Support lexical blocks and function bodies that occupy
non-contiguous address ranges. * addrmap.c, addrmap.h: New files. * block.h (struct addrmap): New forward declaration. (struct blockvector): New member, 'map'. (BLOCKVECTOR_MAP): New accessor macro. * block.c: #include "addrmap.h" (blockvector_for_pc_sect): If the blockvector we've found has an address map, use it instead of searching the blocks. * buildsym.c: #include "addrmap.h" (pending_addrmap_obstack, pending_addrmap_interesting): New static variables. (really_free_pendings): If we have a pending addrmap, free it too. (record_block_range): New function. (make_blockvector): If we have an interesting pending addrmap, record it in the new blockvector. (start_symtab, buildsym_init): Assert that there is no pending addrmap now; we should have cleaned up any addrmaps we'd built previously. (end_symtab): If there is a pending addrmap left over that didn't get included in the blockvector, free it. * buildsym.h (struct addrmap): New forward declaration. (record_block_range): New prototype. * objfiles.c: #include "addrmap.h". (objfile_relocate): Relocate the blockvector's address map, if present. * dwarf2read.c (dwarf2_record_block_ranges): New function. (read_func_scope, read_lexical_block_scope): Call it. * Makefile.in (SFILES): Add addrmap.c. (addrmap_h): New header dependency variable. (COMMON_OBS): Add addrmap.o. (addrmap.o): New rule.l (block.o, objfiles.o, buildsym.o): Depend on $(addrmap_h). * block.c (blockvector_for_pc, blockvector_for_pc_sect): Return a pointer to the block, not its index in the blockvector. (block_for_pc_sect): Use the returned block, instead of looking it up ourselves. * block.h (blockvector_for_pc, blockvector_for_pc_sect): Update declarations. * breakpoint.c (resolve_sal_pc): Use returned block, instead of looking it up ourselves. * stack.c (print_frame_label_vars): Disable function, which depends on the block's index. * buildsym.c (finish_block): Return the block we've built. * buildsym.h (finish_block): Update prototype. * defs.h (CORE_ADDR_MAX): New constant.
This commit is contained in:
parent
c420411fe8
commit
801e3a5b56
13 changed files with 947 additions and 32 deletions
532
gdb/addrmap.c
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532
gdb/addrmap.c
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/* addrmap.c --- implementation of address map data structure.
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Copyright (C) 2007 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA. */
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#include "defs.h"
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#include <stdlib.h>
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#include "splay-tree.h"
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#include "gdb_obstack.h"
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#include "addrmap.h"
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#include "gdb_assert.h"
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/* The "abstract class". */
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/* Functions implementing the addrmap functions for a particular
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implementation. */
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struct addrmap_funcs
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{
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void (*set_empty) (struct addrmap *this,
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CORE_ADDR start, CORE_ADDR end_inclusive,
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void *obj);
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void *(*find) (struct addrmap *this, CORE_ADDR addr);
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struct addrmap *(*create_fixed) (struct addrmap *this,
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struct obstack *obstack);
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void (*relocate) (struct addrmap *this, CORE_ADDR offset);
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};
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struct addrmap
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{
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struct addrmap_funcs *funcs;
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};
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void
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addrmap_set_empty (struct addrmap *map,
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CORE_ADDR start, CORE_ADDR end_inclusive,
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void *obj)
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{
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map->funcs->set_empty (map, start, end_inclusive, obj);
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}
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void *
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addrmap_find (struct addrmap *map, CORE_ADDR addr)
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{
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return map->funcs->find (map, addr);
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}
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struct addrmap *
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addrmap_create_fixed (struct addrmap *original, struct obstack *obstack)
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{
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return original->funcs->create_fixed (original, obstack);
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}
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/* Relocate all the addresses in MAP by OFFSET. (This can be applied
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to either mutable or immutable maps.) */
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void
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addrmap_relocate (struct addrmap *map, CORE_ADDR offset)
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{
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map->funcs->relocate (map, offset);
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}
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/* Fixed address maps. */
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/* A transition: a point in an address map where the value changes.
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The map maps ADDR to VALUE, but if ADDR > 0, it maps ADDR-1 to
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something else. */
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struct addrmap_transition
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{
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CORE_ADDR addr;
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void *value;
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};
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struct addrmap_fixed
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{
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struct addrmap addrmap;
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/* The number of transitions in TRANSITIONS. */
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size_t num_transitions;
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/* An array of transitions, sorted by address. For every point in
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the map where either ADDR == 0 or ADDR is mapped to one value and
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ADDR - 1 is mapped to something different, we have an entry here
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containing ADDR and VALUE. (Note that this means we always have
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an entry for address 0). */
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struct addrmap_transition transitions[1];
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};
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static void
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addrmap_fixed_set_empty (struct addrmap *this,
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CORE_ADDR start, CORE_ADDR end_inclusive,
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void *obj)
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{
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internal_error (__FILE__, __LINE__,
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"addrmap_fixed_set_empty: "
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"fixed addrmaps can't be changed\n");
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}
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static void *
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addrmap_fixed_find (struct addrmap *this, CORE_ADDR addr)
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{
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struct addrmap_fixed *map = (struct addrmap_fixed *) this;
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struct addrmap_transition *bottom = &map->transitions[0];
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struct addrmap_transition *top = &map->transitions[map->num_transitions - 1];
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while (bottom < top)
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{
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/* This needs to round towards top, or else when top = bottom +
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1 (i.e., two entries are under consideration), then mid ==
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bottom, and then we may not narrow the range when (mid->addr
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< addr). */
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struct addrmap_transition *mid = top - (top - bottom) / 2;
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if (mid->addr == addr)
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{
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bottom = mid;
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break;
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}
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else if (mid->addr < addr)
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/* We don't eliminate mid itself here, since each transition
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covers all subsequent addresses until the next. This is why
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we must round up in computing the midpoint. */
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bottom = mid;
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else
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top = mid - 1;
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}
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return bottom->value;
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}
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static struct addrmap *
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addrmap_fixed_create_fixed (struct addrmap *this, struct obstack *obstack)
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{
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abort ();
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}
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static void
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addrmap_fixed_relocate (struct addrmap *this, CORE_ADDR offset)
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{
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struct addrmap_fixed *map = (struct addrmap_fixed *) this;
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size_t i;
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for (i = 0; i < map->num_transitions; i++)
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map->transitions[i].addr += offset;
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}
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static struct addrmap_funcs addrmap_fixed_funcs =
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{
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.set_empty = addrmap_fixed_set_empty,
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.find = addrmap_fixed_find,
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.create_fixed = addrmap_fixed_create_fixed,
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.relocate = addrmap_fixed_relocate
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};
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/* Mutable address maps. */
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struct addrmap_mutable
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{
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struct addrmap addrmap;
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/* The obstack to use for allocations for this map. */
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struct obstack *obstack;
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/* A splay tree, with a node for each transition; there is a
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transition at address T if T-1 and T map to different objects.
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Any addresses below the first node map to NULL. (Unlike
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fixed maps, we have no entry at (CORE_ADDR) 0; it doesn't
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simplify enough.)
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The last region is assumed to end at CORE_ADDR_MAX.
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Since we can't know whether CORE_ADDR is larger or smaller than
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splay_tree_key (unsigned long) --- I think both are possible,
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given all combinations of 32- and 64-bit hosts and targets ---
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our keys are pointers to CORE_ADDR values. Since the splay tree
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library doesn't pass any closure pointer to the key free
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function, we can't keep a freelist for keys. Since mutable
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addrmaps are only used temporarily right now, we just leak keys
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from deleted nodes; they'll be freed when the obstack is freed. */
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splay_tree tree;
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/* A freelist for splay tree nodes, allocated on obstack, and
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chained together by their 'right' pointers. */
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splay_tree_node free_nodes;
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};
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/* Allocate a copy of CORE_ADDR in MAP's obstack. */
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static splay_tree_key
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allocate_key (struct addrmap_mutable *map, CORE_ADDR addr)
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{
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CORE_ADDR *key = obstack_alloc (map->obstack, sizeof (*key));
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*key = addr;
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return (splay_tree_key) key;
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}
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/* Type-correct wrappers for splay tree access. */
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static splay_tree_node
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addrmap_splay_tree_lookup (struct addrmap_mutable *map, CORE_ADDR addr)
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{
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return splay_tree_lookup (map->tree, (splay_tree_key) &addr);
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}
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static splay_tree_node
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addrmap_splay_tree_predecessor (struct addrmap_mutable *map, CORE_ADDR addr)
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{
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return splay_tree_predecessor (map->tree, (splay_tree_key) &addr);
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}
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static splay_tree_node
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addrmap_splay_tree_successor (struct addrmap_mutable *map, CORE_ADDR addr)
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{
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return splay_tree_successor (map->tree, (splay_tree_key) &addr);
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}
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static CORE_ADDR
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addrmap_node_key (splay_tree_node node)
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{
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return * (CORE_ADDR *) node->key;
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}
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static void *
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addrmap_node_value (splay_tree_node node)
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{
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return (void *) node->value;
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}
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static void
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addrmap_node_set_value (splay_tree_node node, void *value)
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{
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node->value = (splay_tree_value) value;
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}
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static void
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addrmap_splay_tree_insert (struct addrmap_mutable *map, CORE_ADDR key, void *value)
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{
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splay_tree_insert (map->tree,
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allocate_key (map, key),
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(splay_tree_value) value);
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}
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/* Without changing the mapping of any address, ensure that there is a
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tree node at ADDR, even if it would represent a "transition" from
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one value to the same value. */
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static void
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force_transition (struct addrmap_mutable *this, CORE_ADDR addr)
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{
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splay_tree_node n
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= addrmap_splay_tree_lookup (this, addr);
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if (! n)
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{
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n = addrmap_splay_tree_predecessor (this, addr);
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addrmap_splay_tree_insert (this, addr,
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n ? addrmap_node_value (n) : NULL);
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}
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}
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static void
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addrmap_mutable_set_empty (struct addrmap *this,
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CORE_ADDR start, CORE_ADDR end_inclusive,
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void *obj)
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{
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struct addrmap_mutable *map = (struct addrmap_mutable *) this;
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splay_tree_node n, next;
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void *prior_value;
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/* If we're being asked to set all empty portions of the given
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address range to empty, then probably the caller is confused.
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(If that turns out to be useful in some cases, then we can change
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this to simply return, since overriding NULL with NULL is a
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no-op.) */
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gdb_assert (obj);
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/* We take a two-pass approach, for simplicity.
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- Establish transitions where we think we might need them.
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- First pass: change all NULL regions to OBJ.
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- Second pass: remove any unnecessary transitions. */
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/* Establish transitions at the start and end. */
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force_transition (map, start);
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if (end_inclusive < CORE_ADDR_MAX)
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force_transition (map, end_inclusive + 1);
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/* Walk the area, changing all NULL regions to OBJ. */
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for (n = addrmap_splay_tree_lookup (map, start), gdb_assert (n);
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n && addrmap_node_key (n) <= end_inclusive;
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n = addrmap_splay_tree_successor (map, addrmap_node_key (n)))
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{
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if (! addrmap_node_value (n))
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addrmap_node_set_value (n, obj);
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}
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/* Walk the area again, removing transitions from any value to
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itself. Be sure to visit both the transitions we forced
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above. */
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n = addrmap_splay_tree_predecessor (map, start);
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prior_value = n ? addrmap_node_value (n) : NULL;
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for (n = addrmap_splay_tree_lookup (map, start), gdb_assert (n);
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n && (end_inclusive == CORE_ADDR_MAX
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|| addrmap_node_key (n) <= end_inclusive + 1);
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n = next)
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{
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next = addrmap_splay_tree_successor (map, addrmap_node_key (n));
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if (addrmap_node_value (n) == prior_value)
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splay_tree_remove (map->tree, addrmap_node_key (n));
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else
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prior_value = addrmap_node_value (n);
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}
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}
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static void *
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addrmap_mutable_find (struct addrmap *this, CORE_ADDR addr)
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{
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/* Not needed yet. */
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abort ();
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}
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/* A function to pass to splay_tree_foreach to count the number of nodes
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in the tree. */
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static int
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splay_foreach_count (splay_tree_node n, void *closure)
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{
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size_t *count = (size_t *) closure;
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(*count)++;
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return 0;
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}
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/* A function to pass to splay_tree_foreach to copy entries into a
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fixed address map. */
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static int
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splay_foreach_copy (splay_tree_node n, void *closure)
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{
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struct addrmap_fixed *fixed = (struct addrmap_fixed *) closure;
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struct addrmap_transition *t = &fixed->transitions[fixed->num_transitions];
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t->addr = addrmap_node_key (n);
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t->value = addrmap_node_value (n);
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fixed->num_transitions++;
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return 0;
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}
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static struct addrmap *
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addrmap_mutable_create_fixed (struct addrmap *this, struct obstack *obstack)
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{
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struct addrmap_mutable *mutable = (struct addrmap_mutable *) this;
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struct addrmap_fixed *fixed;
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size_t num_transitions;
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/* Count the number of transitions in the tree. */
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num_transitions = 0;
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splay_tree_foreach (mutable->tree, splay_foreach_count, &num_transitions);
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/* Include an extra entry for the transition at zero (which fixed
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maps have, but mutable maps do not.) */
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num_transitions++;
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fixed = obstack_alloc (obstack,
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(sizeof (*fixed)
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+ (num_transitions
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* sizeof (fixed->transitions[0]))));
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fixed->addrmap.funcs = &addrmap_fixed_funcs;
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fixed->num_transitions = 1;
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fixed->transitions[0].addr = 0;
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fixed->transitions[0].value = NULL;
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/* Copy all entries from the splay tree to the array, in order
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of increasing address. */
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splay_tree_foreach (mutable->tree, splay_foreach_copy, fixed);
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/* We should have filled the array. */
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gdb_assert (fixed->num_transitions == num_transitions);
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return (struct addrmap *) fixed;
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}
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static void
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addrmap_mutable_relocate (struct addrmap *this, CORE_ADDR offset)
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{
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/* Not needed yet. */
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abort ();
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}
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static struct addrmap_funcs addrmap_mutable_funcs =
|
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{
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.set_empty = addrmap_mutable_set_empty,
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.find = addrmap_mutable_find,
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.create_fixed = addrmap_mutable_create_fixed,
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.relocate = addrmap_mutable_relocate
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};
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static void *
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splay_obstack_alloc (int size, void *closure)
|
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{
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struct addrmap_mutable *map = closure;
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splay_tree_node n;
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|
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/* We should only be asked to allocate nodes and larger things.
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(If, at some point in the future, this is no longer true, we can
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just round up the size to sizeof (*n).) */
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gdb_assert (size >= sizeof (*n));
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|
||||
if (map->free_nodes)
|
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{
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n = map->free_nodes;
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map->free_nodes = n->right;
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return n;
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}
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else
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return obstack_alloc (map->obstack, size);
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}
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static void
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splay_obstack_free (void *obj, void *closure)
|
||||
{
|
||||
struct addrmap_mutable *map = closure;
|
||||
splay_tree_node n = obj;
|
||||
|
||||
/* We've asserted in the allocation function that we only allocate
|
||||
nodes or larger things, so it should be safe to put whatever
|
||||
we get passed back on the free list. */
|
||||
n->right = map->free_nodes;
|
||||
map->free_nodes = n;
|
||||
}
|
||||
|
||||
|
||||
/* Compare keys as CORE_ADDR * values. */
|
||||
static int
|
||||
splay_compare_CORE_ADDR_ptr (splay_tree_key ak, splay_tree_key bk)
|
||||
{
|
||||
CORE_ADDR a = * (CORE_ADDR *) ak;
|
||||
CORE_ADDR b = * (CORE_ADDR *) bk;
|
||||
|
||||
/* We can't just return a-b here, because of over/underflow. */
|
||||
if (a < b)
|
||||
return -1;
|
||||
else if (a == b)
|
||||
return 0;
|
||||
else
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
struct addrmap *
|
||||
addrmap_create_mutable (struct obstack *obstack)
|
||||
{
|
||||
struct addrmap_mutable *map = obstack_alloc (obstack, sizeof (*map));
|
||||
|
||||
map->addrmap.funcs = &addrmap_mutable_funcs;
|
||||
map->obstack = obstack;
|
||||
|
||||
/* splay_tree_new_with_allocator uses the provided allocation
|
||||
function to allocate the main splay_tree structure itself, so our
|
||||
free list has to be initialized before we create the tree. */
|
||||
map->free_nodes = NULL;
|
||||
|
||||
map->tree = splay_tree_new_with_allocator (splay_compare_CORE_ADDR_ptr,
|
||||
NULL, /* no delete key */
|
||||
NULL, /* no delete value */
|
||||
splay_obstack_alloc,
|
||||
splay_obstack_free,
|
||||
map);
|
||||
|
||||
return (struct addrmap *) map;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Initialization. */
|
||||
|
||||
void
|
||||
_initialize_addrmap (void)
|
||||
{
|
||||
/* Make sure splay trees can actually hold the values we want to
|
||||
store in them. */
|
||||
gdb_assert (sizeof (splay_tree_key) >= sizeof (CORE_ADDR *));
|
||||
gdb_assert (sizeof (splay_tree_value) >= sizeof (void *));
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue