loop again the next time around. Note this must be
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cleared _before_ calling the callbacks, to avoid races. */
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serial_event_clear (async_signal_handlers_serial_event);
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/* Invoke all ready handlers. */
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while (1)
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{
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for (async_handler_ptr = sighandler_list.first_handler;
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async_handler_ptr != NULL;
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async_handler_ptr = async_handler_ptr->next_handler)
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{
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if (async_handler_ptr->ready)
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break;
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}
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if (async_handler_ptr == NULL)
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break;
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any_ready = 1;
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async_handler_ptr->ready = 0;
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/* Async signal handlers have no connection to whichever was the
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current UI, and thus always run on the main one. */
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current_ui = main_ui;
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(*async_handler_ptr->proc) (async_handler_ptr->client_data);
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}
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return any_ready;
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}
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/* Delete an asynchronous handler (ASYNC_HANDLER_PTR).
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Free the space allocated for it. */
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void
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delete_async_signal_handler (async_signal_handler ** async_handler_ptr)
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{
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async_signal_handler *prev_ptr;
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if (sighandler_list.first_handler == (*async_handler_ptr))
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{
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sighandler_list.first_handler = (*async_handler_ptr)->next_handler;
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if (sighandler_list.first_handler == NULL)
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sighandler_list.last_handler = NULL;
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}
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else
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{
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prev_ptr = sighandler_list.first_handler;
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while (prev_ptr && prev_ptr->next_handler != (*async_handler_ptr))
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prev_ptr = prev_ptr->next_handler;
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gdb_assert (prev_ptr);
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prev_ptr->next_handler = (*async_handler_ptr)->next_handler;
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if (sighandler_list.last_handler == (*async_handler_ptr))
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sighandler_list.last_handler = prev_ptr;
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}
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xfree ((*async_handler_ptr));
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(*async_handler_ptr) = NULL;
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}
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/* Create an asynchronous event handler, allocating memory for it.
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Return a pointer to the newly created handler. PROC is the
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function to call with CLIENT_DATA argument whenever the handler is
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invoked. */
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async_event_handler *
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create_async_event_handler (async_event_handler_func *proc,
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gdb_client_data client_data)
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{
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async_event_handler *h;
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h = XNEW (struct async_event_handler);
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h->ready = 0;
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h->next_handler = NULL;
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h->proc = proc;
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h->client_data = client_data;
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if (async_event_handler_list.first_handler == NULL)
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async_event_handler_list.first_handler = h;
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else
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async_event_handler_list.last_handler->next_handler = h;
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async_event_handler_list.last_handler = h;
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return h;
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}
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/* Mark the handler (ASYNC_HANDLER_PTR) as ready. This information
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will be used by gdb_do_one_event. The caller will be whoever
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created the event source, and wants to signal that the event is
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ready to be handled. */
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void
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mark_async_event_handler (async_event_handler *async_handler_ptr)
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{
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async_handler_ptr->ready = 1;
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}
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/* See event-loop.h. */
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void
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clear_async_event_handler (async_event_handler *async_handler_ptr)
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{
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async_handler_ptr->ready = 0;
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}
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/* Check if asynchronous event handlers are ready, and call the
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handler function for one that is. */
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int
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check_async_event_handlers ()
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{
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async_event_handler *async_handler_ptr;
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for (async_handler_ptr = async_event_handler_list.first_handler;
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async_handler_ptr != NULL;
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async_handler_ptr = async_handler_ptr->next_handler)
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{
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if (async_handler_ptr->ready)
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{
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async_handler_ptr->ready = 0;
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(*async_handler_ptr->proc) (async_handler_ptr->client_data);
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return 1;
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}
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}
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return 0;
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}
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/* Delete an asynchronous handler (ASYNC_HANDLER_PTR).
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Free the space allocated for it. */
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void
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delete_async_event_handler (async_event_handler **async_handler_ptr)
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{
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async_event_handler *prev_ptr;
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if (async_event_handler_list.first_handler == *async_handler_ptr)
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{
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async_event_handler_list.first_handler
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= (*async_handler_ptr)->next_handler;
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if (async_event_handler_list.first_handler == NULL)
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async_event_handler_list.last_handler = NULL;
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}
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else
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{
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prev_ptr = async_event_handler_list.first_handler;
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while (prev_ptr && prev_ptr->next_handler != *async_handler_ptr)
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prev_ptr = prev_ptr->next_handler;
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gdb_assert (prev_ptr);
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prev_ptr->next_handler = (*async_handler_ptr)->next_handler;
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if (async_event_handler_list.last_handler == (*async_handler_ptr))
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async_event_handler_list.last_handler = prev_ptr;
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}
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xfree (*async_handler_ptr);
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*async_handler_ptr = NULL;
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}
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71
gdb/async-event.h
Normal file
71
gdb/async-event.h
Normal file
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/* Async events for the GDB event loop.
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Copyright (C) 1999-2019 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
|
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the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
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|
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This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef ASYNC_EVENT_H
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#define ASYNC_EVENT_H
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#include "event-loop.h"
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struct async_signal_handler;
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struct async_event_handler;
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typedef void (sig_handler_func) (gdb_client_data);
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typedef void (async_event_handler_func) (gdb_client_data);
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extern struct async_signal_handler *
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create_async_signal_handler (sig_handler_func *proc,
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gdb_client_data client_data);
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extern void delete_async_signal_handler (struct async_signal_handler **);
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/* Call the handler from HANDLER the next time through the event
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loop. */
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extern void mark_async_signal_handler (struct async_signal_handler *handler);
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/* Returns true if HANDLER is marked ready. */
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extern int
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async_signal_handler_is_marked (struct async_signal_handler *handler);
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/* Mark HANDLER as NOT ready. */
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extern void clear_async_signal_handler (struct async_signal_handler *handler);
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/* Create and register an asynchronous event source in the event loop,
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and set PROC as its callback. CLIENT_DATA is passed as argument to
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PROC upon its invocation. Returns a pointer to an opaque structure
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used to mark as ready and to later delete this event source from
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the event loop. */
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extern struct async_event_handler *
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create_async_event_handler (async_event_handler_func *proc,
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gdb_client_data client_data);
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/* Remove the event source pointed by HANDLER_PTR created by
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CREATE_ASYNC_EVENT_HANDLER from the event loop, and release it. */
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extern void
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delete_async_event_handler (struct async_event_handler **handler_ptr);
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/* Call the handler from HANDLER the next time through the event
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loop. */
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extern void mark_async_event_handler (struct async_event_handler *handler);
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/* Mark the handler (ASYNC_HANDLER_PTR) as NOT ready. */
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extern void clear_async_event_handler (struct async_event_handler *handler);
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extern void initialize_async_signal_handlers (void);
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#endif /* ASYNC_EVENT_H */
|
306
gdb/event-loop.c
306
gdb/event-loop.c
|
@ -19,8 +19,6 @@
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#include "defs.h"
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#include "event-loop.h"
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#include "event-top.h"
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#include "ser-event.h"
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#include <chrono>
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|
@ -35,7 +33,6 @@
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#include <sys/types.h>
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#include "gdbsupport/gdb_sys_time.h"
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#include "gdbsupport/gdb_select.h"
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#include "top.h"
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/* Tell create_file_handler what events we are interested in.
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This is used by the select version of the event loop. */
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|
@ -60,50 +57,6 @@ typedef struct file_handler
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}
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file_handler;
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|
||||
/* PROC is a function to be invoked when the READY flag is set. This
|
||||
happens when there has been a signal and the corresponding signal
|
||||
handler has 'triggered' this async_signal_handler for execution.
|
||||
The actual work to be done in response to a signal will be carried
|
||||
out by PROC at a later time, within process_event. This provides a
|
||||
deferred execution of signal handlers.
|
||||
|
||||
Async_init_signals takes care of setting up such an
|
||||
async_signal_handler for each interesting signal. */
|
||||
|
||||
typedef struct async_signal_handler
|
||||
{
|
||||
int ready; /* If ready, call this handler
|
||||
from the main event loop, using
|
||||
invoke_async_handler. */
|
||||
struct async_signal_handler *next_handler; /* Ptr to next handler. */
|
||||
sig_handler_func *proc; /* Function to call to do the work. */
|
||||
gdb_client_data client_data; /* Argument to async_handler_func. */
|
||||
}
|
||||
async_signal_handler;
|
||||
|
||||
/* PROC is a function to be invoked when the READY flag is set. This
|
||||
happens when the event has been marked with
|
||||
MARK_ASYNC_EVENT_HANDLER. The actual work to be done in response
|
||||
to an event will be carried out by PROC at a later time, within
|
||||
process_event. This provides a deferred execution of event
|
||||
handlers. */
|
||||
typedef struct async_event_handler
|
||||
{
|
||||
/* If ready, call this handler from the main event loop, using
|
||||
invoke_event_handler. */
|
||||
int ready;
|
||||
|
||||
/* Point to next handler. */
|
||||
struct async_event_handler *next_handler;
|
||||
|
||||
/* Function to call to do the work. */
|
||||
async_event_handler_func *proc;
|
||||
|
||||
/* Argument to PROC. */
|
||||
gdb_client_data client_data;
|
||||
}
|
||||
async_event_handler;
|
||||
|
||||
/* Gdb_notifier is just a list of file descriptors gdb is interested in.
|
||||
These are the input file descriptor, and the target file
|
||||
descriptor. We have two flavors of the notifier, one for platforms
|
||||
|
@ -198,61 +151,12 @@ static struct
|
|||
}
|
||||
timer_list;
|
||||
|
||||
/* All the async_signal_handlers gdb is interested in are kept onto
|
||||
this list. */
|
||||
static struct
|
||||
{
|
||||
/* Pointer to first in handler list. */
|
||||
async_signal_handler *first_handler;
|
||||
|
||||
/* Pointer to last in handler list. */
|
||||
async_signal_handler *last_handler;
|
||||
}
|
||||
sighandler_list;
|
||||
|
||||
/* All the async_event_handlers gdb is interested in are kept onto
|
||||
this list. */
|
||||
static struct
|
||||
{
|
||||
/* Pointer to first in handler list. */
|
||||
async_event_handler *first_handler;
|
||||
|
||||
/* Pointer to last in handler list. */
|
||||
async_event_handler *last_handler;
|
||||
}
|
||||
async_event_handler_list;
|
||||
|
||||
static int invoke_async_signal_handlers (void);
|
||||
static void create_file_handler (int fd, int mask, handler_func *proc,
|
||||
gdb_client_data client_data);
|
||||
static int check_async_event_handlers (void);
|
||||
static int gdb_wait_for_event (int);
|
||||
static int update_wait_timeout (void);
|
||||
static int poll_timers (void);
|
||||
|
||||
|
||||
/* This event is signalled whenever an asynchronous handler needs to
|
||||
defer an action to the event loop. */
|
||||
static struct serial_event *async_signal_handlers_serial_event;
|
||||
|
||||
/* Callback registered with ASYNC_SIGNAL_HANDLERS_SERIAL_EVENT. */
|
||||
|
||||
static void
|
||||
async_signals_handler (int error, gdb_client_data client_data)
|
||||
{
|
||||
/* Do nothing. Handlers are run by invoke_async_signal_handlers
|
||||
from instead. */
|
||||
}
|
||||
|
||||
void
|
||||
initialize_async_signal_handlers (void)
|
||||
{
|
||||
async_signal_handlers_serial_event = make_serial_event ();
|
||||
|
||||
add_file_handler (serial_event_fd (async_signal_handlers_serial_event),
|
||||
async_signals_handler, NULL);
|
||||
}
|
||||
|
||||
/* Process one high level event. If nothing is ready at this time,
|
||||
wait for something to happen (via gdb_wait_for_event), then process
|
||||
it. Returns >0 if something was done otherwise returns <0 (this
|
||||
|
@ -800,216 +704,6 @@ gdb_wait_for_event (int block)
|
|||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* Create an asynchronous handler, allocating memory for it.
|
||||
Return a pointer to the newly created handler.
|
||||
This pointer will be used to invoke the handler by
|
||||
invoke_async_signal_handler.
|
||||
PROC is the function to call with CLIENT_DATA argument
|
||||
whenever the handler is invoked. */
|
||||
async_signal_handler *
|
||||
create_async_signal_handler (sig_handler_func * proc,
|
||||
gdb_client_data client_data)
|
||||
{
|
||||
async_signal_handler *async_handler_ptr;
|
||||
|
||||
async_handler_ptr = XNEW (async_signal_handler);
|
||||
async_handler_ptr->ready = 0;
|
||||
async_handler_ptr->next_handler = NULL;
|
||||
async_handler_ptr->proc = proc;
|
||||
async_handler_ptr->client_data = client_data;
|
||||
if (sighandler_list.first_handler == NULL)
|
||||
sighandler_list.first_handler = async_handler_ptr;
|
||||
else
|
||||
sighandler_list.last_handler->next_handler = async_handler_ptr;
|
||||
sighandler_list.last_handler = async_handler_ptr;
|
||||
return async_handler_ptr;
|
||||
}
|
||||
|
||||
/* Mark the handler (ASYNC_HANDLER_PTR) as ready. This information
|
||||
will be used when the handlers are invoked, after we have waited
|
||||
for some event. The caller of this function is the interrupt
|
||||
handler associated with a signal. */
|
||||
void
|
||||
mark_async_signal_handler (async_signal_handler * async_handler_ptr)
|
||||
{
|
||||
async_handler_ptr->ready = 1;
|
||||
serial_event_set (async_signal_handlers_serial_event);
|
||||
}
|
||||
|
||||
/* See event-loop.h. */
|
||||
|
||||
void
|
||||
clear_async_signal_handler (async_signal_handler *async_handler_ptr)
|
||||
{
|
||||
async_handler_ptr->ready = 0;
|
||||
}
|
||||
|
||||
/* See event-loop.h. */
|
||||
|
||||
int
|
||||
async_signal_handler_is_marked (async_signal_handler *async_handler_ptr)
|
||||
{
|
||||
return async_handler_ptr->ready;
|
||||
}
|
||||
|
||||
/* Call all the handlers that are ready. Returns true if any was
|
||||
indeed ready. */
|
||||
|
||||
static int
|
||||
invoke_async_signal_handlers (void)
|
||||
{
|
||||
async_signal_handler *async_handler_ptr;
|
||||
int any_ready = 0;
|
||||
|
||||
/* We're going to handle all pending signals, so no need to wake up
|
||||
the event loop again the next time around. Note this must be
|
||||
cleared _before_ calling the callbacks, to avoid races. */
|
||||
serial_event_clear (async_signal_handlers_serial_event);
|
||||
|
||||
/* Invoke all ready handlers. */
|
||||
|
||||
while (1)
|
||||
{
|
||||
for (async_handler_ptr = sighandler_list.first_handler;
|
||||
async_handler_ptr != NULL;
|
||||
async_handler_ptr = async_handler_ptr->next_handler)
|
||||
{
|
||||
if (async_handler_ptr->ready)
|
||||
break;
|
||||
}
|
||||
if (async_handler_ptr == NULL)
|
||||
break;
|
||||
any_ready = 1;
|
||||
async_handler_ptr->ready = 0;
|
||||
/* Async signal handlers have no connection to whichever was the
|
||||
current UI, and thus always run on the main one. */
|
||||
current_ui = main_ui;
|
||||
(*async_handler_ptr->proc) (async_handler_ptr->client_data);
|
||||
}
|
||||
|
||||
return any_ready;
|
||||
}
|
||||
|
||||
/* Delete an asynchronous handler (ASYNC_HANDLER_PTR).
|
||||
Free the space allocated for it. */
|
||||
void
|
||||
delete_async_signal_handler (async_signal_handler ** async_handler_ptr)
|
||||
{
|
||||
async_signal_handler *prev_ptr;
|
||||
|
||||
if (sighandler_list.first_handler == (*async_handler_ptr))
|
||||
{
|
||||
sighandler_list.first_handler = (*async_handler_ptr)->next_handler;
|
||||
if (sighandler_list.first_handler == NULL)
|
||||
sighandler_list.last_handler = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
prev_ptr = sighandler_list.first_handler;
|
||||
while (prev_ptr && prev_ptr->next_handler != (*async_handler_ptr))
|
||||
prev_ptr = prev_ptr->next_handler;
|
||||
gdb_assert (prev_ptr);
|
||||
prev_ptr->next_handler = (*async_handler_ptr)->next_handler;
|
||||
if (sighandler_list.last_handler == (*async_handler_ptr))
|
||||
sighandler_list.last_handler = prev_ptr;
|
||||
}
|
||||
xfree ((*async_handler_ptr));
|
||||
(*async_handler_ptr) = NULL;
|
||||
}
|
||||
|
||||
/* Create an asynchronous event handler, allocating memory for it.
|
||||
Return a pointer to the newly created handler. PROC is the
|
||||
function to call with CLIENT_DATA argument whenever the handler is
|
||||
invoked. */
|
||||
async_event_handler *
|
||||
create_async_event_handler (async_event_handler_func *proc,
|
||||
gdb_client_data client_data)
|
||||
{
|
||||
async_event_handler *h;
|
||||
|
||||
h = XNEW (struct async_event_handler);
|
||||
h->ready = 0;
|
||||
h->next_handler = NULL;
|
||||
h->proc = proc;
|
||||
h->client_data = client_data;
|
||||
if (async_event_handler_list.first_handler == NULL)
|
||||
async_event_handler_list.first_handler = h;
|
||||
else
|
||||
async_event_handler_list.last_handler->next_handler = h;
|
||||
async_event_handler_list.last_handler = h;
|
||||
return h;
|
||||
}
|
||||
|
||||
/* Mark the handler (ASYNC_HANDLER_PTR) as ready. This information
|
||||
will be used by gdb_do_one_event. The caller will be whoever
|
||||
created the event source, and wants to signal that the event is
|
||||
ready to be handled. */
|
||||
void
|
||||
mark_async_event_handler (async_event_handler *async_handler_ptr)
|
||||
{
|
||||
async_handler_ptr->ready = 1;
|
||||
}
|
||||
|
||||
/* See event-loop.h. */
|
||||
|
||||
void
|
||||
clear_async_event_handler (async_event_handler *async_handler_ptr)
|
||||
{
|
||||
async_handler_ptr->ready = 0;
|
||||
}
|
||||
|
||||
/* Check if asynchronous event handlers are ready, and call the
|
||||
handler function for one that is. */
|
||||
|
||||
static int
|
||||
check_async_event_handlers (void)
|
||||
{
|
||||
async_event_handler *async_handler_ptr;
|
||||
|
||||
for (async_handler_ptr = async_event_handler_list.first_handler;
|
||||
async_handler_ptr != NULL;
|
||||
async_handler_ptr = async_handler_ptr->next_handler)
|
||||
{
|
||||
if (async_handler_ptr->ready)
|
||||
{
|
||||
async_handler_ptr->ready = 0;
|
||||
(*async_handler_ptr->proc) (async_handler_ptr->client_data);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Delete an asynchronous handler (ASYNC_HANDLER_PTR).
|
||||
Free the space allocated for it. */
|
||||
void
|
||||
delete_async_event_handler (async_event_handler **async_handler_ptr)
|
||||
{
|
||||
async_event_handler *prev_ptr;
|
||||
|
||||
if (async_event_handler_list.first_handler == *async_handler_ptr)
|
||||
{
|
||||
async_event_handler_list.first_handler
|
||||
= (*async_handler_ptr)->next_handler;
|
||||
if (async_event_handler_list.first_handler == NULL)
|
||||
async_event_handler_list.last_handler = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
prev_ptr = async_event_handler_list.first_handler;
|
||||
while (prev_ptr && prev_ptr->next_handler != *async_handler_ptr)
|
||||
prev_ptr = prev_ptr->next_handler;
|
||||
gdb_assert (prev_ptr);
|
||||
prev_ptr->next_handler = (*async_handler_ptr)->next_handler;
|
||||
if (async_event_handler_list.last_handler == (*async_handler_ptr))
|
||||
async_event_handler_list.last_handler = prev_ptr;
|
||||
}
|
||||
xfree (*async_handler_ptr);
|
||||
*async_handler_ptr = NULL;
|
||||
}
|
||||
|
||||
/* Create a timer that will expire in MS milliseconds from now. When
|
||||
the timer is ready, PROC will be executed. At creation, the timer
|
||||
is added to the timers queue. This queue is kept sorted in order
|
||||
|
|
|
@ -71,11 +71,7 @@
|
|||
Corollary tasks are the creation and deletion of event sources. */
|
||||
|
||||
typedef void *gdb_client_data;
|
||||
struct async_signal_handler;
|
||||
struct async_event_handler;
|
||||
typedef void (handler_func) (int, gdb_client_data);
|
||||
typedef void (sig_handler_func) (gdb_client_data);
|
||||
typedef void (async_event_handler_func) (gdb_client_data);
|
||||
typedef void (timer_handler_func) (gdb_client_data);
|
||||
|
||||
/* Exported functions from event-loop.c */
|
||||
|
@ -84,50 +80,23 @@ extern int gdb_do_one_event (void);
|
|||
extern void delete_file_handler (int fd);
|
||||
extern void add_file_handler (int fd, handler_func *proc,
|
||||
gdb_client_data client_data);
|
||||
extern struct async_signal_handler *
|
||||
create_async_signal_handler (sig_handler_func *proc,
|
||||
gdb_client_data client_data);
|
||||
extern void delete_async_signal_handler (struct async_signal_handler **);
|
||||
extern int create_timer (int milliseconds,
|
||||
timer_handler_func *proc,
|
||||
gdb_client_data client_data);
|
||||
extern void delete_timer (int id);
|
||||
|
||||
/* Call the handler from HANDLER the next time through the event
|
||||
loop. */
|
||||
extern void mark_async_signal_handler (struct async_signal_handler *handler);
|
||||
/* Must be defined by client. */
|
||||
|
||||
/* Returns true if HANDLER is marked ready. */
|
||||
extern void handle_event_loop_exception (const gdb_exception &);
|
||||
|
||||
extern int
|
||||
async_signal_handler_is_marked (struct async_signal_handler *handler);
|
||||
/* Must be defined by client. Returns true if any signal handler was
|
||||
ready. */
|
||||
|
||||
/* Mark HANDLER as NOT ready. */
|
||||
extern int invoke_async_signal_handlers ();
|
||||
|
||||
extern void clear_async_signal_handler (struct async_signal_handler *handler);
|
||||
/* Must be defined by client. Returns true if any event handler was
|
||||
ready. */
|
||||
|
||||
/* Create and register an asynchronous event source in the event loop,
|
||||
and set PROC as its callback. CLIENT_DATA is passed as argument to
|
||||
PROC upon its invocation. Returns a pointer to an opaque structure
|
||||
used to mark as ready and to later delete this event source from
|
||||
the event loop. */
|
||||
extern struct async_event_handler *
|
||||
create_async_event_handler (async_event_handler_func *proc,
|
||||
gdb_client_data client_data);
|
||||
|
||||
/* Remove the event source pointed by HANDLER_PTR created by
|
||||
CREATE_ASYNC_EVENT_HANDLER from the event loop, and release it. */
|
||||
extern void
|
||||
delete_async_event_handler (struct async_event_handler **handler_ptr);
|
||||
|
||||
/* Call the handler from HANDLER the next time through the event
|
||||
loop. */
|
||||
extern void mark_async_event_handler (struct async_event_handler *handler);
|
||||
|
||||
/* Mark the handler (ASYNC_HANDLER_PTR) as NOT ready. */
|
||||
|
||||
extern void clear_async_event_handler (struct async_event_handler *handler);
|
||||
|
||||
extern void initialize_async_signal_handlers (void);
|
||||
extern int check_async_event_handlers ();
|
||||
|
||||
#endif /* EVENT_LOOP_H */
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
#include "ser-event.h"
|
||||
#include "gdbsupport/gdb_select.h"
|
||||
#include "gdbsupport/gdb-sigmask.h"
|
||||
#include "async-event.h"
|
||||
|
||||
/* readline include files. */
|
||||
#include "readline/readline.h"
|
||||
|
|
|
@ -66,6 +66,7 @@
|
|||
#include "gdbsupport/forward-scope-exit.h"
|
||||
#include "gdbsupport/gdb_select.h"
|
||||
#include <unordered_map>
|
||||
#include "async-event.h"
|
||||
|
||||
/* Prototypes for local functions */
|
||||
|
||||
|
|
|
@ -42,6 +42,7 @@
|
|||
#include <algorithm>
|
||||
#include "gdbarch.h"
|
||||
#include "cli/cli-style.h"
|
||||
#include "async-event.h"
|
||||
|
||||
static const target_info record_btrace_target_info = {
|
||||
"record-btrace",
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
#include "infrun.h"
|
||||
#include "gdbsupport/gdb_unlinker.h"
|
||||
#include "gdbsupport/byte-vector.h"
|
||||
#include "async-event.h"
|
||||
|
||||
#include <signal.h>
|
||||
|
||||
|
|
|
@ -40,6 +40,7 @@
|
|||
#include "inferior.h"
|
||||
#include "infrun.h"
|
||||
#include "gdbcmd.h"
|
||||
#include "async-event.h"
|
||||
|
||||
bool notif_debug = false;
|
||||
|
||||
|
|
|
@ -77,6 +77,7 @@
|
|||
#include "gdbsupport/byte-vector.h"
|
||||
#include <algorithm>
|
||||
#include <unordered_map>
|
||||
#include "async-event.h"
|
||||
|
||||
/* The remote target. */
|
||||
|
||||
|
|
|
@ -35,6 +35,7 @@
|
|||
#include "source.h"
|
||||
#include "event-loop.h"
|
||||
#include "gdbcmd.h"
|
||||
#include "async-event.h"
|
||||
|
||||
#include "tui/tui.h"
|
||||
#include "tui/tui-io.h"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue