gdb: add accessors to struct dynamic_prop

Add setters, to ensure that the kind and value of the property are
always kept in sync (a caller can't forget one or the other).  Add
getters, such that we can assert that when a caller accesses a data bit
of the property, the property is indeed of the corresponding kind.

Note that because of the way `struct dynamic_prop` is allocated
currently, we can't make the `m_kind` and `m_data` fields private.  That
would make the type non-default-constructible, and we would have to call
the constructor when allocating them.  However, I still prefixed them
with `m_` to indicate that they should not be accessed from outside the
class (and also to be able to use the name `kind` for the method).

gdb/ChangeLog:

	* gdbtypes.h (struct dynamic_prop) <kind, set_undefined,
	const_val, set_const_val, baton, set_locexpr, set_loclist,
	set_addr_offset, variant_parts, set_variant_parts,
	original_type, set_original_type>: New methods.
	<kind>: Rename to...
	<m_kind>: ... this.  Update all users to use the new methods
	instead.
	<data>: Rename to...
	<m_data>: ... this.  Update all users to use the new methods
	instead.

Change-Id: Ib72a8eb440dfeb1a5421d0933334230d7f2478f9
This commit is contained in:
Simon Marchi 2020-07-12 22:58:51 -04:00
parent 7c6f271296
commit 8c2e4e0689
12 changed files with 183 additions and 135 deletions

View file

@ -653,8 +653,8 @@ rust_print_struct_def (struct type *type, const char *varstring,
{
fputs_filtered ("enum ", stream);
dynamic_prop *prop = type->dyn_prop (DYN_PROP_VARIANT_PARTS);
if (prop != nullptr && prop->kind == PROP_TYPE)
type = prop->data.original_type;
if (prop != nullptr && prop->kind () == PROP_TYPE)
type = prop->original_type ();
}
else if (type->code () == TYPE_CODE_STRUCT)
fputs_filtered ("struct ", stream);