[Ada] Resolve dynamic type before trying to print it.
This is another required step towards trying to print the value of an array of variant records. For instance: A1 : Array_Type := (1 => (I => 0, S => <>), 2 => (I => 1, S => "A"), 3 => (I => 2, S => "AB")); ... where Array_Type is an array of records whose size is variable: subtype Small_Type is Integer range 0 .. 10; type Record_Type (I : Small_Type := 0) is record S : String (1 .. I); end record; type Array_Type is array (Integer range <>) of Record_Type; What happens is that the ada-valprint modules gets passed an array whose element type is not resolved yet (since each element of the array needs to be resolved separately). the module then recurses, and eventually gets called with the first element of the array. But because the element hasn't been resolved yet, we end up having trouble printing its value soon after. This patch fixes the issue by calling resolve_dynamic_type before trying to print it. With this patch, GDB is finally able to print the complete value for variable "A1": (gdb) p a1 $1 = ((i => 0, s => ""), (i => 1, s => "A"), (i => 2, s => "AB")) gdb/ChangeLog: * ada-valprint.c (ada_val_print_1): Resolve TYPE before trying to print it.
This commit is contained in:
parent
c334512419
commit
62c67f3c1a
2 changed files with 7 additions and 0 deletions
|
@ -1,3 +1,8 @@
|
|||
2015-05-05 Joel Brobecker <brobecker@adacore.com>
|
||||
|
||||
* ada-valprint.c (ada_val_print_1): Resolve TYPE before trying
|
||||
to print it.
|
||||
|
||||
2015-05-05 Joel Brobecker <brobecker@adacore.com>
|
||||
|
||||
* dwarf2loc.h (struct property_addr_info): Add "valaddr" field.
|
||||
|
|
|
@ -1095,6 +1095,8 @@ ada_val_print_1 (struct type *type, const gdb_byte *valaddr,
|
|||
|
||||
offset_aligned = offset + ada_aligned_value_addr (type, valaddr) - valaddr;
|
||||
type = printable_val_type (type, valaddr + offset_aligned);
|
||||
type = resolve_dynamic_type (type, valaddr + offset_aligned,
|
||||
address + offset_aligned);
|
||||
|
||||
switch (TYPE_CODE (type))
|
||||
{
|
||||
|
|
Loading…
Add table
Reference in a new issue