Use add_angle_brackets in ada_lookup_encoded_symbol

Joel recently pointed out add_angle_brackets to me.  This patch
changes one spot in ada-lang.c to use this function rather than doing
it on its own.

gdb/ChangeLog
2020-12-09  Tom Tromey  <tromey@adacore.com>

	* ada-lang.c (ada_lookup_encoded_symbol): Use add_angle_brackets.
This commit is contained in:
Tom Tromey 2020-12-09 14:17:15 -07:00
parent 5cde1d8222
commit 12932e2ca1
2 changed files with 5 additions and 1 deletions

View file

@ -1,3 +1,7 @@
2020-12-09 Tom Tromey <tromey@adacore.com>
* ada-lang.c (ada_lookup_encoded_symbol): Use add_angle_brackets.
2020-12-09 Tom Tromey <tromey@adacore.com>
* dwarf2/read.c (get_dwarf2_rational_constant): Change "numerator"

View file

@ -5808,7 +5808,7 @@ ada_lookup_encoded_symbol (const char *name, const struct block *block,
ada_lookup_name_info would re-encode/fold it again, and that
would e.g., incorrectly lowercase object renaming names like
"R28b" -> "r28b". */
std::string verbatim = std::string ("<") + name + '>';
std::string verbatim = add_angle_brackets (name);
gdb_assert (info != NULL);
*info = ada_lookup_symbol (verbatim.c_str (), block, domain);