gdb: add accessors to struct dynamic_prop
Add setters, to ensure that the kind and value of the property are always kept in sync (a caller can't forget one or the other). Add getters, such that we can assert that when a caller accesses a data bit of the property, the property is indeed of the corresponding kind. Note that because of the way `struct dynamic_prop` is allocated currently, we can't make the `m_kind` and `m_data` fields private. That would make the type non-default-constructible, and we would have to call the constructor when allocating them. However, I still prefixed them with `m_` to indicate that they should not be accessed from outside the class (and also to be able to use the name `kind` for the method). gdb/ChangeLog: * gdbtypes.h (struct dynamic_prop) <kind, set_undefined, const_val, set_const_val, baton, set_locexpr, set_loclist, set_addr_offset, variant_parts, set_variant_parts, original_type, set_original_type>: New methods. <kind>: Rename to... <m_kind>: ... this. Update all users to use the new methods instead. <data>: Rename to... <m_data>: ... this. Update all users to use the new methods instead. Change-Id: Ib72a8eb440dfeb1a5421d0933334230d7f2478f9
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12 changed files with 183 additions and 135 deletions
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@ -653,8 +653,8 @@ rust_print_struct_def (struct type *type, const char *varstring,
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{
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fputs_filtered ("enum ", stream);
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dynamic_prop *prop = type->dyn_prop (DYN_PROP_VARIANT_PARTS);
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if (prop != nullptr && prop->kind == PROP_TYPE)
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type = prop->data.original_type;
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if (prop != nullptr && prop->kind () == PROP_TYPE)
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type = prop->original_type ();
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}
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else if (type->code () == TYPE_CODE_STRUCT)
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fputs_filtered ("struct ", stream);
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