cp_lookup_symbol_nonlocal: Move definition closer to its subroutines.
gdb/ChangeLog: * cp-namespace.c (cp_lookup_symbol_nonlocal): Move definition, closer to its subroutines.
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2 changed files with 28 additions and 29 deletions
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@ -1,3 +1,8 @@
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2014-12-10 Doug Evans <xdje42@gmail.com>
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* cp-namespace.c (cp_lookup_symbol_nonlocal): Move definition,
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closer to its subroutines.
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2014-12-10 Doug Evans <xdje42@gmail.com>
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2014-12-10 Doug Evans <xdje42@gmail.com>
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* cp-namespace.c (lookup_symbol_file): Move next to only caller.
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* cp-namespace.c (lookup_symbol_file): Move next to only caller.
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@ -32,12 +32,6 @@
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#include "buildsym.h"
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#include "buildsym.h"
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#include "language.h"
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#include "language.h"
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static struct symbol *lookup_namespace_scope (const char *name,
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const struct block *block,
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const domain_enum domain,
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const char *scope,
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int scope_len);
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static struct type *cp_lookup_transparent_type_loop (const char *name,
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static struct type *cp_lookup_transparent_type_loop (const char *name,
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const char *scope,
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const char *scope,
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int scope_len);
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int scope_len);
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@ -208,29 +202,6 @@ cp_is_anonymous (const char *namespace)
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!= NULL);
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!= NULL);
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}
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}
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/* The C++-specific version of name lookup for static and global
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names. This makes sure that names get looked for in all namespaces
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that are in scope. NAME is the natural name of the symbol that
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we're looking for, BLOCK is the block that we're searching within,
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DOMAIN says what kind of symbols we're looking for. */
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struct symbol *
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cp_lookup_symbol_nonlocal (const char *name,
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const struct block *block,
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const domain_enum domain)
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{
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struct symbol *sym;
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const char *scope = block_scope (block);
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sym = lookup_namespace_scope (name, block,
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domain, scope, 0);
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if (sym != NULL)
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return sym;
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return cp_lookup_symbol_namespace (scope, name,
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block, domain);
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}
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/* Look up NAME in BLOCK's static block and in global blocks. If
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/* Look up NAME in BLOCK's static block and in global blocks. If
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ANONYMOUS_NAMESPACE is nonzero, the symbol in question is located
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ANONYMOUS_NAMESPACE is nonzero, the symbol in question is located
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within an anonymous namespace. If SEARCH is non-zero, search through
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within an anonymous namespace. If SEARCH is non-zero, search through
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@ -699,6 +670,29 @@ lookup_namespace_scope (const char *name,
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block, domain, 1);
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block, domain, 1);
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}
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}
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/* The C++-specific version of name lookup for static and global
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names. This makes sure that names get looked for in all namespaces
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that are in scope. NAME is the natural name of the symbol that
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we're looking for, BLOCK is the block that we're searching within,
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DOMAIN says what kind of symbols we're looking for. */
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struct symbol *
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cp_lookup_symbol_nonlocal (const char *name,
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const struct block *block,
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const domain_enum domain)
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{
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struct symbol *sym;
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const char *scope = block_scope (block);
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sym = lookup_namespace_scope (name, block,
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domain, scope, 0);
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if (sym != NULL)
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return sym;
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return cp_lookup_symbol_namespace (scope, name,
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block, domain);
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}
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/* Search through the base classes of PARENT_TYPE for a base class
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/* Search through the base classes of PARENT_TYPE for a base class
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named NAME and return its type. If not found, return NULL. */
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named NAME and return its type. If not found, return NULL. */
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