Introduce gdb::function_view
This commit adds a new function_view type. This type holds a non-owning reference to a callable. It is meant to be used as callback type of functions, instead of using the C-style pair of function pointer and 'void *data' arguments. function_view allows passing references to stateful function objects / lambdas with captures as callbacks efficiently, while function pointer + 'void *' does not. See the intro in the new function-view.h header for more. Unit tests included, put into a new gdb/unittests/ subdir. gdb/ChangeLog: 2017-02-23 Pedro Alves <palves@redhat.com> * Makefile.in (SUBDIR_UNITTESTS_SRCS, SUBDIR_UNITTESTS_OBS): New. (%.o) <unittests/%.c>: New pattern. * configure.ac ($development): Add $(SUBDIR_UNITTESTS_OBS) to CONFIG_OBS, and $(SUBDIR_UNITTESTS_SRCS) to CONFIG_SRCS. * common/function-view.h: New file. * unittests/function-view-selftests.c: New file. * configure: Regenerate.
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gdb/common/function-view.h
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gdb/common/function-view.h
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/* Copyright (C) 2017 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef COMMON_FUNCTION_VIEW_H
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#define COMMON_FUNCTION_VIEW_H
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/* function_view is a polymorphic type-erasing wrapper class that
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encapsulates a non-owning reference to arbitrary callable objects.
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A way to put it is that function_view is to std::function like
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std::string_view is to std::string. While std::function stores a
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type-erased callable object internally, function_view holds a
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type-erased reference to an external callable object.
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This is meant to be used as callback type of a function that:
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#1 - Takes a callback as parameter.
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#2 - Wants to support arbitrary callable objects as callback type
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(e.g., stateful function objects, lambda closures, free
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functions).
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#3 - Does not store the callback anywhere; instead the function
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just calls the callback directly or forwards it to some
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other function that calls it.
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#4 - Can't be, or we don't want it to be, a template function
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with the callable type as template parameter. For example,
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when the callback is a parameter of a virtual member
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function, or when putting the function template in a header
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would expose too much implementation detail.
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Note that the C-style "function pointer" + "void *data" callback
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parameter idiom fails requirement #2 above. Please don't add new
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uses of that idiom. I.e., something like this wouldn't work;
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typedef bool (iterate_over_foos_cb) (foo *f, void *user_data),
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void iterate_over_foos (iterate_over_foos_cb *callback, void *user_data);
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foo *find_foo_by_type (int type)
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{
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foo *found = nullptr;
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iterate_over_foos ([&] (foo *f, void *data)
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{
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if (foo->type == type)
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{
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found = foo;
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return true; // stop iterating
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}
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return false; // continue iterating
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}, NULL);
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return found;
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}
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The above wouldn't compile, because lambdas with captures can't be
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implicitly converted to a function pointer (because a capture means
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some context data must be passed to the lambda somehow).
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C++11 gave us std::function as type-erased wrapper around arbitrary
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callables, however, std::function is not an ideal fit for transient
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callbacks such as the use case above. For this use case, which is
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quite pervasive, a function_view is a better choice, because while
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function_view is light and does not require any heap allocation,
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std::function is a heavy-weight object with value semantics that
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generally requires a heap allocation on construction/assignment of
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the target callable. In addition, while it is possible to use
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std::function in such a way that avoids most of the overhead by
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making sure to only construct it with callables of types that fit
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std::function's small object optimization, such as function
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pointers and std::reference_wrapper callables, that is quite
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inconvenient in practice, because restricting to free-function
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callables would imply no state/capture/closure, which we need in
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most cases, and std::reference_wrapper implies remembering to use
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std::ref/std::cref where the callable is constructed, with the
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added inconvenience that std::ref/std::cref have deleted rvalue-ref
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overloads, meaning you can't use unnamed/temporary lambdas with
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them.
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Note that because function_view is a non-owning view of a callable,
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care must be taken to ensure that the callable outlives the
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function_view that calls it. This is not really a problem for the
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use case function_view is intended for, such as passing a temporary
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function object / lambda to a function that accepts a callback,
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because in those cases, the temporary is guaranteed to be live
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until the called function returns.
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Calling a function_view with no associated target is undefined,
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unlike with std::function, which throws std::bad_function_call.
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This is by design, to avoid the otherwise necessary NULL check in
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function_view::operator().
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Since function_view objects are small (a pair of pointers), they
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should generally be passed around by value.
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Usage:
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Given this function that accepts a callback:
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void
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iterate_over_foos (gdb::function_view<void (foo *)> callback)
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{
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for (auto &foo : foos)
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callback (&foo);
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}
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you can call it like this, passing a lambda as callback:
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iterate_over_foos ([&] (foo *f)
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{
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process_one_foo (f);
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});
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or like this, passing a function object as callback:
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struct function_object
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{
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void operator() (foo *f)
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{
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if (s->check ())
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process_one_foo (f);
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}
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// some state
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state *s;
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};
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state mystate;
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function_object matcher {&mystate};
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iterate_over_foos (matcher);
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or like this, passing a function pointer as callback:
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iterate_over_foos (process_one_foo);
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You can find unit tests covering the whole API in
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unittests/function-view-selftests.c. */
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namespace gdb {
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namespace traits {
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/* A few trait helpers. */
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template<typename Predicate>
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struct Not : public std::integral_constant<bool, !Predicate::value>
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{};
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template<typename...>
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struct Or;
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template<>
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struct Or<> : public std::false_type
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{};
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template<typename B1>
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struct Or<B1> : public B1
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{};
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template<typename B1, typename B2>
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struct Or<B1, B2>
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: public std::conditional<B1::value, B1, B2>::type
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{};
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template<typename B1,typename B2,typename B3, typename... Bn>
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struct Or<B1, B2, B3, Bn...>
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: public std::conditional<B1::value, B1, Or<B2, B3, Bn...>>::type
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{};
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} /* namespace traits */
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namespace fv_detail {
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/* Bits shared by all function_view instantiations that do not depend
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on the template parameters. */
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/* Storage for the erased callable. This is a union in order to be
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able to save both a function object (data) pointer or a function
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pointer without triggering undefined behavior. */
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union erased_callable
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{
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/* For function objects. */
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void *data;
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/* For function pointers. */
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void (*fn) ();
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};
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} /* namespace fv_detail */
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/* Use partial specialization to get access to the callable's
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signature. */
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template<class Signature>
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struct function_view;
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template<typename Res, typename... Args>
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class function_view<Res (Args...)>
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{
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template<typename From, typename To>
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using CompatibleReturnType
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= traits::Or<std::is_void<To>,
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std::is_same<From, To>,
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std::is_convertible<From, To>>;
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/* True if Func can be called with Args, and either the result is
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Res, convertible to Res or Res is void. */
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template<typename Callable,
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typename Res2 = typename std::result_of<Callable &(Args...)>::type>
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struct IsCompatibleCallable : CompatibleReturnType<Res2, Res>
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{};
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/* True if Callable is a function_view. Used to avoid hijacking the
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copy ctor. */
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template <typename Callable>
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struct IsFunctionView
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: std::is_same<function_view, typename std::decay<Callable>::type>
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{};
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/* Helper to make SFINAE logic easier to read. */
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template<typename Condition>
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using Requires = typename std::enable_if<Condition::value, void>::type;
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public:
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/* NULL by default. */
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constexpr function_view () noexcept
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: m_erased_callable {},
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m_invoker {}
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{}
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/* Default copy/assignment is fine. */
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function_view (const function_view &) = default;
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function_view &operator= (const function_view &) = default;
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/* This is the main entry point. Use SFINAE to avoid hijacking the
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copy constructor and to ensure that the target type is
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compatible. */
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template
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<typename Callable,
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typename = Requires<traits::Not<IsFunctionView<Callable>>>,
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typename = Requires<IsCompatibleCallable<Callable>>>
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function_view (Callable &&callable) noexcept
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{
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bind (callable);
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}
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/* Construct a NULL function_view. */
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constexpr function_view (std::nullptr_t) noexcept
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: m_erased_callable {},
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m_invoker {}
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{}
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/* Clear a function_view. */
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function_view &operator= (std::nullptr_t) noexcept
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{
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m_invoker = nullptr;
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return *this;
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}
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/* Return true if the wrapper has a target, false otherwise. Note
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we check M_INVOKER instead of M_ERASED_CALLABLE because we don't
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know which member of the union is active right now. */
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constexpr explicit operator bool () const noexcept
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{ return m_invoker != nullptr; }
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/* Call the callable. */
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Res operator () (Args... args) const
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{ return m_invoker (m_erased_callable, std::forward<Args> (args)...); }
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private:
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/* Bind this function_view to a compatible function object
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reference. */
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template <typename Callable>
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void bind (Callable &callable) noexcept
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{
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m_erased_callable.data = (void *) std::addressof (callable);
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m_invoker = [] (fv_detail::erased_callable ecall, Args... args)
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noexcept (noexcept (callable (std::forward<Args> (args)...))) -> Res
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{
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auto &restored_callable = *static_cast<Callable *> (ecall.data);
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/* The explicit cast to Res avoids a compile error when Res is
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void and the callable returns non-void. */
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return (Res) restored_callable (std::forward<Args> (args)...);
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};
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}
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/* Bind this function_view to a compatible function pointer.
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Making this a separate function allows avoiding one indirection,
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by storing the function pointer directly in the storage, instead
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of a pointer to pointer. erased_callable is then a union in
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order to avoid storing a function pointer as a data pointer here,
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which would be undefined. */
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template<class Res2, typename... Args2>
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void bind (Res2 (*fn) (Args2...)) noexcept
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{
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m_erased_callable.fn = reinterpret_cast<void (*) ()> (fn);
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m_invoker = [] (fv_detail::erased_callable ecall, Args... args)
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noexcept (noexcept (fn (std::forward<Args> (args)...))) -> Res
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{
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auto restored_fn = reinterpret_cast<Res2 (*) (Args2...)> (ecall.fn);
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/* The explicit cast to Res avoids a compile error when Res is
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void and the callable returns non-void. */
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return (Res) restored_fn (std::forward<Args> (args)...);
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};
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}
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/* Storage for the erased callable. */
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fv_detail::erased_callable m_erased_callable;
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/* The invoker. This is set to a capture-less lambda by one of the
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'bind' overloads. The lambda restores the right type of the
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callable (which is passed as first argument), and forwards the
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args. */
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Res (*m_invoker) (fv_detail::erased_callable, Args...);
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};
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/* Allow comparison with NULL. Defer the work to the in-class
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operator bool implementation. */
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template<typename Res, typename... Args>
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constexpr inline bool
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operator== (const function_view<Res (Args...)> &f, std::nullptr_t) noexcept
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{ return !static_cast<bool> (f); }
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template<typename Res, typename... Args>
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constexpr inline bool
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operator== (std::nullptr_t, const function_view<Res (Args...)> &f) noexcept
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{ return !static_cast<bool> (f); }
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template<typename Res, typename... Args>
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constexpr inline bool
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operator!= (const function_view<Res (Args...)> &f, std::nullptr_t) noexcept
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{ return static_cast<bool> (f); }
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template<typename Res, typename... Args>
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constexpr inline bool
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operator!= (std::nullptr_t, const function_view<Res (Args...)> &f) noexcept
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{ return static_cast<bool> (f); }
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} /* namespace gdb */
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#endif
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