Use std::string in Rust code

This changes a couple of spots in the Rust support to use std::string.
In one spot this removes some manual memory management; in the other
spot this allows the removal of a call to xstrdup.

2017-02-02  Tom Tromey  <tom@tromey.com>

	* rust-lang.h (rust_crate_for_block): Update.
	* rust-lang.c (rust_crate_for_block): Return std::string.
	(rust_get_disr_info): Use std:;string, not
	gdb::unique_xmalloc_ptr.
	* rust-exp.y (crate_name): Update.
This commit is contained in:
Tom Tromey 2017-02-02 20:58:12 -07:00
parent 73dceb99fa
commit 03c85b11b0
4 changed files with 20 additions and 16 deletions

View file

@ -51,19 +51,17 @@ rust_last_path_segment (const char * path)
return result + 1;
}
/* Find the Rust crate for BLOCK. If no crate can be found, returns
NULL. Otherwise, returns a newly allocated string that the caller
is responsible for freeing. */
/* See rust-lang.h. */
char *
std::string
rust_crate_for_block (const struct block *block)
{
const char *scope = block_scope (block);
if (scope[0] == '\0')
return NULL;
return std::string ();
return xstrndup (scope, cp_find_first_component (scope));
return std::string (scope, cp_find_first_component (scope));
}
/* Information about the discriminant/variant of an enum */
@ -157,8 +155,8 @@ rust_get_disr_info (struct type *type, const gdb_byte *valaddr,
/* Optimized enums have only one field. */
member_type = TYPE_FIELD_TYPE (type, 0);
gdb::unique_xmalloc_ptr<char> name (xstrdup (TYPE_FIELD_NAME (type, 0)));
tail = name.get () + strlen (RUST_ENUM_PREFIX);
std::string name (TYPE_FIELD_NAME (type, 0));
tail = &name[0] + strlen (RUST_ENUM_PREFIX);
/* The location of the value that doubles as a discriminant is
stored in the name of the field, as