Make structs breakpoint/base_breakpoint/catchpoint be abstract
You should never instanciate these types directly. Change-Id: I8086c74c415eadbd44924bb0ef20f34b5b97ee6f
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0661562829
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1c2cbcf1de
2 changed files with 20 additions and 1 deletions
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@ -252,6 +252,21 @@ static const struct breakpoint_ops tracepoint_probe_breakpoint_ops =
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create_breakpoints_sal,
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};
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/* Implementation of abstract dtors. These must exist to satisfy the
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linker. */
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breakpoint::~breakpoint ()
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{
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}
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base_breakpoint::~base_breakpoint ()
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{
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}
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catchpoint::~catchpoint ()
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{
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}
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/* The structure to be used in regular breakpoints. */
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struct ordinary_breakpoint : public base_breakpoint
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{
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@ -631,7 +631,7 @@ struct breakpoint
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DISABLE_COPY_AND_ASSIGN (breakpoint);
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virtual ~breakpoint () = default;
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virtual ~breakpoint () = 0;
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/* Allocate a location for this breakpoint. */
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virtual struct bp_location *allocate_location ();
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@ -862,6 +862,8 @@ struct base_breakpoint : public breakpoint
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{
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using breakpoint::breakpoint;
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~base_breakpoint () override = 0;
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void re_set () override;
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int insert_location (struct bp_location *) override;
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int remove_location (struct bp_location *,
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@ -1023,6 +1025,8 @@ struct catchpoint : public base_breakpoint
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COND_STRING is not NULL, then store it in the breakpoint. */
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catchpoint (struct gdbarch *gdbarch, bool temp, const char *cond_string);
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~catchpoint () override = 0;
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void re_set () override
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{
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/* For catchpoints, the default is to do nothing. */
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