gdb: Convert language la_sniff_from_mangled_name field to a method
This commit changes the language_data::la_sniff_from_mangled_name function pointer member variable into a member function of language_defn. Previously the la_sniff_from_mangled_name pointer was NULL for some languages, however, all uses of this function pointer were through the function language_sniff_from_mangled_name which provided a default implementation. This default implementation now becomes the implementation in the base class language_defn, which is then overridden as required in various language sub-classes. There should be no user visible changes after this commit. gdb/ChangeLog: * ada-lang.c (ada_sniff_from_mangled_name): Delete function, implementation moves to... (ada_language::sniff_from_mangled_name): ...here. Update return type. (ada_language_data): Delete la_sniff_from_mangled_name initializer. * c-lang.c (c_language_data): Likewise. (cplus_language_data): Likewise. (cplus_language::sniff_from_mangled_name): New member function, implementation taken from gdb_sniff_from_mangled_name. (asm_language_data): Delete la_sniff_from_mangled_name initializer. (minimal_language_data): Likewise. * cp-support.c (gdb_sniff_from_mangled_name): Delete, implementation moves to cplus_language::sniff_from_mangled_name. * cp-support.h (gdb_sniff_from_mangled_name): Delete declaration. * d-lang.c (d_sniff_from_mangled_name): Delete, implementation moves to... (d_language::sniff_from_mangled_name): ...here. (d_language_data): Delete la_sniff_from_mangled_name initializer. * f-lang.c (f_language_data): Likewise. * go-lang.c (go_sniff_from_mangled_name): Delete, implementation moves to... (go_language::sniff_from_mangled_name): ...here. (go_language_data): Delete la_sniff_from_mangled_name initializer. * language.c (language_sniff_from_mangled_name): Delete. (unknown_language_data): Delete la_sniff_from_mangled_name initializer. (auto_language_data): Likewise. * language.h (language_data): Delete la_sniff_from_mangled_name field. (language_defn::sniff_from_mangled_name): New function. (language_sniff_from_mangled_name): Delete declaration. * m2-lang.c (m2_language_data): Delete la_sniff_from_mangled_name field. * objc-lang.c (objc_sniff_from_mangled_name): Delete, implementation moves to... (objc_language::sniff_from_mangled_name): ...here. (objc_language_data): Delete la_sniff_from_mangled_name initializer. * opencl-lang.c (opencl_language_data): Likewise. * p-lang.c (pascal_language_data): Likewise. * rust-lang.c (rust_sniff_from_mangled_name): Delete, implementation moves to... (rust_language::sniff_from_mangled_name): ...here. (rust_language_data): Delete la_sniff_from_mangled_name initializer. * symtab.c (symbol_find_demangled_name): Call sniff_from_mangled_name member function.
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16 changed files with 152 additions and 147 deletions
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@ -1377,45 +1377,6 @@ ada_la_decode (const char *encoded, int options)
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return xstrdup (ada_decode (encoded).c_str ());
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}
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/* Implement la_sniff_from_mangled_name for Ada. */
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static int
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ada_sniff_from_mangled_name (const char *mangled, char **out)
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{
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std::string demangled = ada_decode (mangled);
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*out = NULL;
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if (demangled != mangled && demangled[0] != '<')
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{
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/* Set the gsymbol language to Ada, but still return 0.
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Two reasons for that:
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1. For Ada, we prefer computing the symbol's decoded name
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on the fly rather than pre-compute it, in order to save
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memory (Ada projects are typically very large).
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2. There are some areas in the definition of the GNAT
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encoding where, with a bit of bad luck, we might be able
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to decode a non-Ada symbol, generating an incorrect
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demangled name (Eg: names ending with "TB" for instance
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are identified as task bodies and so stripped from
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the decoded name returned).
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Returning 1, here, but not setting *DEMANGLED, helps us get a
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little bit of the best of both worlds. Because we're last,
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we should not affect any of the other languages that were
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able to demangle the symbol before us; we get to correctly
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tag Ada symbols as such; and even if we incorrectly tagged a
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non-Ada symbol, which should be rare, any routing through the
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Ada language should be transparent (Ada tries to behave much
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like C/C++ with non-Ada symbols). */
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return 1;
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}
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return 0;
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}
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/* Arrays */
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@ -13967,7 +13928,6 @@ extern const struct language_data ada_language_data =
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true, /* la_store_sym_names_in_linkage_form_p */
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ada_lookup_symbol_nonlocal, /* Looking up non-local symbols. */
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ada_la_decode, /* Language specific symbol demangler */
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ada_sniff_from_mangled_name,
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NULL, /* Language specific
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class_name_from_physname */
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ada_op_print_tab, /* expression operators for printing */
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@ -14108,6 +14068,44 @@ public:
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return true;
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}
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/* See language.h. */
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bool sniff_from_mangled_name (const char *mangled,
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char **out) const override
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{
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std::string demangled = ada_decode (mangled);
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*out = NULL;
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if (demangled != mangled && demangled[0] != '<')
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{
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/* Set the gsymbol language to Ada, but still return 0.
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Two reasons for that:
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1. For Ada, we prefer computing the symbol's decoded name
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on the fly rather than pre-compute it, in order to save
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memory (Ada projects are typically very large).
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2. There are some areas in the definition of the GNAT
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encoding where, with a bit of bad luck, we might be able
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to decode a non-Ada symbol, generating an incorrect
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demangled name (Eg: names ending with "TB" for instance
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are identified as task bodies and so stripped from
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the decoded name returned).
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Returning true, here, but not setting *DEMANGLED, helps us get
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a little bit of the best of both worlds. Because we're last,
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we should not affect any of the other languages that were
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able to demangle the symbol before us; we get to correctly
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tag Ada symbols as such; and even if we incorrectly tagged a
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non-Ada symbol, which should be rare, any routing through the
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Ada language should be transparent (Ada tries to behave much
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like C/C++ with non-Ada symbols). */
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return true;
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}
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return false;
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}
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};
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/* Single instance of the Ada language class. */
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