* symtab.cc (Symbol_table::add_from_object): If the visibility is
	hidden or internal, force the symbol to be local.
	* resolve.cc (Symbol::override_visibility): Define.
	(Symbol::override_base): Use override_visibility.
	(Symbol_table::resolve): Likewise.
	(Symbol::override_base_with_special): Likewise.
	(Symbol_table::override_with_special): If the visibility is hidden
	or internal, force the symbol to be local.
	* symtab.h (class Symbol): Add set_visibility and
	override_visibility.
	* testsuite/ver_test_1.sh: New file.
	* testsuite/Makefile.am (check_SCRIPTS): Add ver_test_1.sh.
	(check_DATA): Add ver_test_1.syms.
	(ver_test_1.syms): New target.
	* testsuite/Makefile.in: Rebuild.
This commit is contained in:
Ian Lance Taylor 2009-02-27 19:57:46 +00:00
parent b5096abe11
commit 0602e05a84
7 changed files with 120 additions and 14 deletions

View file

@ -1,6 +1,6 @@
// resolve.cc -- symbol resolution for gold
// Copyright 2006, 2007, 2008 Free Software Foundation, Inc.
// Copyright 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
// Written by Ian Lance Taylor <iant@google.com>.
// This file is part of gold.
@ -63,6 +63,26 @@ Symbol::override_version(const char* version)
}
}
// This symbol is being overidden by another symbol whose visibility
// is VISIBILITY. Updated the VISIBILITY_ field accordingly.
inline void
Symbol::override_visibility(elfcpp::STV visibility)
{
// The rule for combining visibility is that we always choose the
// most constrained visibility. In order of increasing constraint,
// visibility goes PROTECTED, HIDDEN, INTERNAL. This is the reverse
// of the numeric values, so the effect is that we always want the
// smallest non-zero value.
if (visibility != elfcpp::STV_DEFAULT)
{
if (this->visibility_ == elfcpp::STV_DEFAULT)
this->visibility_ = visibility;
else if (this->visibility_ > visibility)
this->visibility_ = visibility;
}
}
// Override the fields in Symbol.
template<int size, bool big_endian>
@ -78,7 +98,7 @@ Symbol::override_base(const elfcpp::Sym<size, big_endian>& sym,
this->is_ordinary_shndx_ = is_ordinary;
this->type_ = sym.get_st_type();
this->binding_ = sym.get_st_bind();
this->visibility_ = sym.get_st_visibility();
this->override_visibility(sym.get_st_visibility());
this->nonvis_ = sym.get_st_nonvis();
if (object->is_dynamic())
this->in_dyn_ = true;
@ -279,6 +299,9 @@ Symbol_table::resolve(Sized_symbol<size>* to,
{
if (adjust_common_sizes && sym.get_st_size() > to->symsize())
to->set_symsize(sym.get_st_size());
// The ELF ABI says that even for a reference to a symbol we
// merge the visibility.
to->override_visibility(sym.get_st_visibility());
}
// A new weak undefined reference, merging with an old weak
@ -721,7 +744,7 @@ Symbol::override_base_with_special(const Symbol* from)
this->override_version(from->version_);
this->type_ = from->type_;
this->binding_ = from->binding_;
this->visibility_ = from->visibility_;
this->override_visibility(from->visibility_);
this->nonvis_ = from->nonvis_;
// Special symbols are always considered to be regular symbols.
@ -776,7 +799,12 @@ Symbol_table::override_with_special(Sized_symbol<size>* tosym,
}
while (ssym != tosym);
}
if (tosym->binding() == elfcpp::STB_LOCAL)
if (tosym->binding() == elfcpp::STB_LOCAL
|| ((tosym->visibility() == elfcpp::STV_HIDDEN
|| tosym->visibility() == elfcpp::STV_INTERNAL)
&& (tosym->binding() == elfcpp::STB_GLOBAL
|| tosym->binding() == elfcpp::STB_WEAK)
&& !parameters->options().relocatable()))
this->force_local(tosym);
}