gdb: remove SYMBOL_TYPE macro
Add a getter and a setter for a symbol's type. Remove the corresponding macro and adjust all callers. Change-Id: Ie1a137744c5bfe1df4d4f9ae5541c5299577c8de
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57 changed files with 342 additions and 333 deletions
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@ -161,7 +161,7 @@ type_name_to_scope (const char *type_name, const struct block *block)
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scope.push_back (comp);
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if (SYMBOL_TYPE (bsymbol.symbol)->code () != TYPE_CODE_NAMESPACE)
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if (bsymbol.symbol->type ()->code () != TYPE_CODE_NAMESPACE)
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{
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/* We're done. */
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break;
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@ -271,7 +271,7 @@ compile_cplus_instance::enter_scope (compile_scope &&new_scope)
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(m_scopes.back ().begin (), m_scopes.back ().end () - 1,
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[this] (const scope_component &comp)
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{
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gdb_assert (SYMBOL_TYPE (comp.bsymbol.symbol)->code ()
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gdb_assert (comp.bsymbol.symbol->type ()->code ()
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== TYPE_CODE_NAMESPACE);
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const char *ns = (comp.name == CP_ANONYMOUS_NAMESPACE_STR ? nullptr
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@ -313,7 +313,7 @@ compile_cplus_instance::leave_scope ()
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std::for_each
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(current.begin (),current.end () - 1,
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[this] (const scope_component &comp) {
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gdb_assert (SYMBOL_TYPE (comp.bsymbol.symbol)->code ()
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gdb_assert (comp.bsymbol.symbol->type ()->code ()
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== TYPE_CODE_NAMESPACE);
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this->plugin ().pop_binding_level (comp.name.c_str ());
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});
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@ -345,14 +345,14 @@ compile_cplus_instance::new_scope (const char *type_name, struct type *type)
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unqualified name of the type to process. */
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scope_component &comp = scope.back ();
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if (!types_equal (type, SYMBOL_TYPE (comp.bsymbol.symbol))
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if (!types_equal (type, comp.bsymbol.symbol->type ())
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&& (m_scopes.empty ()
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|| (m_scopes.back ().back ().bsymbol.symbol
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!= comp.bsymbol.symbol)))
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{
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/* The type is defined inside another class(es). Convert that
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type instead of defining this type. */
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convert_type (SYMBOL_TYPE (comp.bsymbol.symbol));
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convert_type (comp.bsymbol.symbol->type ());
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/* If the original type (passed in to us) is defined in a nested
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class, the previous call will give us that type's gcc_type.
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